Reading the comment, it seems to be related being a window manager
decoration utility; this is not something GTK4 aims to handle, just drop
support for this.
By moving popup layout emission to the layout phase, the current
GdkPopup::poup-layout-changed signal has no value on its own as it'd be
ignored by GtkPopover.
Make the Wayland backend communicate the popup layout changes via the
common signal; but leave the rest intact until other backends catch up.
Put them in a anonymous struct, and separate the toplevel specific ones
into another anonymous struct inside the first one. Later popup related
fields will be added.
Don't have GtkRoot listen directly to the layout signal on the frame
clock, but let it pass through GdkSurface. This will allow GdkSurface to
be more involved in the layout phase.
Scheduling an update when frozen would reschedule when unfrozen; change
this to a generic pending phase enum, and use this for resrcheduling
paint and compute-size.
GdkSurface's are initialized to have the size 1x1, as otherwise we'd
receive an X11 error, would a corresponding X11 window be created.
This confuses the "saved size" mechanisms in the Wayland backend, as
treats 0 as uninitialized, and not 1.
Fix this simply not saving size that if it's smaller or equal than 1.
This will be handled between 'update' (which may trigger animation
ticks, CSS update, etc) and 'layout' which will allocate the widget
tree. It's meant to perform surface size computation, and is done
between these two phases in order to have an up to date state, and
letting the layout phase have an up to date size to layout in.
Concentrate state application to the start of a frame; this is to avoid
having GTK going back and forth between different state if so would
happen between two frames.
Queue it, and then wait for it to actually take effect, i.e. be
confirmed via a configure event from the compositor, before setting the
actual GdkSurface::state value.
The plan is to concencrate size computations as part of the frame clock
dispatch, meaning we shouldn't do it synchronously in the present()
function.
Still, in Wayland, and maybe elsewhere, it is done in the present()
function, e.g. when no state change was made, but this will eventually
be changed.
Mapping a surface under Wayland is an asynchronous process, where one
creates a surface and commits an initial state without having drawn
anything, then waiting for a configuration, which then is acknowledged
and content is painted and committed. Not until having received this
configuration is a surface actually mapped, so wait with setting the
mappedness until this.
This fixes an issue where we would ignore events with Y delta
and no X delta while scrolling due to a typo when checking for
any delta.
This fixes deceleration of kinetic scrolling on the macOS backend.
Fixes#3418
We need to keep this consistent so that we can look things up
faster in other places. Therefore, just take the hit here and clear
the entire list ensuring prev/next poniters are cleared.
The keycode and modifier (state) parameters are in the wrong order
for gdk_key_event_new() in the gdk win32 backend, which causes
key up/down events to be populated incorrectly.
This isn't done automatically for us, so we need to synthesize it in
our hide helper.
With this commit, we properly re-focus the new main/key window after
we have closed a transient-for window.
We need to re-attach to the transient-for window whenever we present or
we risk getting placed behind the window by the display server. Apparently
that setting does not persist across a hide of the NSWindow.