Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
Like the GDK and GTK portions, use autotools scripts to generate the
complete projects for gtk-inspector as sources there seem to change from
time to time.
It might be so that this, like the a11y sources, will be referenced from
the main Makefile.am of GTK directly, but just do this so that the
projects can build properly.
Add project files to build the GtkInspector sources, as gtk-inspector is a
required portion for GTK+. "Install" the
org.gtk.Settings.Debug.gschema.xml gsettings schema file as well, so that
people can trigger GtkInspector as they develop and test their GTK+-based
programs.
Add support to build the introspection files for GdkWin32, as done recently
in the autotools builds and clean up the NMake Makefile for building the
introspection files a bit.
For some reason, gdk_win32_display_manager_get_type() was not exported in
gdk-3.0.lib, force its export, so that the GdkWin32-3.0.gir can be built
properly with the Visual C++ builds. This is a known problem that some
symbols in static libraries that are linked into a DLL in Visual C++, even
if they were marked with __declspec(dllexport) via _GDK_EXTERN.
GObject-Introspection was recently changed to support acquiring the name of
the DLL from a library (.lib, etc) that was passed into g-ir-scanner on
Windows, like the *nix builds, instead of directly passing in the name of
the DLL.
This updates the introspection build process, so that introspection files
for GTK+ can continue to be properly built.
Add some flexibility in the property sheets for one building GTK+ that it
also searches for a settable installation path of Python, in addition to
searching the PATH for an installation of the Python interpretor. This
currently defaults to Python 2.7.x, which is normally installed in
c:\python27 on Windows by default. Also tell people in the README.txt's
for the Visual Studio builds
This is needed to show the gtk3-demo icon and is needed for the "Multiple
Views" demo to work. Hmm, why couldn't I do a for loop for a batch in a
property sheet ? :|
Rename testsrules_msvc.mak to detectenv_msvc.mak and remove some package-
specific stuff from it, to reflect on the nature that this NMake Makefile
is shared.
The current approach of building the introspection files for GTK works, but
is often cumbersome as one needs to set many environmental variables before
launching a solution file, which runs a Windows batch script to generate
the .gir/.typelib files. It was also possible to hand-run the batch script
from the Visual Studio command prompt, but even more environmental
variables need to be set.
This changes the approach to build the introspection files using an NMake
Makefile (but elimating from the Visual Studio Project Files the part to
build the introspection files) to:
-Make it clearer to the person building the introspection files what
environmental variables are needed, specifically for PKG_CONFIG_PATH and
MINGWDIR and CFG (formerly CONF). Setting stuff like VSVER, PLAT and BASEDIR
is no longer required, which was a bit clunky.
-Allows some more easier flexibility on the build of the intropsection files.
Make sure the needed public headers for GTK master is "installed", and re-
order some items so that it is easier when the headers lists are
automatically acquired from the various Makefile.am's.
Add a utility project to get config.h and gdkconfig.h from their *.h.win32
(or win32_broadway, if applicable) counterparts, using custom build rules,
so that these "generated" files can also be removed on clean and
"regenerated" upon update. This also enables the removal of configs in
certain projects that isn't really needed as a result.
Also update and merge the projects and property sheets to include a single
property sheet that it needs, which will then in turn include the other
property sheets that is needed, so that things are cleaner.
Add a utility project to get config.h and gdkconfig.h from their *.h.win32
(or win32_broadway, if applicable) counterparts, using custom build rules,
so that these "generated" files can also be removed on clean and
"regenerated" upon update. This also enables the removal of configs in
certain projects that isn't really needed as a result.
Also update and merge the projects and property sheets to include a single
property sheet that it needs, which will then in turn include the other
property sheets that is needed, so that things are cleaner.
Updates to the Visual Studio 2010 projects will follow later.
...for all files except the README.txt and the .sln files, which have to
have DOS/Windows line endings. This makes application of patches, when
applicable, easier.
Since commit 7c2a5072 the gtkdbusgenerated.[c|h] are not included in the
dist tarball and thus have to be generated, which broke the Visual C++
builds.
This patch adds property sheets and custom build rules for the Visual C++
projects so that gtkdbusgenerated.[c|h] will be generated upon building the
GTK+ DLL sources.
This also tells people building GTK+ from the projects that they need to
have Python 2/3 installed and the Python interpretor needs to be in their
PATH before building GTK+ from the projects.
-Improve optimization a bit for broadwayd, by enabling link time code
generation
-Add PlatformToolset tag for the Visual C++ 2010 projects, to ease
transition to Visual C++ 2012/2013
Improve optimization, by re-enabling WholeProgramOptimization but changing
the linker optimization to not drop items that are not referenced in code
(such as compiled gresource sources that are not directly referenced in
code, as they are still needed for the demos to run properly).
Like the install projects that were fixed few days ago, the gengir projects
did not have info on the intermediate and output directories as a result of
the split up of the property sheets. Fix this by including the appropriate
property sheet in the gtk-gengir property sheet so that we can avoid
confusing messages from Visual Studio on whether to reload the gengir
project as it was modified, at least on 2008.
Due to the split up of the property sheets, the install projects did not
have info on the Intermediate and Output Paths, which caused confusing
messages from Visual Studio to show up upon completing build+"install" and
closing Visual Studio on whether to reload the install project, at least on
Visual Studio 2008.
Also clean up the Visual Studio 2008 install project a bit.
Include the property sheet which defines these properties to fix this.
We need to copy the GDK .lib/.dll from Release_Broadway\<Platform>\bin
or Debug_Broadway\<Platform>\bin to Release\<Platform>\bin or
Debug\<Platform>\bin respectively during the build of Broadway flavors of
GDK, as the MSVC introspection builds expects the GDK .lib/.dll to be
in Release\<Platform>\bin or Debug\<Platform>\bin.
Use a new property sheet to do so for Broadway builds of GDK-during the
builds of Win32-only GDK, the broadway builds of the GDK .lib/.dll would
be cleared out prior to the build of the Win32-only GDK.
-For the binary "installation", look for the DLL files with their file
names consistent with the ones that are generated with the respective
Visual Studio projects.
-Remove any stray GDK DLLs that were left over from a Broadway-enabled
GDK when building a non-Broadway-enabled GTK+ binary set.
Update the gtk-install-bin property sheets so that it does not "install"
the wrong GDK DLL/LIB when building a broadway-enabled GDK
when the non-Broadway GDK had been previously built.
Add the Visual Studio 2010 projects to build the GDK Broadway backend, just
like the Visual Studio 2008 project files in the last commit. Similarly,
split up the property sheets so that they are easier to maintain and can
be made more flexible for different build types. Also remove some unneeded
stuff from some of these items.
Also, fix the filter file completion for GTK, as a source file was excluded
for that and this was overlooked as it seemingly did not cause any trouble.
-Add Visual Studio 2008 projects and pre-configured gdkconfig.h for
Broadway builds
-Decouple the Visual Studio property sheets, to simplify maintenance and
enhance flexibility for different builds
Visual Studio 2010 projects updates will follow later.
This adds a crypt(3) implementation for use with broadwayd as Visual Studio
does not support crypt(3) out of the box.
The public domain implementation is taken from the following URL,
http://michael.dipperstein.com/crypt/, where AFAICT this implementation
would not be subject to licensing restrictions that would prevent it from
being bundled.
-Update the pre-configured config.h.win32(.in) to define _GDK_EXTERN as
__declspec (dllexport) as we are not using .def files to export symbols
anymore.
-Update the GDK/GTK DLL projects and the property sheets to stop using
the .symbols/.def files
-Update the property sheets to "install" the newly-introduced GTK headers
-Update the gtk3-demo project to build the new demo sources that must be
built
Add a PlatformToolset tag for each configuration for project files that
do not yet have them. This is to ease support for Visual Studio 2012 as
we can copy and easily replace a few items with automated scripts as
project files for Visual Studio 2010 and 2012 are very similar.
This might change when we eventually support the Metro (aka Windows 8
Modern UI), but this will suffice for the time being.
Apparently time_t is used in gtkrecentmanager.h, which is a special type
that could not be recognized when Gtk-3.0.gir is built. Judging from the
ast.py from the gobject-introspection package, we can define time_t as
long, and this will allow pygobject to load the Gtk module from
gi.repository.
Integrate the utility projects to build the introspection files into the
main solution files, so that one can build the introspection files from the
IDE. This is not built by default, so one can build the introspection
files if he/she chooses to do so.
Add Windows .bat and Python script to call g-ir-scanner to build
introspection files for Visual Studio builds. This will read from the
autotools files using Python REGEX functionality to determine the headers
and sources for g-ir-scanner to process, so the autotools files will not
need to be updated except to distribute the necessary files. Thils will
also enable one to build introspection files on Windows without using a
BASH-style shell such as MSYS.
Also add an utility Visual Studio project to call the Windows .bat to
build the introspection files for GTK+/GDK, for convenience.
Since we are linking in the resource items by the source, we need to
disable WholeProgramOptimization so that the resource stuff does get linked
into the demo binaries, so that they can be loaded properly.
Also make sure that gtk3-demo-application is also built with the multibyte
character set, like the rest.
This should fix bug 694342, at least for Visual Studio builds.
-Use ApiVersion instead of GtkApiVersion for consistency's sake across
the board
-Add placeholder directives in the property sheets for building
introspection files using .bat files directly from the Visual Studio IDE.
This is used by the "Application Class" demo... so this should be built
as well especially as we are getting gspawn-win{32|64}-helper.exe fixed
on Visual Studio 2005 (and later) builds.
Update the Visual Studio projects for gtka11y and the completion of the
projects that go along with it. This have been distcheck'ed on my Ubuntu
12.04 system.
Link to winmm.lib as well, as we are now using timeEndPeriod() and
timeBeginPeriod() since commit 5dbf814f (win32: Request higher
precision timers during animations).
This adds a PlatformToolset tag in the project configs so that we can
provide support for Visual Studio 2012 with relative ease as the format
of the VS 2012 projects are only slightly different from their VS 2010
counterparts.
We can then use a script like the one used in GLib[1] to copy the VS2010
projects and replace the necessary tags to create the VS2012 projects.
This also cleans up the projects and property sheets, as there were some
unwanted/unneeded entries in them.
[1]: http://git.gnome.org/browse/glib/commit/?id=76cecf061b377d30e5422cdddb1fb9d19c52421d
-Rename the "libgail" projects to gtka11y, for consistency with the
autotools builds
-Update the projects completion in gtk/a11y/Makefile.am, as the sources are
now listed under $(libgtka11y_la_SOURCES) instead of $(libgail_la_SOURCES)
-Turn on Whole Program Optimization for all Release builds.
-Disable Incremental Linking for all Release builds.
-Use MultiByte character set for all configurations for consistency.
-Enhance optimization by turning on WholeProgramOptimization for all
Release builds
-Disable IncrementalLinking for all Release builds
-Make sure we are using MultiByte character set, to be consistent across
the board for all configurations
Remove the "-win32-" from the output file names for the GDK and GTK+ DLLs,
like what is now done for quite a while on other platforms
(and MinGW builds), for consistency reasons. This is due to GDK/GTK+
are buildable with multiple backends.
Note: For references, the Windows build only builds the Win32 backend
for the time being.
The file "installation" part needed a long-overdue update, especially
as some headers were simply moved into gtk/deprecated and some new headers
were introduced, and a new .gschema.xml file needed to be processed.
Bid farewell to G_DISABLE_DEPRECATED and the build errors it causes as
warnings are now used to deter people from using deprecated GLib items
in a more subtle manner
-Tell people about the GNOME Live! page which gives a more detailed
outline on building the GTK+ stack with Visual C++
-Update README.win32 as GAIL is now a standard part built into GTK+
for its a11y functions, and GAIL-Util is now built with the project
files too.
-Tell people about the VS2010 support that has been available for a
while
Copy the Win32-specific GDK backend headers during the "install" stage
as well, as they were missed in the install, causing trouble when
building other projects like WebKitGTK+.
Thanks to greg.hellings for pointing this out in Bug 653964.
-Change ATK dependency back to atk-1.0.lib, and the corresponding include
folder back to atk-1.0 for all projects as ATK-2.x will still retain the
1.0 suffixes. (ATK Commit 01cec72)
-Update corresponding description in the VS README.txt files
-Also fix up the VS2010 README.txt file a bit.
-Added projects to compile the a11y portion of GTK+. This is now necessary
as a11y/GAIL is now integrated into the main GTK+ library, and it must
be built before compiling/linking GTK+. This project is done like the
GDK/GTK+ projects, where the source file listings for the VS2008/2010
projects are fed into templates (.vcprojin, .vcxprojin and
.vcxproj.filtersin) during 'make dist'
-Added projects to compile the libgail-util DLL (no templates for this
as this does not have source files added/removed often)
-Added the new projects into distribution, and headers, DLLs and .LIB files
into the "install" stage
This time I realized that I needed to set autocrlf=false on my Windows side
... ugh...
This is one of those files that must have CRLF line endings to work
correctly :|
-Reinstate build/win32/vs10/gtk+.sln with the correct EOL (DOS/Windows), so
that it will be correctly recognized by Windows instead of having the
annoying "Unrecognized Visual Studio Version".
-Update property sheets to reflect on new headers added
-Change the demo program to be gtk3-demo.exe, to be consistent with the
names on other platforms, and updated/renamed related project/solution
files, and added overlay.c to the list of demo sources.