The Quartz Window Manager adds to the Windows menu all NSWindows with
titles. Since we assign a default title to all windows that produced a
rather cluttered Windows menu containing among other things dialogs.
Setting aside that dialogs don't belong in the Windows menu, if
a dialog was hidden for reuse instead of destroyed it would persist in
the Windows menu and if clicked there would show, but because it wasn't
running wouldn't respond to events and so couldn't be hidden again and
would remain on top of its parent window.
Ref: https://bugs.gnucash.org/show_bug.cgi?id=797807
Fix scheduling of the frame clock when we don't receive "frame drawn"
messages from the compositor.
If we received "frame drawn" events recently, then the "smooth frame
time" would be in sync with the vsync time. When we don't receive frame
drawn events, the "smooth frame time" is simply incremented by constant
multiples of the refresh interval. In both cases we can use this smooth
time as the basis for scheduling the next clock cycle.
By only using the "smooth frame time" as a basis we also benefit from
more consistent scheduling cadence. If, for example, we got "frame
drawn" events, then didn't receive them for a few frames, we would still
be in sync when we start receiving these events again.
When an animation is started while the application is idle, that often
happens as a result of some external event. This can be an input event,
an expired timer, data arriving over the network etc. The result is that
the first animation clock cycle could be scheduled at some random time,
as opposed to follow up cycles which are usually scheduled right after a
vsync.
Since the frame time we report to the application is correlated to the
time when the frame clock was scheduled to run, this can result in
uneven times reported in the first few animation frames. In order to fix
that, we measure the phase of the first clock cycle - i.e. the offset
between the first cycle and the preceding vsync. Once we start receiving
"frame drawn" signals, the cadence of the frame clock scheduling becomes
tied to the vsync. In order to maintain the regularity of the reported
frame times, we adjust subsequent reported frame times with the
aforementioned phase.
When the application does not receive "frame drawn" signals we schedule
the clock to run more or less at intervals equal to the last known
refresh interval. In order to minimize clock skew we have to aim for
exact intervals.
(cherry picked from commit f5de46670b)
We try to step the frame clock in whole refresh_interval steps, but to
avoid drift and rounding issues we additionally try to converge it to
be synced to the physical vblank (actually the time we get the
frame-drawn message from the compositor, but these are tied together).
However, the convergence to vsync only really makes sense if the new
frame_time actually is tied to the vsync. It may very well be that
some other kind of event (say a network or mouse event) triggered
the redraw, and not a vsync presentation.
We used to assume that all frames that are close in time (< 4 frames
apart) were regular and thus tied to the vsync, but there is really no
guarantee of that. Even non regular times could be rapid.
This commit changes the code to only do the convergence-to-real-time
if the cause of the clock cycle was a thaw (i.e. last frame drawn and
animating). Paint cycles for any other kind of reason are always
scheduled an integer number of frames after the last cycle that was
caused by a thaw.
(cherry picked from commit 91af8a705b)
When we get to a paint cycle we now know if this was caused by a
thaw, which typically means last frame was drawn, or some other event.
In the first case the time of the cycle is tied to the vblank in some
sense, and in the others it is essentially random. We can use this
information to compute better frame times. (Will be done in later
commits.)
(cherry picked from commit 82c314f1af)
When we run the frameclock RUN_FLUSH_IDLE idle before the paint,
then gdk_frame_clock_flush_idle() sets
```
priv->phase = GDK_FRAME_CLOCK_PHASE_BEFORE_PAINT
```
at the end if there is a paint comming.
But, before doing the paint cycle it may handle other X events, and
during that time the phase is set to BEFORE_PAINT. This means that the
current check on whether we're inside a paint is wrong:
```
if (priv->phase != GDK_FRAME_CLOCK_PHASE_NONE &&
priv->phase != GDK_FRAME_CLOCK_PHASE_FLUSH_EVENTS)
return priv->smoothed_frame_time_base;
```
This caused us to sometimes use this smoothed_frame_time_base even
though we previously reported a later value during PHASE_NONE, thus
being non-monotonic.
We can't just additionally check for the BEGIN_PAINT phase though,
becasue if we are in the paint loop actually doing that phase we
should use the time base. Instead we check for `!(BEFORE_PAINT &&
in_paint_idle)`.
(cherry picked from commit a36e2bc764)
The included fribidi header is not used in gdkkeys-wayland.c and already
included in gdk.c which causes linker issues due to the header defining
a global variable.
A call to frame gdk_frame_clock_get_frame_time() outside of the paint
cycle could report an un-error-corrected frame time, and later a
corrected value could be earlier than the previously reported value.
We now always store the latest reported time so we can ensure
monotonicity.
(cherry picked from commit a27fed47e0)
In commit c6901a8b, the frame clock reported time was changed from
simply reporting the time we ran the frame clock cycle to reporting a
smoothed value that increased by the frame interval each time it was
called.
However, this change caused some problems, such as:
https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1415https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1416https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1482
I think a lot of this is caused by the fact that we just overwrote the
old frame time with the smoothed, monotonous timestamp, breaking
some things that relied on knowing the actual time something happened.
This is a new approach to doing the smoothing that is more explicit.
The "frame_time" we store is the actual time we ran the update cycle,
and then we separately compute and store the derived smoothed time and
its period, allowing us to easily return a smoothed time at any time
by rounding the time difference to an integer number of frames.
The initial frame_time can be somewhat arbitrary, as it depends on the
first cycle which is not driven by the frame clock. But follow-up
cycles are typically tied to the the compositor sending the drawn
signal. It may happen that the initial frame is exactly in the middle
between two frames where jitter causes us to randomly round in
different directions when rounding to nearest frame. To fix this we
additionally do a quadratic convergence towards the "real" time,
during presentation driven clock cycles (i.e. when the frame times are
small).
(cherry picked from commit 9ef3e70040)
On my X11 + nvidia setup gnome-shell doesn't report presentation times.
However it does report refresh rate. We were mostly using this in our
calculation except when computing predicted presentation time, were
it fell back on the default 60Hz.
(cherry picked from commit f1215d2d77)
If the tablet gets removed/freed while there are pad events in flight,
we leave a dangling pointer from the pad to the tablet, which may
lead to invalid reads/writes when handling the pad event(s).
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2748
Reading form the back buffer is not allowed on software renderers,
and this is reported by the buffer age, so reading from GL_BACK
should not be done when the age is 0
Closes#64
Instead of hardcoding gtk-xft-antialias, use SPI_GETFONTSMOOTHING to
determine whether antialiasing is enabled.
Make gtk-xft-rgba query more complex - try to determine display
orientation, then use that to rotate subpixel structure. This
won't help with monitors that have naturally vertical subpixels,
but should improve things for monitors that are rotated (as long
as Windows display settings are adjusted accordingly).
Partially fixes#1774
The order in which the resources get embedded matters for reproducible
builds. In the Meson build system, gen-gdk-gresources-xml already sorts
the list, but in the Autotools build system they were previously taken
in readdir() order.
Signed-off-by: Simon McVittie <smcv@debian.org>
This means it'll always be as up to date GdkWindow::width/height. We
still skip the resize for non-configured windows though, to avoid
mapping with the wrong size.
The commit f06ee688fe also accidentally
removed the unconfigured size setting completely, so this essentially
adds it back, but always sets it.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2582
So now we essentially only inhibit the premature resize for toplevel
windows, where it is most crucial. For popups, this didn't work for two
reasons: we relied on the owner of the popup (application) to resize
according to the configured size. For custom popup operators like
Epiphany and LibreOffice, this didn't work out well, since they simply
didn't.
Making gdk do it for them in case they didn't themself did make the
popups show up properly, but there were still some weirdness in
LibreOffice where tooltips didn't still didn't get the right size. So,
even though the size set by application may be different from the one
later configured by the display server, let the applications have their
way and see their resize result immediately. It's fairly likely to be
what they eventually get anyway.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2583
Who knows who might use this for something, so lets make the
unconfigured size slightly more predictable. This doesn't fix anything
known to be broken though.
With the fixes from !1638, it shouldn't be possible for this to happen
any more. However, non-positive sizes make no sense regardless, so if
this does somehow happen, let's make sure *something* reasonable happens.
The practical result of this assertion being hit is that we emit a
critical warning and then behave the same as if !1634 had been merged,
which is known to solve the issue for the submitter.
Signed-off-by: Simon McVittie <smcv@debian.org>
We get the unconfigured size request either with or without the shadow
margin already configured, so to get some consistency with the 'saved
size', cut away any potential shadow margin from the size before
storing.
Then when using, add it back, so we always create a configure event with
the correct size.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2576
There is no way for custom Wayland surfaces to get configure events, so an
initial configure event should not be required to resize a custom surface.
Fixes#2578.
With C compilers defaulting to -fcommon, this isn't an issue, but
upcoming compilers (GCC 10 and Clang 11) will default to -fno-common,
ending up with duplicate definitions of this variable.
When we `Alt+Tab` away from a GTK application, it loses keyboard focus.
If we don't clear the modifiers, events from other devices that we
receive while unfocused will assume `Alt` is still pressed. This results
in e.g. Firefox navigating through the history instead of scrolling the
page when using the mouse wheel on it.
We don't get any information about modifiers while we are missing
keyboard focus, so assuming no modifiers are active is the best we can
do.
The shell sends us a modifier update immediately before we regain
keyboard focus, so the state shouldn't get out of sync.
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/2112
We're normally going from a fixed size to a floating state when we're
using the saved size, meaning we're practically always going towards a
state where the shadow margin will non-empty. However, if we don't
include any margin when creating a new configure request, we'll end up
resizing to a slightly smaller size as gtk will cut off the margin from
the configure request when changing the window widget size.
This wasn't visible when e.g. going from maximized to floating, as we'd
add the shadow margin at a later point, which would effectively "grow"
the widnow size, but when we're going from tiled to floating, we both
start and end with a non-empty shadow margin, meaning we'd shrink ever
so slightly every time going between tiled and floating.
We should never save a size when we're tiled, just as we shouldn't when
we're maximized. This fixes returning to the correct floating size after
having been tiled or maximized.
If a window is configured with a fixed size (it's tiled, maximized, or
fullscreen), ignore any resize call that doesn't respect this. The set
size will instead be saved, when appropriate, so that the new size is
used when e.g. unmaximizing.
This makes it possible to call 'gtk_window_resize()' while the window is
maximized, without the window actually changing size until it's
unmaximized. Changing size to a non-maximized size is a violation of the
xdg-shell protocol.
An application may want to set a fallback size of a window while still
mapping maximized. This is done by calling gtk_window_resize() before
gtk_window_maximize() and before gtk_window_show(). When the window is
mapped, it should have a maximized size, and if it eventually is
unmaximized, it should fall back to the size from the earlier
gtk_window_resize() call.
What happens before this commit is that the initial window size ends up
respecting the first gtk_window_resize() dimensions, and not the window
dimension configured by the Wayland display server (i.e. maximized
dimensions).
Fix this by postponing any configure events until we received our
configuration from the display server. If we got one with a fixed size
(e.g. we're maximized, tiled etc), we use that, otherwise we look at the
one that was previously configured by gtk which corresponds to the
"preferred" size when not being maximized.
This fixes Firefox being started in a maximized state when using the
Wayland backend.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2538