Commit Graph

16 Commits

Author SHA1 Message Date
Chun-wei Fan
e076cc7b1f GDK/Win32: Fix build after GDK Root Window and DND changes
Ensure that things build again, and instead use the Windows API to
acquire the screen dimensions (note: this may need to be scaled for
HiDPI, but since I do not own a WinTab-based device, I will need to
keep the dimensions as-is for now).

Also update the gdkdnd-win32.c code to use formats rather than targets.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2017-11-22 22:18:28 +08:00
Matthias Clasen
0f2d7d41f1 win32: Remove remaining uses of GdkScreen 2017-11-17 13:47:15 -05:00
Chun-wei Fan
c06b1cc103 Win32: Re-work cursor handling
Like the X11 and Wayland backends, re-work how the cursors are being
handled.  So, we use a hash table to cache up the HCURSORS that we
create along the way.

We still need to cache up the icon/cursor themes since this is something
that is not part of Windows but was added on to support icon/cursor themes
such as Adwaita on Windows, but should be in-line with what is going on in
GdkCursor.

Also, remove the _gdk_grab_cursor global variable in gdkprivate-win32.h,
and replace it with another variable in the GdkWin32Display structure,
to make things cleaner in the process.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2017-11-09 08:30:09 +08:00
Chun-wei Fan
3228149892 gdk/win32: Fix Win32 GL Context switching
Since on Windows we need to use a good amount of temporary GL contexts,
we need to switch back to the original GL contexts we were using when
we are done with the temporary GL contexts, otherwise multi-GL windows
will cause confusions causing display artifacts and crashes.

Also, use the GdkWin32GLContext::gl_hdc consistently throughout
the code and remove the GdkWin32Display::gl_hdc as Lukas K pointed out
that GdkWin32Display::gl_hdc becomes out-of-date and so the HDC that the
GL context is bound to becomes incorrect in sceanarios using multiple
windows with GtkGLArea/GdkGLArea items (which would cause the artifacts in
programs that use multiple windows with GtkGLArea/GdkGLArea items, and it
turns out that GdkWin32Display::gl_hdc is actually not necessary to help
keep track of the HDCs we use for our GL contexts.

This will also fix on Windows with GDK_GL=always, or when GSK's gl
renderer is used.

Partly based on patch from Lukas K <lu@0x83.eu>

https://bugzilla.gnome.org/show_bug.cgi?id=789213
2017-11-04 10:39:03 +08:00
Chun-wei Fan
6abd65c83b GDK-Win32/4.0: Enable HiDPI support for Windows
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays.  Notes for the current
work:

-The DPI awareness enabling can be disabled if and only if an application
 manifest is not embedded in the app to enable DPI awareness AND a user
 compatibility setting is not set to limit DPI awareness for the app, via
 the envvar GDK_WIN32_DISABLE_HIDPI.  The app manifest/user setting for
 DPI awareness will always win against the envvar, and so the HiDPI items
 will be always setup in such scenarios, unless DPI awareness is disabled.

-Both automatic detection for the scaling factor and setting the scale
 factor using the GDK_SCALE envvar are supported, where the envvar takes
 precedence, which will therefore disable automatic scaling when
 resolution changes.

-We now default to a per-system DPI awareness model, which means that we
 do not handle WM_DPICHANGED, unless one sets the
 GDK_WIN32_PER_MONITOR_HIDPI envvar, where notes for it are in the
 following point.

-Automatic scaling during WM_DISPLAYCHANGE is handled (DPI setting change of
 current monitor) is now supported.  WM_DPICHANGED is handled as well,
 except that the window positioning during the change of scaling still
 needs to be refined, a change in GDK itself may be required for this.

-I am unable to test the wintab items because I don't have such devices
 around.

https://bugzilla.gnome.org/show_bug.cgi?id=768081
2016-11-04 18:14:48 +08:00
Benjamin Otte
d249e77bcb API: screen: Remove gdk_screen_is_composited()
Switch code to use gdk_display_is_composited() instead.

The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
2016-10-29 04:49:47 +02:00
Chun-wei Fan
b960008955 GDK-Win32/4.0: Improve GL on Windows
Update the GDKGL implementation:

-Allow legacy contexts to be created.
-Use finer-grained attributes to ask for a pixel format when possible,
 which also adds support for anti-aliasing

In fact the changes here are required for GTKGL to work properly on
Windows for 4.x.

Note that creation of gles contexts is not done here, as the system does
not support such contexts directly on Windows, but only through means such
as ANGLE, which is a totally different issue here.

https://bugzilla.gnome.org/show_bug.cgi?id=773528
2016-10-28 15:56:49 +08:00
Руслан Ижбулатов
026cb53875 win32: Port to new monitor api 2016-04-27 23:18:16 -04:00
Paolo Borelli
4a6f8a065a gdk: remove the display->list_devices vfunc
gdk_display_list_devices is deprecated and all the backends
implement the same fallback by delegating to the device manager
and caching the list (caching it is needed since the method does
not transfer ownership of the container).
The compat code can be shared among all backends and we can
initialize the list lazily only in the case someone calls the
deprecated method.

https://bugzilla.gnome.org/show_bug.cgi?id=762891
2016-02-29 21:53:58 +01:00
Paolo Borelli
7047099fd8 Win32: fold the gdkinput.c file in gdkdisplay-win32.c
This is similar to what is done in the X11 and wayland backends.
It also gets rid of the _gdk_input_devices global variable
2016-02-22 21:45:08 +01:00
Ignacio Casal Quinteiro
f6cc3be118 win32: get rid of _gdk_screen global variable
The screen is part of the display so it should be belong to it.
2016-01-15 12:35:31 +01:00
Ignacio Casal Quinteiro
1f5f3ca41b win32: destroy clipboard notification window on dispose
The clipboard uses a hidden window to get some specific events.
The window was created but never destroyed on dispose.
2015-11-12 17:09:25 +01:00
Paolo Borelli
8606e57910 win32: handle WM_DISPLAYCHANGE globally
Instead of handling WM_DISPLAYCHANGE on every GdkWindow, only handle
it on an ad-hoc hidden window we create when opening the display.
This has two reasons:
1) we want emit the display::size-changed signal even if there are no
   gtk windows currently open
2) we want to emit the signal just once and not once for every window

https://bugzilla.gnome.org/show_bug.cgi?id=757324
2015-10-31 15:31:11 +01:00
Руслан Ижбулатов
26c24328d5 GDK: Add cursor theme support to W32 backend
Load themed cursors from the same places they are loaded on freedesktop systems,
but use W32 API functions to do so (works for .cur/.ani cursors instead of X
cursors).

Refactor the code for cursor handling. Prefer loading cursors by name.

Do not load actual cursors when loading the theme. Find the files and remember
the arguments/calls for loading them instead. Keeping HCURSOR instance in the
hashmap would result in multiple GdkCursors using the same HCURSOR. Given that
we use DestroyCursor() to off them, this would cause problems (at the very
least - DestroyCursor() would fail).

Store GdkCursor instances in a cache. Update cached cursors when theme changes.

Recognize "system" theme as a special (and default) case. When it is set,
prefer system cursors and fall back to Adwaita cursors and (as a last resort)
built-in X cursors. Otherwise prefer theme cursors and fall back to system and
X cursors.

Force GTK to use "left_ptr" cursor when no cursor is set. Using NULL makes
it use the system default "arrow", which is not the intended behaviour when
a non-system theme is selected.

Ignore cursor size setting and query the OS for the required cursor size, as
Windows (almost) does not allow setting cursors of arbitrary size.

https://bugzilla.gnome.org/show_bug.cgi?id=749287
2015-05-20 08:42:24 +00:00
Chun-wei Fan
36245b7058 GDK-Win32: Drop Some Unused Items
There were a bit of unused items from the GDK-Win32 work on GL support, so
drop them.
2014-12-22 11:25:49 +08:00
Chun-wei Fan
536fa88cd8 Add OpenGL Support for the GDK Windows Backend
This adds support for OpenGL to the GDK Windows backend using the WGL API
calls, which enables programs that uses the GTK+ GLArea widgets to work on
Windows as well.

This also adds a simple utility function to query for the version of OpenGL
that is supported by the Windows system, like the one provided by the X11
backend.

Many thanks to Alex (and Emmanuele, who started the OpenGL integration in
GTK+) who offered advice and help along the way, as well as the X11 and
Wayland backend for this work to refer to and to model upon.

https://bugzilla.gnome.org/show_bug.cgi?id=740795
2014-12-17 16:07:02 +08:00