Windows/surface's aren't supposed to be explicitly moved by any external
part, so don't provide API for doing so. Usage throughout Gdk is
replaced by the corresponding backend variants.
The generic layer still does the heavy lifting, leaving the backends
more or less just act as thin wrappers, dealing a bit with global
coordinate transformations. The end goal is to remove explicit surface
moving from the generic gdk layer.
To separate how toplevels and popups are configured, a first step is to
introduce a resize-only vfunc for backends to implement. It's meant to
only configure toplevel windows, i.e. popups. Currently it's used for
both types, but introducing the resize-only API is a first step.
When unreffing the stream from a different thread, the close function
will schedule its cleanup asynchornously in the main thread.
We need to make sure the stream object stays alive for as long as
that hasn't happened, so ref() it.
Fixes#2003
To make a frame clock tick as long as any of the associated surfaces
expect to receive ticks, make the surfaces inhibit freezing the clock,
instead of directly tell the frame clock to freeze itself.
This makes it so that as long as any surface using a certain frame clock
is not frozen (e.g. just received a frame event from the display
server), the frame clock will not be frozen.
With this, the frame clock is initiated as frozen, and won't be thawed
until any surface inhibits freeze. It will be frozen again, when every
surface has that previously inhibited freeze uninhibited freeze.
If we set c_marshaller manually, then g_signal_newv() will not setup a
va_marshaller for us. However, if we provide c_marshaller as NULL, it will
setup both the c_marshaller (to g_cclosure_marshal_VOID__VOID) and
va_marshaller (to g_cclosure_marshal_VOID__VOIDv) for us.
The X backend was storing global coordinates
in surface->x/y, and keeping the parent-relative
positions in its own fields. Switch this around
to store the relative position in x/y, as is
expected by the frontend.
Now that popups share the frame clock of their
parent, we have to be much more careful about
freezing the clock, since that may stop updates
for another surface.
This commit makes two changes that make the
X11 handling of the frame clock more similar
to the Wayland backend:
- Use gdk_surface_freeze_updates instead of
gdk_surface_freeze_toplevel_updates to avoid
affecting the frame clock
- Bail out early in before_paint/after_paint
if the surface is frozen, to avoid affecting
the frame clock
Together, these two make the X11 popup surface
type work without freezing updates for the toplevel.
With separate clocks, the phases are not coordinated,
which messes with GTKs size allocation machinery treating
the entire widget tree as a whole, and causes us to
run into assertion where popups get drawn before they
are allocated.
Make them use o-r windows, and move
with their parent.
We do a sort-of ok job on stacking order
here - whenever the parent window gets a
ConfigureNotify, we just restack all popups
directly on top of their parent. This is good
enough to keep popups on top of their parent
while we drag it around, and it gets the popup
to disappear when raising another window on
top of the parent.
Store popup parents separately from transient-for
parents, since these are separate concepts with
different behaviors. And we need the parent in
the frontend, so we can use it in the fallback
move-to-rect implementation.
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename
gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup
The temp surface type will disappear eventually.
All the information in it is already contained
in the surface object we pass along, and none
of the backend implementations were using the
attributes at all.
We are not creating such surfaces anymore, and
they were only ever meaningfully implemented
on X11. Drop the concept, and the api for determining
if a surface is input-only.
We were adding incomplete frame timings to the
profile, which lead to occasional nonsense
numbers. Instead, only add timings to the profile
once we marked them as complete. This also
gives us an opportunity to add the presentation
time as a marker.
Besides requiring it at build time, require that the server the client
is running against exposes the XInput2 protocol. We no longer fallback
on a device manager for core events.
XInput2 is more than a decade old already, and the input improvements
there (and in every other backend really) make it untenable to have
support for X11 core input events dragging things behind.
The skip-taskbar, skip-pager and urgency hints were
only ever implemented for X11, and are not very useful
with modern desktops. Relegate the functionality to
x11 backend api, and drop the GtkWindow api.