Since you can't take grabs on unmapped windows, GtkMenu takes a grab on
the menu in a convoluted way: it first grabs another window, shows the
menu window, and then transfers the grab over to the GtkMenu widget.
For normal menubars, this is perfectly fine, as the first window it grabs
is our toplevel, and that gets picked up in our transient path. For
GtkMenuButton or other spurious uses of gtk_menu_popup, it creates a new
temporary input-only window which it takes the grab on, known as the "grab
transfer window". Since this window isn't a transient-for of our new menu
widget window, the grab isn't noticed when we go to show it, and thus the
menu ends up as a new toplevel.
Add a special hack to GtkMenu and the Wayland backend which lets us notice
this "grab transfer window", and include it in our grab finding path.
It's sort of terrible to have to hack up the widgets instead of just the
backend, but the alternative would be an entirely new window type which is
managed correctly by GDK. I don't want to write that.
It seems that some backends implemented get_root_origin wrong
and returned the client window coordinates, not the frame window
coordinates. Since it's possible to implement generically for all
windows, let's do that instead of having a separate impl vfunc.
window->x / window->y are in "root window coordinates", e.g. relative
to the topmost toplevel. However, the coordinates in get_xdg_popup are
relative to the passed-in surface, so we need to do the reverse
translation here.
GtkWindow calls set_shadow_width then maps the window, meaning
that we never set the margin. Save it when we set and then set
it when we create the XDG surface.
Instead of destroying the surface in the backend if this is
unable to resize, let the core code do it, and do it properly.
Based on a patch by Benjamin Otte.
https://bugzilla.gnome.org/show_bug.cgi?id=725172
The code in GDK is incredibly broken and nobody is quite sure what's
right-side-up and what's upside down, but this breaks mutter-wayland
now, so let's remove it. It might leak, but we should probably do a
full restructuring of GDK drawing to fix it.
Like in other backends (except X) we can't resize cairo image surfaces
so let's sync the code here with what the other backends do.
This prevents the painting machinery above us to paint on the wrong
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=724968
We can't destroy buffers if they're in-use by the compositor. Well,
technically we can, but that is considered undefined by Wayland and
mutter won't cope with it very well -- it simply kills the client.
To solve this, we need to delay the destroy operation until the
compositor tells us that it's released the buffer. To do this, hold
an extra ref on the cairo surface as long as the surface is in-use
by the compositor.
This prevents warnings like
(gtk3-demo:14948): Gdk-CRITICAL **: _gdk_frame_clock_thaw: assertion 'GDK_IS_FRAME_CLOCK (clock)' failed
(gtk3-demo:14948): Gdk-CRITICAL **: gdk_frame_clock_get_timings: assertion 'GDK_IS_FRAME_CLOCK (frame_clock)' failed
We need to do this, as the compositor might have already sent us a frame
event, in-flight, at the same time we destroy our window. In this case, we'll
receive the then-in-flight "done" event, and then warn as we try to look
up the frame clock on a destroyed window.