Its very easy to get extra references to the NativeDialog so that
when you release your last reference any visible dialog is not
hidden. We handle this by adding a destroy method similar to how
you destroy regular toplevels.
A GtkWindow's allocation includes the titlebar, borders, and shadows; we
only want to draw our custom alpha content over the child allocation of
the GtkWindow.
https://bugzilla.gnome.org/show_bug.cgi?id=756886
This example populates a flow box with buttons, and makes the
flow box children unfocusable, with the intention that the focus
moves directly between the buttons. Currently, keynav does not
work at all in this case.
We need to check on realize if we have access to a GL context, before
calling GL functions. We use gtk_gl_area_get_error() for that.
We also need to tear down the resources during unrealization, instead
of leaking them.
Places sidebar shows XDG directories, mounted and unmounted devices,
connected networks, bookmarks and actions like 'Connect to server'
and 'Insert location', which causes the sidebar to grow very quickly
and look cluttered. Because of that, new mockups for the sidebar try
to simplify it.
To make the sidebar simpler, the new mockups propose that it should
only handle connected networks and removable devices such as flash
drives and USB devices, and delegates other devices for external
widgets through the 'Other Locations' item.
To handle fixed devices and manage network connections, add a new
widget named GtkPlacesView, based on Nautilus mockups to keep
consistency between GNOME file management tools - in this case,
between Nautilus and the bundled Gtk's file chooser.
https://bugzilla.gnome.org/show_bug.cgi?id=752034
The menu tracker does a better job of this than we can, so move over to
using it instead.
This fixes issues with './testgmenu --import' not properly displaying
the language submenu.
https://bugzilla.gnome.org/show_bug.cgi?id=752016
In this case we have a bunch of interactive main children
of the overlay, and then a centered overlay that contains both
non-interactive (labels) and interactive (entry) widgets.
This shows off a problem where the non-interactive parts (the labels)
steals input from the overlay main children (breaks button click and
hover effects).
https://bugzilla.gnome.org/show_bug.cgi?id=750568https://bugs.freedesktop.org/show_bug.cgi?id=90917
Use cursor names instead of font cursors, so we can also show
cursors that are not represented in the X cursor font and thus
don't have a value in the GdkCursorType enumeration.
There is no need to e.g. blur in the x-direction for the top part
of a box shadow. Also, there is no need to extend the mask in the
non-blurred direction.
https://bugzilla.gnome.org/show_bug.cgi?id=746468
This is somewhat tricky to work out, so put some example
code here for future reference. The tricky part is that
GtkAccelLabel tries to be smart about hiding the accel
if there's not enough space, so we have to make sure to
pack the label with expand=TRUE and set align=GTK_ALIGN_FILL,
or things won't work.
Make sure that variables are declared at the top of the block.
Break up one of the sincos() calls into individual calls to sin() and cos()
so that we do not have to complicate the initialization of the following
GLfloat array.
Instead of using glxgears, which still uses OpenGL 2.1 and the fixed
pipeline, we use a slightly modified es2gears, OpenGL 3.2, and the
programmable pipeline.