The “xdg-output” protocol provides clients with the outputs size and
position in compositor coordinates, and does not provide the output
scale which is already provided by the core “wl_output” protocol.
So when receiving the wl_output scale event, we should update the scale
regardless of “xdg-output” support, otherwise the scale will remain to
its default value of 1 and the surface will be scaled up by the
compositor to match the actual output scale, which causes blurry fonts
and widgets.
Fixes: https://gitlab.gnome.org/GNOME/gtk/issues/1901
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
GdkAtom is a typedef to a pointer to an opaque structure. We need to
tell GTK-Doc how to override it, so that the documentation is accurate.
Fixes: #302
We blindly assume everywhere that a single glyph will definitely fit on
one atlas, but that's not always the case.
For now, don't crash or produce GL errors.
The GTK_DISPLAY_DEBUG_CHECK macro will cleverly only call the function
if any of the display debug flags are set, so in the common case it
won't even be executed.
Test that rendering empty nodes succees. For a lot of nodes the
resulting rendering isn't clearly defined, in those cases we overdraw
those regions (sometimes the whole image) with black.
- Remove remains of g_test_*() functions
We're not a glib test, we're a simple binary.
- Handle nonexistence of reference image properly
Don't assert, but create the output image and the error out.
Instead of only allowing for glyph indexes, allow ASCII characters as
replacements. So this glyph sequence
glyphs: 65 8, 66 8, 67 8
Can be replaced by
glyphs: "ABC"
provided that the glyph for "A", "B" and "C" are 65, 66 and 67
respectively and their advance is exactly 8.
x offset and y offset must always be 0 and every glyph must start a
cluster.
Update to the docs outlined in #1887.
In particular, the changes do:
1. Require no property, have a working default for everything
2. Be clear about what gets printed and how.
Tests ahve been adapted to still pass.
Base the rewrite on testsuite/css/parser/test-css-parser - we now
require the node file to match a reference node and track the errors it
triggers.
We also no longer use gtester.
When printing, behave the same way as when parsing:
Magically skip a container node if there is one - just like the
parser magically creates a container node to hold all the nodes
it parses.
We can't just pretend we have an identity matrix when we are actually
scaling. This fixes the node editor sometimes not drawing things when
rendering to a texture. We were mistakenly discaring render nodes
because the bounds transformation was wrong.