Move it from GdkDisplayManagerX11.init to GdkDisplay.class_init.
This shouldn't cause any problems, but who knows, so keep this patch
small.
Reason for this is the unification of display managers.
There is currently no Wayland protocol for providing presentation
timestamps or hints about when drawing will be presented onscreen.
However, by assuming the straightforward algorithm used by the
DRM backend to Weston, we can reverse engineer the right values.
https://bugzilla.gnome.org/show_bug.cgi?id=698864
Combine duplicate code for creating and destroying surfaces.
To make the operation of the destroy() operation more obvious, the
destruction of the (fake) root window at display dispose time is
changed to not be a "foreign" destroy.
https://bugzilla.gnome.org/show_bug.cgi?id=698864
Use wl_surface_frame() to get notification when the compositor paints
a frame, and use this to throttle drawing to the compositor's refresh
cycle.
https://bugzilla.gnome.org/show_bug.cgi?id=698864
Lazily creating the cairo surface that backs a window when we
first paint to it means that the call to
gdk_wayland_window_attach_image() in
gdk_wayland_window_process_updates_recurse() wasn't working the
first time a window was painted.
https://bugzilla.gnome.org/show_bug.cgi?id=698864
When exposing an area, we were individually damaging and committing
each rectangle, *before* drawing. Surprisingly, this almost worked.
Order things right and only commit once.
https://bugzilla.gnome.org/show_bug.cgi?id=698864
This commit is very similar to 8c8853a1f5
We update the keynames.txt file from gdkkeynames.h, and we update
keynames-translate.txt to include all the keysym names that we want
to have translations for. Also strip the XF86 from the translatable
keysym names, since we are returning those names now from
gdk_keyval_name().
keyname-table.h is regenerated from these updated files.
Instead of GdkDisplay::init, only add the display to the display manager
in GdkDisplay::opened. This avoids spurious changes of the default
display in gtk_init() when we're trying to find the one that works and
try to open lots of different ones.
This makes Wayland and X11 no longer call into XKB and libX11 for these
functions but use GDK's own copy of these functions, just like the
win32, quartz and broadway backends.
A function was doing nothing but calling a function that was in its own
source file doing nothing but calling a function in its own source file
that did nothing.
This is another step towards making GdkDisplayManager backend-agnostic.
Most of the backends profit from this as their atom implementations
where generic anyway - x11 needed that to allow multiple X displays and
broadway, quartz and wayland don't have the concept of displays.
The X11 backend still did things, so I only #if 0'd some code but did
not actually update anything.
In the case that the client is started directly by the compositor the
WAYLAND_SOCKET environment variable is set containing the fd to use that was
created by a socketpair.
This environment variable is consumed by a call to wl_display_connect so a
second call will not take advantage of it.
https://bugzilla.gnome.org/show_bug.cgi?id=697673
If gdk_window_flush_outstanding_moves() creates new update area
we handle this directly in the same draw to avoid flashing.
This mainly affects win32 as X11 does its exposes from moves async.
However, its important for win32 since ScrollDC seems to sometimes
invalidate (and not copy) unexected regions.
http://bugzilla.gnome.org/show_bug.cgi?674051
Rather than set the window update region and repaint this region
when we get a WM_PAINT we just directly add it to the update
region. No need to roundtrip via win32.
This lets us also make sure we do this drawing in the same update
cycle. This seems especially important on Win7, because ScrollDC
seems to act kind of weird there, not using bitblt in areas where
it seemingly could, which makes scrolling look really flashy.
http://bugzilla.gnome.org/show_bug-cgi?id=674051
On crossing events resulting from moving windows (eg. workspace switch),
deviceid equals sourceid, so make those reset scroll valuators on all
slave devices to avoid misleading jumps in scroll events
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=690275
Under Wayland we don't know the absolute position of the device but there are
some API calls that expect to get an root window position. Previously we were
not assigning any value to these out parameters potentially leaving the values
undefined.
This change returns the current surface relative position of the device.
The is_modifier field is supposed to be set if the key
would act as a modifier, not if any modifiers are currently
active. To fix this, introduce a private
_gdk_wayland_keymap_key_is_modifier function.
At the same time, make the hardware_keycode field in key
events actually contain the hardware keycode, not a copy
of the keyval.
We always emit direction-changed when we get a new keymap, but
for state changes, we compare old and new direction and only
emit the signal when the direction actually changes.
We can get G_IO_HUP and G_IO_IN at the same time, if the compositor writes
data to us and then closes our connection. Make sure that we dispatch events
always if we have G_IO_IN and then error out if we get G_IO_HUP after that.
This way we don't have to reopen all the time for pure updates,
and we can immediately unlink the shm file to avoid "leaking" them
on improper shutdown.
We now only update surface data after we have painted. Before we painted
in an idle, which meant we might send black data some times if we e.g.
resized the window and had not painted yet. Also, it means we're updating
less often to the daemon, saving resources.
We still have to queue a flush in the idle for non-draw operations,
otherwise e.g. resize of a toplevel will never be flushed if the clock
is frozen (e.g. during toplevel resize).
We don't want to update the window size on configure event, only
the position, as the size is client side controlled. We were
updating to an old size during resizes which causes us to send
surfaces of the wrong size to the daemon.