Commit Graph

9 Commits

Author SHA1 Message Date
Matthias Clasen
878b34fae3 gtk4-encode-symbolic: Add debug output
Add a --debug option that makes this tool produce
some debug output that can be helpful in tracking
down why symbolic svgs are broken.
2020-12-29 21:30:52 -05:00
Matthias Clasen
2f17ab3ce7 Avoid mime sniffing where possible
When we are loading symbolic pngs or svgs, we know
that we need to the png or svg loader, so there is
no need to go through (surprisingly expensive) mime
sniffing to find the right loader.
2020-02-08 10:22:54 -05:00
Matthias Clasen
416b2cd18d Move symbolic pixbuf recoloring code
This function is better off next to the other
symbolic png code in gdkpixbufutils.c.
2019-10-18 08:53:23 -05:00
Matthias Clasen
3c219bf968 Add another symbolic pixbuf helper 2019-10-18 08:53:23 -05:00
Matthias Clasen
7197743938 pixbuf utils: Preserve format information
When we are loading themed icons, we know if
we deal with an svg or png file, so it is
entirely unnecessarily to have gdk-pixbuf
use g_content_type guess to rediscover that
information.

Change the pixbuf utils apis we have to allow
passing format information down to where we
can use it when creating the pixbuf loader.
2019-10-15 19:44:26 -04:00
Matthias Clasen
b8b33d1f36 Make texture variants of some pixbuf utils
This will let us avoid direct pixbuf use in some places.
2017-11-30 07:54:27 -05:00
Matthias Clasen
1da7dc890c Make the recoloring code more robust
Pass both width+height and scale, so we can handle the case
where width+height are zero and we are using the file, scaled.
2017-11-07 21:27:38 -05:00
Matthias Clasen
284fd36e5d Fix symbolic.svg rendering
With the shader approach to symbolic recoloring, we must
not recolor the svgs anymore as we're loading them. Instead,
load them the same way that gtk-encode-symbolic-svg does.

This fixes the rendering of large symbolic icons e.g. the
'no search results found' page in the file chooser.
2017-11-07 18:56:32 -05:00
Matthias Clasen
001598a821 icon theme: Improve loading of unthemed files
When creating icon info objects for unthemed files, we don't
really have a nominal size, so we pass 0 to mean 'load at
original size'. However, this is not what was happening.
To make this possible, add variants of some pixbuf loading
functions that take a scale factor instead of a desired size,
and use those when we don't have a nominal size.
2016-01-29 17:27:35 -05:00