Commit Graph

364 Commits

Author SHA1 Message Date
Matthias Clasen
4aabc45685 Drop gdkintl.h
This header was merely including gi18n-lib.h.
Just do that directly.
2022-09-23 23:33:42 -04:00
Matthias Clasen
a8af7caae1 Rename gdk-private.h to gdkprivate.h
The extra - does not add any value.
2022-09-23 23:23:27 -04:00
Matthias Clasen
1d48f96fc5 gdk: Use the new debug macros 2022-09-23 18:11:48 -04:00
Matthias Clasen
fa0fc9acb8 Make the gl-disable flag always available
No need to restrict this to debug builds.
2022-09-21 20:57:22 -04:00
Loïc Minier
4f2b1b3cfc egl: Fix invalid format string 2022-05-12 09:06:20 -04:00
Sophie Herold
a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
Christian Hergert
5316eb0c35 gdk: use EGL_KHR_swap_buffers_with_damage
It appears that NVIDIA does not implement EGL_EXT_swap_buffers_with_damage
on their EGL implementation, but does implement the KHR variant of it.
This checks for a suitable implementation and stores a pointer to the
compatible implementation within the GdkGLContextPrivate struct.
2022-03-03 01:22:01 -08:00
Chun-wei Fan
43839898b3 GDK: Force GLES 3.0+ on libANGLE
...when libANGLE is being used on Windows, by checking for a
Windows-specific an ANGLE-specific extension.
2022-01-19 11:56:32 +08:00
Chun-wei Fan
ee45869759 gdkdisplay.c: Fix builds without EGL
We need to ensure that gdk_display_get_egl_display() is available even if EGL
is not enabled in the build, so that things will continue to link and work.

For builds without EGL, just return NULL.
2021-11-08 15:25:24 +08:00
Jordan Petridis
4cda2aec57 gdkdisplay: Remove (nullable)
gdk_display_create_gl_context only returns NULL when there is
an error set or asserts/aborts. So nullalbe annotation isn't needed.

Similar to 53312cf696
2021-10-25 18:40:40 +03:00
Benjamin Otte
2601c39cb2 API: Add gdk_display_create_gl_context()
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.

This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.

A bunch of code will need to be updated to deal with context->surface
being NULL.
2021-10-20 20:31:33 +02:00
Chun-wei Fan
70a622ce54 gdkdisplay.c: Include stdlib.h
It is needed for qsort().
2021-10-07 18:00:51 +08:00
Benjamin Otte
dc6e831524 gdk: hdr => high depth
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.

So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth

This more accurately describes what is going on.
2021-10-06 22:50:07 +02:00
Matthias Clasen
f819e88e9c gdk: Fix an oversight
The intention here was obviously to return
the hdr config.
2021-10-05 23:47:51 -04:00
Benjamin Otte
cdc85232b2 egl: Implement HDR support
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats

Then select such a profile as the HDR format and use it when HDR is
requested.
2021-10-06 03:44:59 +02:00
Benjamin Otte
bc7c0d05f8 egl: Support EGL_KHR_no_config_context
If the extension is supported, we create configless contexts.

This will come in handy real soon now, we use different configs for HDR
and SDR.
2021-10-06 03:44:37 +02:00
Benjamin Otte
f8b9b309b0 egl: Move extension checks to GdkDisplay
We check the same extensions anyway, so no need to duplicate the code.
2021-10-06 03:44:36 +02:00
Benjamin Otte
d128ffcc14 egl: Move EGLSurface handling to GdkSurface
Calling gdk_surface_set_egl_native_window() enables this.
2021-10-06 03:44:35 +02:00
Benjamin Otte
aba37c40d3 display: Get carried away by extension checker
I wanted to make it easy to check for multiple extensions and then got
carried away by trying to generate beautiful error messages.
2021-10-06 03:43:47 +02:00
Benjamin Otte
bfb158d773 egl: Move initialization code and port Wayland
Moves the EGL initialization code to gdk/ so it can be shared between
backends.

Also port the Wayland backend to this code, so I know that it works.
2021-10-06 03:43:47 +02:00
Benjamin Otte
a29474567a gdk: Remove gdkinternals.h 2021-09-24 22:50:29 +02:00
Benjamin Otte
78d7cb712e gdk: Remove gdk.h include from gdk-private.h 2021-09-24 22:11:57 +02:00
Benjamin Otte
23acc993cc gdk: Make sure only one GL backend is used
Creative people managed to create an X11 display and a Wayland display
at once, thereby getting EGL and GLX involved in a fight to the death
over the ownership of the glFoo() symbolspace.

A way to force such a fight with available tools here is (on Wayland)
running something like:
GTK_INSPECTOR_DISPLAY=:1 GTK_DEBUG=interactive gtk4-demo

Related: xdg-desktop-portal-gnome#5
2021-09-24 01:59:37 +02:00
Matthias Clasen
a10b1b7341 Add more sysprof marks
Add a few more marks during gtk_init to figure out where
our startup time goes, and avoid the sysprof initialization
from distorting the first mark.
2021-07-22 12:51:32 -04:00
Benjamin Otte
9f1d6e1f44 gl: Move vfunc
Instead of
  Display::make_gl_context_current()
we now have
  GLContext::clear_current()
  GLContext::make_current()

This fits better with the backends (we can actually implement
clearCurrent on macOS now) and makes it easier to implement different GL
backends for backends (like EGL/GLX on X11).

We also pass a surfaceless boolean to make_current() so the calling code
can decide if a surface needs to be bound or not, because the backends
were all doing whatever, which was very counterproductive.
2021-07-22 16:27:32 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Benjamin Otte
581e01b2da gdk: Add a private struct to GdkDisplay
... and move some members from the GdkDisplay struct.

We've always wanted to add one to isolate the display from the backends
a bit more, but so far it's never happened.

Now that I'm about to add more data to GdkDisplay, it's a good excuse to
start.
2021-07-22 16:23:56 +02:00
Matthias Clasen
effc7a619d Docs: Tweaks
Remove some more redundant "or NULL" blurbs.
2021-06-05 17:38:23 -04:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Matthias Clasen
d724ea294d display: Add property annotations
Connect properties, getters, and setters with annotations.
2021-03-11 16:37:32 +00:00
Matthias Clasen
a9dd352986 gdk: Some more tweaks of the docs 2021-03-11 16:37:31 +00:00
Sophie Herold
cd0bef9390 Add some missing nullable return annotations 2020-10-17 15:32:36 +02:00
Matthias Clasen
ba108f261f gdk: Drop some unused private api
No users of gdk_display_peek_event, gdk_display_has_pending
_gdk_display_event_data_copy or _gdk_display_event_data_free,
so drop all of these, and related vfuncs.
2020-10-07 21:02:22 -04:00
Matthias Clasen
929a56e53c Clean up lots of GTK+ -> GTK
Replace most remaining uses of GTK+ in the docs and
user-visible strings by GTK. Also remove some leftover
"Was added in 3.x" sentences from the docs.
2020-09-12 12:01:04 -04:00
Björn Daase
6315cd977c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
Matthias Clasen
1d7b273669 docs: Clean up dangling links in gdk docs
Clean up references to no-longer-existing APIs.
2020-08-05 15:45:43 -04:00
Carlos Garnacho
9564cba492 gdk: Fix toplevel calculation on pointer grab switch
This check used to read if (grab || device_type != GDK_DEVICE_TYPE_PHYSICAL),
the grab check was only reserved to physical devices, which the current
pointer device definitely doesn't act like. So the condition was "fixed" the
wrong way around, and the latter check is now moot, so the condition should
really go away. We always want to check the new toplevel under the pointer
here.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/2970
2020-07-31 18:53:01 +02:00
Carlos Garnacho
46eb054337 gdk: Drop gdk_device_get_device_type()
There is no longer a hierarchy of devices, or none that is seen
on the outside.
2020-07-30 18:44:40 +02:00
Carlos Garnacho
94982dbab7 gdk: Avoid gdk_device_get_associated_device()
Query the seat for that.
2020-07-30 18:17:42 +02:00
Matthias Clasen
488722e7c4 docs: Don't refer to nonexisting functions
gdk_surface_input_shape_combine_mask() no longer
exists.
2020-07-29 23:00:57 -04:00
Matthias Clasen
7df070d681 gdk: Move default group api to the X11 backend
This is the only place where it is implemented.
2020-07-29 22:58:37 -04:00
Carlos Garnacho
cab1dcb696 gdk: Conflate GDK devices
Make GdkEvents hold a single GdkDevice. This device is closer to
the logical device conceptually, although it must be sufficient for
device checks (i.e. GdkInputSource), which makes it similar to the
physical devices.

Make the logical devices have a more accurate GdkInputSource where
needed, and conflate the event devices altogether.
2020-07-29 01:27:51 +02:00
Carlos Garnacho
25ea17a6fc gdk: Drop source_device argument from _gdk_display_device_grab_update()
It's just passed around and used nowhere.
2020-07-29 01:27:51 +02:00
Benjamin Otte
3078b180fe Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
Benjamin Otte
d375dce9f5 Replace "gchar" with "char" 2020-07-25 00:47:36 +02:00
Carlos Garnacho
5f29b8fcec gdk: Drop GdkGrabOwnership
We no longer expose such low level tweaks, this is essentially
unused.
2020-06-23 23:42:53 +02:00
Emmanuele Bassi
1c856a208f Rename master and slave device
We already use the "logical/virtual" and "physical" names in the
documentation, there's no reason to use loaded terms just because X11
uses them.
2020-06-18 19:22:20 +01:00
Matthias Clasen
cbe81fd443 Merge branch 'drop-fallback-c89' into 'master'
Drop fallback-c89.c

See merge request GNOME/gtk!1999
2020-05-31 18:14:14 +00:00
Christoph Reiter
2d5cf2b4c4 Drop fallback-c89.c
We require a C compiler supporting C99 now. The main purpose of
these fallbacks was for MSVC. From what I can see this is now all supported
by MSVC 2015+ anyway.

The only other change this includes is to replace isnanf() with the
(type infering) C99 isnan() macro, because MSVC doesn't provide isnanf().
2020-05-31 17:09:23 +02:00