Closes: https://gitlab.gnome.org/GNOME/gtk/issues/1737
Don't export any functions taking or returning MacOS types in
gdkquartz.h, gdkprivate-quartz.h, or any header that either includes.
The GdkQuartz internal functions are moved to a new header
gdkinternal-quartz.h, the functions used by quartz-specific
Gtk files are moved to another new header gdkquartz-gtk-only.h, and
the key and event enums to a new header gdkkeys-quartz.h.
A g_object_ref() call was missing, sometimes causing crashes during
drag-and-drop operations. The matching g_object_unref() is at
gdk/gdkdnd.c:261.
The logic in this function is still wrong--it finds the wrong GdkWindow under
some circumstances--but this commit fixes the crash.
Part of #1840.
and convertPointFromScreen:, making them handle all MacOS versions
so that all of the if-deffing happens in the function definitions.
This happens to fix issue 1518 because it turns out that contrary
to the annotation in the 10.14 nNSWindow.h, convertPointToScreen and
convertPointFromScreen originate in 10.14, not 10.12.
Closes: https://gitlab.gnome.org/GNOME/gtk/issues/1518
The header got included without config.h being included first which resulted in the
wrong _GDK_EXTERN macro being used. As a result some symbols weren't exported
and starting a DnD action would crash in the linker.
This patch adds config.h includes in all places where clang complained about
_GDK_EXTERN redefinitions.
See #32 for more info.
Always associate a drag context with a GdkDisplay and use that when
getting a cursor for a given action.
If we don't do this, dragging on a window that doesn't use the default
display will make us use cursors from the wrong display.
https://bugzilla.gnome.org/show_bug.cgi?id=765565
If a drag ends inside a known window, set the dest_window field
in the drag context. This information is needed to implemented
notebook tab dragging.
https://bugzilla.gnome.org/show_bug.cgi?id=752638
So a window can be maximized/zoomed again after being moved away from
its maximized position. This makes the zoom button on non-CSD windows
work as before.
Instead of using the default zoom behaviour use the internal
maximized state for selecting our own zoom target. This makes
zooming work for CSD windows where for some reason the
given default zoom target is the current window frame itself
resulting in a shadowless window of the same size.
While this makes the zoom button behave a bit different as expected
it makes things more consistent with other platforms and fixes CSD
zooming.
It is not possible to successfully build GTK+ on OS X 10.6 and below
since NSFullScreenWindowMask is only available starting with 10.7. Add
ifdef guards around setStyleMask: in order to allow it to build on
earlier OS X releases.
https://bugzilla.gnome.org/show_bug.cgi?id=737561
This implements native fullscreen mode on OS X >= 10.7. This patch
adds tracking of the fullscreen mode if externally modified, as well
as toggling the native fullscreen mode of the window as needed.
Based on a patch from Paul Davis, inject synthetic enter events directly
into the Quartz event stream, instead of trying to synthesize them in GDK.
This seems to magically fix most combo box popup weirdness, I guess
some code is relying on a specfic order of events, or any other state
imposed by the "proper" code path of events coming in the usual way.
The patch also removes _gdk_quartz_events_send_enter_notify_event()
which is now obsolete.
(sortof cherry-pixked from 979e5061a0
but needed manual editing because GdkQuartzWindow.c was renamed
and apparently earlier patches not picked correctly/completely)
In the Quartz backend, there are two methods by which windows are
resized. The first method is fully handled by Quartz and does not appear
in the event stream the application resizes. The second method is when
we resize windows by ourselves. In OS X this happens when a GTK+ resize
grip is used. This resize grip is larger than the Quartz resize grip.
When the resize is started outside the "Quartz area", we have to handle
it by ourselves.
This patch fixes this manual window resizing by ignoring events while we
are in the process of resizing (such that the events actually arrive at
the sendEvent handler of GdkQuartzWindow where this resize is handled).
When the resize has finished we break all grabs such that GDK is not
stuck thinking the cursor is still in the resize window.
Normally HFS+ (the MacOSX file system) isn't case-sensitive, so having both
GtkQuartzWindow.h and gtkquartzwindow.h causes the latter to overwrite the
former during git pull, breaking the build.