Don't call into the backends when the input region
or shadow width don't actually change. This avoid
distracting calls in debug logs, and just generally
is the right thing to do.
We pass the GdkEvent as a pointer, because the autogenerated marshallers
don't know how to handle GTypeInstance-derived classes.
Since the GValue box that we use in the marshaller passes the GdkEvent
instance as is, we also need to acquire a reference before invoking the
closure, and release it afterwards, to ensure that the GdkEvent instance
survices the invocation.
If you run weston with the headless backend, you get a Wayland
display with no seat, which is just fine by the protocol.
gdk_display_get_default_seat() returns NULL in this case. Various
widgets assume that we always have a seat with a keyboard and a
pointer, since that is what X guarantees. Make things survive
without that, so we can run the testsuite under a headless
Wayland compositor.
Tracking of those broke sometime along the gdk cleanups, so we
started missing some GDK_GRAB_BROKEN events from being emitted
(eg. after a button press/implicit grab triggers an active grab).
Implicit grabs are only added if there's no prior grab (either
implicit through other button presses, or explicit), in order to
keep accounting correct, make those prevail.
When we autohide a popup surface with a grab, hide all other auto hiding
popups up the popup chain. The end result is that when you click outside
a menu with submenus open, the whole menu chain is dismissed.
GdkEvent has been a "I-can't-believe-this-is-not-OOP" type for ages,
using a union of sub-types. This has always been problematic when it
comes to implementing accessor functions: either you get generic API
that takes a GdkEvent and uses a massive switch() to determine which
event types have the data you're looking for; or you create namespaced
accessors, but break language bindings horribly, as boxed types cannot
have derived types.
The recent conversion of GskRenderNode (which had similar issues) to
GTypeInstance, and the fact that GdkEvent is now a completely opaque
type, provide us with the chance of moving GdkEvent to GTypeInstance,
and have sub-types for GdkEvent.
The change from boxed type to GTypeInstance is pretty small, all things
considered, but ends up cascading to a larger commit, as we still have
backends and code in GTK trying to access GdkEvent structures directly.
Additionally, the naming of the public getter functions requires
renaming all the data structures to conform to the namespace/type-name
pattern.
Stop rewriting key and focus events on the GDK side.
Instead deliver them as they are, and propagate them
from the root on the gtk side, in gtkmain.c. And
stop complaining about focus events on popups - we
can just ignore them if we have no use for them.
Add all of the keyboard translation results in the key event,
so we can translate the keyboard state at the time the event
is created, and avoid doing state translation at match time.
We actually need to carry two sets of translation results,
since we ignore CapsLock when matching accelerators, in
gdk_event_matches().
At the same time, drop the scancode field - it is only ever
set on win32, and is basically unused in GTK.
Update all callers.
There is no shape combining going on anymore, so
call this just gdk_surface_set_input_region, and
remove the offset arguments too. All callers pass
0 anyway.
Update all callers and implementations.
This is not quite right, and only temporary, since
it makes GDK_IS_POPUP (surface) true for every surface.
Eventually, the implementation will be moved to the
backends.
Drop the input-mode, since it only makes sense for
floating devices, which we don't have anymore. And renamt
::input-source to ::source, to match the getter.
Update all users.