Use better matching format modifiers/specifiers, initialise some things
which in theory wont be written to because of getters using g_return_if_fail(),
a cast, and gsize as input for malloc because gsize!=glong on 64bit Windows.
We require a C compiler supporting C99 now. The main purpose of
these fallbacks was for MSVC. From what I can see this is now all supported
by MSVC 2015+ anyway.
The only other change this includes is to replace isnanf() with the
(type infering) C99 isnan() macro, because MSVC doesn't provide isnanf().
This is not used anymore now that surfaces are always toplevel in the
semantics of GdkWindow where child windows were available. We can drop
that and simplify the vfunc just a bit more.
Fixes#2765
We currently calling gdk_display_map_keyval up to
once per key event per shortcut trigger, and that function
does an expensive loop over the entire keymap and
allocates an array. Avoid this by caching the entries
in a single array, and have a lookup table for finding
the entries for a keyval.
To do this, change the GdkKeymap.get_entries_for_keyval
signature, and change the ::keys-changed signal to be
RUN_FIRST, since we want to clear the cache in the class
handler before running signal handlers. These changes are
possible now, since keymaps are no longer public API.
The api to configure surfaces is now GdkToplevelLayout
and GdkPopupLayout. Unfortunately, there's still quite
a bit of internal use of GdkGeometry that will take some
time to clean up, so move it go gdkinternals.h for now.
GdkEvent has been a "I-can't-believe-this-is-not-OOP" type for ages,
using a union of sub-types. This has always been problematic when it
comes to implementing accessor functions: either you get generic API
that takes a GdkEvent and uses a massive switch() to determine which
event types have the data you're looking for; or you create namespaced
accessors, but break language bindings horribly, as boxed types cannot
have derived types.
The recent conversion of GskRenderNode (which had similar issues) to
GTypeInstance, and the fact that GdkEvent is now a completely opaque
type, provide us with the chance of moving GdkEvent to GTypeInstance,
and have sub-types for GdkEvent.
The change from boxed type to GTypeInstance is pretty small, all things
considered, but ends up cascading to a larger commit, as we still have
backends and code in GTK trying to access GdkEvent structures directly.
Additionally, the naming of the public getter functions requires
renaming all the data structures to conform to the namespace/type-name
pattern.
Add all of the keyboard translation results in the key event,
so we can translate the keyboard state at the time the event
is created, and avoid doing state translation at match time.
We actually need to carry two sets of translation results,
since we ignore CapsLock when matching accelerators, in
gdk_event_matches().
At the same time, drop the scancode field - it is only ever
set on win32, and is basically unused in GTK.
Update all callers.
The win32 backend is using GDK_MOD2_MASK for AltGr,
so define GDK_MOD2_MASK locally to keep this working,
but remove any mention of GDK_MOD3_MASK,...,GDK_MOD5_MASK.
With C compilers defaulting to -fcommon, this isn't an issue, but
upcoming compilers (GCC 10 and Clang 11) will default to -fno-common,
ending up with duplicate definitions of these variables.
Win32 backend doesn't have support for inhibit shortcuts, yet it needs
support the standard set of GdkToplevel properties.
Add support for the "inhibit-list" object property to GdkToplevel on
win32.
These fixes were done blindly, to make the ci pass,
and will need review by somebody with access to an
actual win32 system to make sure the surface subtypes
are implemented properly.
There is no shape combining going on anymore, so
call this just gdk_surface_set_input_region, and
remove the offset arguments too. All callers pass
0 anyway.
Update all callers and implementations.
Drop the input-mode, since it only makes sense for
floating devices, which we don't have anymore. And renamt
::input-source to ::source, to match the getter.
Update all users.
Restructure the getters for event fields to
be more targeted at particular event types.
Update all callers, and replace all direct
event struct access with getters.
As a side-effect, this drops some unused getters.