The main GDK thread lock is not portable and deprecated.
The only reason why gdk_threads_add_timeout() and
gdk_threads_add_timeout_full() exist is to allow invoking a callback
with the GDK lock held, in case 3rd party libraries still use the
deprecated gdk_threads_enter()/gdk_threads_leave() API.
Since we're removing the GDK lock, and we're releasing a new major API,
such code cannot exist any more; this means we can use the GLib API for
installing timeout callbacks.
https://bugzilla.gnome.org/show_bug.cgi?id=793124
Always have Since: annotations at the very bottom, use the correct
ClassName::signal-name/ClassName:property-name syntax, fix a few typos
in type names, wrong function names, non-existing type names, etc.
Add a way to set a delay factor that can be used
to make the long press more or less sensitive.
Making this a factor instead of exposing the delay
itself preserves the value of the setting as an
overall 'slow down long press' setting.
The former can be called individually on each sequence, and the latter will
always call the former on all currently active sequences, so only implementing
resetting on cancel() works for both cases. Also, chain up on subclasses
implementing cancel.
This fixes clicking on nautilus' file list after popping up a menu, as broken
grabs are one of those situations where sequences get cancelled individually,
the "current button" wasn't properly reset, and further clicks with button != 3
were ignored.
This prevents some of our generic object implementation tests
from working with gesture objects. Instead, add g_return_if_fail
checks in all the gesture constructors.