Commit Graph

2203 Commits

Author SHA1 Message Date
Carlos Garnacho
c2e08122d8 gdk/x11: Extract GdkDeviceTool tool ID from "Wacom Serial IDs" property
This property contains 5 integers, of which the last 2 respectively
contain the tool serial number and tool ID. We were only extracting the
first so far, but GdkDeviceTool also has API getters for the latter,
which remained 0.

https://bugzilla.gnome.org/show_bug.cgi?id=786400
2017-08-17 16:31:33 +02:00
Emmanuele Bassi
391d1a04ec Drop Autotools build
We are officially switching to Meson as the default build system for
GTK+.
2017-08-14 22:23:09 +01:00
Matthias Clasen
98089778df Add names to more sources
This makes debugging mainloop-related issues more pleasant.
2017-08-13 09:03:40 -04:00
Matthias Clasen
9859f8f69f Allow passing a NULL window to gdk_device_query_state
Interpret NULL as "root window" here - we only have one
screen nowadays, so there is no choice involved, and this
will let us avoid dealing with the root window in the
fontend code.
2017-08-11 15:45:24 -04:00
Matthias Clasen
c409fca703 Drop root windows from some internal apis
_gdk_device_query_state was needlessly shuffling
root windows around.
2017-08-11 15:45:23 -04:00
Timm Bäder
bf22dea2ce GdkWindow: Default to unfocused
Don't set the have_focused field of the window's toplevel to TRUE by
default and don't set the FOCUSED state in gdk_window_map. This a means
toplevel window's state is what the WM expects, and the FOCUSED state
will be set anyway when we map the window and receive a _NET_WM_STATE
message.
2017-07-19 21:27:16 -04:00
Jason Gerecke
07f4139004 x11: Assign GDK_SOURCE_TABLET_PAD when necessary
Wacom tablets often have a "pad" device which houses multiple buttons. At
present, these devices are incorrectly marked as GDK_SOURCE_PEN which can
cause problems for some software.

https://bugzilla.gnome.org/show_bug.cgi?id=782040
2017-06-30 20:46:01 +02:00
Emmanuele Bassi
0dad501d16 meson: Remove G_LOG_USE_STRUCTURED from target C flags
The G_LOG_USE_STRUCTURED symbol is defined in the project flags, so we
don't need to add it again in the per-target flags.
2017-05-03 16:22:52 +01:00
Emmanuele Bassi
9e8ba70d69 build: Add common flags to GDK backends
The common compiler and linker flags control, among other things, the
default visibility of symbols; without them, we leak symbols that ought
to be private.
2017-05-03 15:10:58 +01:00
Emmanuele Bassi
17518ef89b build: Improve consistency of the "coding" style
We're mixing a lot of styles in the Meson build files. This is an
attempt at making everything slightly more consistent in terms of
whitespace and indentation.
2017-05-03 15:10:57 +01:00
Tim-Philipp Müller
e1dc4f7ae1 meson: gdk: fix static library names
Fix double lib prefix in filenames (liblibgdk-xyz.a)
2017-05-03 15:10:56 +01:00
Tim-Philipp Müller
1c14e93e69 meson: check for xinerama 2017-05-03 15:10:56 +01:00
Tim-Philipp Müller
e001d95538 meson: gdk: build individual backends as static libs
This is how it's done in the autotools build. Also avoids problems
with multiple source files having the same name (gdkeventsource.c).

Also move broadway backend code into broadway subdir.
2017-05-03 15:10:54 +01:00
Tim-Philipp Müller
22d7b825fb meson: gdk: move x11 bits into x11 subdirectory
Also install headers.
2017-05-03 15:10:54 +01:00
Emmanuele Bassi
98b1075764 gdk: Remove GdkX11DisplayManager from the build
We don't instantiate it, and we don't use it any more.
2017-05-03 14:15:57 +01:00
Matthias Clasen
caacab13e9 Remove the gdk backend API too
The GTK+ level API for this is already gone.
2017-05-02 16:17:33 -04:00
Emmanuele Bassi
278e54b88d gdk: Make more private functions static
These symbols are not exported and are local to their compilation unit.
2017-04-28 23:03:10 +01:00
Matthias Clasen
6963d9e2ee Avoid unused variable warnings 2017-03-23 16:15:00 +00:00
Timm Bäder
ec2062498f glcontext: Fix buffer age comparison
The old code had a dead >=3 branch, causing flickering.
2017-03-21 19:04:58 +01:00
Timm Bäder
60ed515be9 GdkX11DeviceManager: Fix debugging output
The 2 values added in 3.22 were missing from the source_names array.
2017-03-19 15:44:15 +01:00
Carlos Garnacho
9029bc0f6a gdk: Ensure GdkDragContext instantly updates drag window position
Otherwise we wait for the next gdk_drag_motion() call, which will
happen on the next motion event, making the drag window briefly visible
on the 0,0 root coordinates.

https://bugzilla.gnome.org/show_bug.cgi?id=778203
2017-02-17 19:35:42 +01:00
Benjamin Otte
d54117024c x11: Add call to XInitThreads()
The Mesa Vulkan drivers need XInitThreads() being called, because their
implementation has to use threads.

And I don't want to make the call depend on if Vulkan is compiled in
because that makes GTK's X11 behavior depend on compile-time flags, so
it's always called.
2017-01-12 02:01:07 +01:00
Benjamin Otte
7ade6e3f46 gdk: Remove testing functions
They were unused and unimplemented.
2017-01-08 03:46:30 +01:00
Alexander Larsson
330c7feaa2 gdk: Drop gdk_window_reparent
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
2016-12-16 12:35:03 +01:00
Alexander Larsson
5bf28a3869 gdk: Drop support for native (and thus foreign) subwindows
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
2016-12-16 12:28:44 +01:00
Matthias Clasen
3dd4f76703 Rename GDK_WINDOWING_VULKAN
The WINDOWING defines are only for GDK backends, really.
Define GDK_RENDERING_VULKAN instead.
2016-12-09 14:11:37 -05:00
Benjamin Otte
5e4f95d77f x11: Don't make random windows native
Instead, complain if somebody calls gdk_x11_window_get_xid() on a
non-native window.

We cannot make random windows native anymore because there's no GSK
renderer associated with them, so we cannot draw them.
2016-12-09 18:35:51 +01:00
Benjamin Otte
e11a6a0e68 x11: Call gdk_display_sync() when creating Vulkan surfaces
The Vulkan driver wants to operate on an X Window that it is sure does
exist.
2016-12-09 18:35:51 +01:00
Benjamin Otte
4ef8bf821e vulkan: Turn GdkVulkanContext into a GdkDrawContext 2016-12-09 18:35:51 +01:00
Benjamin Otte
6d1d6e6792 vulkan: Add more infrastructure
gdk_window_create_vulkan_context() now exists and will return a Vulkan
context for the given window. It even initializes the surface. But it
doesn't do anything useful yet.
2016-12-09 18:35:51 +01:00
Benjamin Otte
cca547e5bc vulkan: Initial support
Adds the gdk_display_ref_vulkan() and gdk_display_unref_vulkan()
functions which setup/tear down VUlkan support for the display.

Nothing is using those functions yet.
2016-12-09 18:35:51 +01:00
Benjamin Otte
8915be00d1 gdkgl: Add gdk_gl_context_get_damage()
This is a way to query the damaged area of the backbuffer.

The GL renderer uses this to compute the extents of that damage region
(computed via buffer age) and use them to minimize the area to redraw.

This changes the semantics of GL rendering to "When calling
gdk_window_begin_frame() with a GL context, the area by
gdk_gl_context_get_damage() needs to be redrawn and every other pixel of
the backbuffer is guaranteed to be correct.
After gdk_window_end_frame() on a GL-drawn window, the whole backbuffer
must be correct.

We can always glXBufferSwap() now because of this.
2016-12-05 15:02:47 +01:00
Benjamin Otte
ca78f5d3cb gdk: Make gdk_window_begin_draw_frame() take a draw context
... instead of a gl context.

This requires some refactoring in the way we mark the shared context as
drawing: We now call begin_frame/end_frame() on it and ignore the call
on the main context.
Unfortunately we need to do this check in all vfuncs, which sucks. But I
haven't found a better way.
2016-12-05 15:02:47 +01:00
Benjamin Otte
725a7236c0 gdk: Turn GdkGLContext into a GdkDrawContext 2016-12-05 15:02:47 +01:00
Benjamin Otte
e87b472143 glcontext: Make begin/end_draw() paired
This way, we can query the GL context's state via
gdk_gl_context_is_drawing().

Use this function to make GL contexts as attached and grant them access
to the front/backbuffer for rendering.

All of this is still unused because GL drawing is still disabled.
2016-12-05 15:02:47 +01:00
Benjamin Otte
182d18bcd1 gdk: Large GL refactoring
No visible changes as GL rendering is disabled at the moment.

What was done:

1. Move window->invalidate_for_new_frame to glcontext->begin_frame
This moves the code to where it is used (the GLContext) and prepares it
for being called where it is used when actually beginning to draw the
frame.

2. Get rid of buffer-age usage
We want to let the application render directly to the backbuffer.
Because of that, we cannot make any assumptions about the contents the
application renders outside the clip area.
In particular GskGLRenderer renders random stuff there but not actual
contents.

3. Pass the actual GL context
Previously, we passed the shared context to end_frame, now we pass the
actual GL context that the application uses for rendering. This is so
that the vfuncs could prepare the actual contexts for rendering (they
don't currently).

4. Simplify the code
The previous code set up the final drawing method in begin_frame.
Instead, we now just ensure the clip area is something we can render
and decide on the actual method in end_frame.
This is both more robust (we can change the clip area in between if we
want to) and less code.
2016-12-05 15:02:47 +01:00
Matthias Clasen
1c51da82bd x11: Don't warn if the display is closed
This causes a storm of warnings from all applications in the logs
whenever the display goes away, and is not useful.
2016-11-30 13:45:00 -05:00
Benjamin Otte
efd04b47aa gdk: Make GdkDrawingContext not per-backend
No backend is using it, and we can put the backend-specific drawing code
into GdkGLContext.
2016-11-30 15:52:22 +01:00
Benjamin Otte
2a27b7ecc6 API: Remove gdk_window_process_all_updates()
It's completely unused since we have a frame clock.
2016-11-23 19:10:34 +01:00
Benjamin Otte
cb18752f94 gdk: Make each backend have a custom GdkDrawingContext subclass 2016-11-20 07:19:52 +01:00
Benjamin Otte
c162b87ebd gdk: Fix a variable
The passed in surface is the current_paint surface, so I guess this
usage hasn't been noticed.
2016-11-17 22:11:33 +01:00
Benjamin Otte
d2c26c471c gdk: Remove attributes_mask from gdk_window_new()
The only remaining values were always treated as 0, so we just hardcode
them to 0.
2016-11-07 01:33:43 +01:00
Benjamin Otte
3b93773add API: gdk: Add gdk_window_new_temp()
Your one stop shop for all those nasty hidden input-only windows.
2016-11-07 01:03:17 +01:00
Benjamin Otte
24d0baec38 API: gdk: Add gdk_window_new_popup()
... and use it.
2016-11-06 23:47:56 +01:00
Benjamin Otte
7a6cab14eb gdkwindow: Remove GdkWindowAttr.type_hint
Instead, let the callers call gdk_window_set_type_hint(). Which is
surprsingly what every backend did.
2016-11-06 16:22:21 +01:00
Benjamin Otte
b7619a2603 x11: Set override_redirect on input-only windows
b9955cfff1 broke this.
2016-11-06 15:43:06 +01:00
Benjamin Otte
9707f4d3b3 API: gdk: Remove title from gdk_window_new()
Use gdk_window_set_title() afterwards instead.
2016-11-05 03:32:27 +01:00
Benjamin Otte
b9955cfff1 API: gdk: Remove override_redirect flag from GdkWindowAttr
When you want an override-redirect window, you create it that way by
creating a GDK_WINDOW_TEMP window.
2016-11-05 03:32:27 +01:00
Benjamin Otte
33e7a7898f API: gdk: Remove gdk_window_set_override_redirect()
When you want an override-redirect window, you create it that way.
Changing that behavior is not supported anywhere (but on X of course).
2016-11-05 03:32:27 +01:00
Matthias Clasen
338534fb8d Fix up the fullscreen_on_monitor support
I didn't pay attention, and forgot to port this code to the
new monitor apis.
2016-11-04 12:41:51 -04:00