This is a selection model that stores the selection
state in a boolean property of the items, and thus
persists across reordering and similar changes.
Fixes: #2826
There is no agreement that a coverflow widget is
appropriate for GTK 4.
It would be ok as a demo if it could live in gtk-demo,
but that requires us to make GtkListBase public first.
The demo is also somewhat rough and needs more work
to look plausible.
Drop GtkCoverFlow and the related demo for now.
The widget mostly works out of the box, but some tweaking may be
necessary (in particular in the theme) and the gtk-demo changes might
require removing before this is production-ready.
This is a container widget that takes over all the duties of tree
expanding and collapsing.
It has to be a container so it can capture keybindings while focus is
inside the listitem.
So far, this widget does not allow interacting with it, but it shows the
expander arrow in its correct state.
Also, testlistview uses this widget now instead of implementing
expanding itself.
Due to the many different ways to set factories, it makes sense to
expose them as custom objects.
This makes the actual APIs for the list widgets simpler, because they
can just have a regular "factory" property.
As a convenience function, gtk_list_view_new_with_factory() was added
to make this whole approach easy to use from C.
Users provide a search filter and an expression that evaluates the items
to a string and then the filter goes and matches those strings to the
search term.
GtkExpressions allow looking up values from objects.
There are a few simple expressions, but the main one is the closure
expression that just calls a user-provided closure.
Similar to GtkShortcutTrigger, GtkShortCutAction provides all the
different ways to activate a shortcut.
So far, these different ways are supported:
- do nothing
- Call a user-provided callback
- Call gtk_widget_activate()
- Call gtk_widget_mnemonic_activate()
- Emit an action signal
- Activate an action from the widget's action muxer
This adds an interface for taking care of shortcut controllers with
managed scope.
Only GtkWindow currently implements this interface, so we need to ensure
that we check if any top-level widget we reach is a shortcuts manager
before we call into it.
This is a very barebones controller that currently does nothing but
activate the binding signals. Yay.
And because we have bindings on every widget (Yes, a GtkGrid has a
keybinding - 2 in fact), we need that controller everywhere.
Similar to GtkShortcutTrigger, GtkShortCutAction provides all the
different ways to activate a shortcut.
So far, these different ways are supported:
- do nothing
- Call a user-provided callback
- Call gtk_widget_activate()
- Call gtk_widget_mnemonic_activate()
- Emit an action signal
- Activate an action from the widget's action muxer
- Activate a GAction
This adds an interface for taking care of shortcut controllers with
managed scope.
Only GtkWindow currently implements this interface, so we need to ensure
that we check if any top-level widget we reach is a shortcuts manager
before we call into it.
This is a very barebones controller that currently does nothing but
activate the binding signals. Yay.
And because we have bindings on every widget (Yes, a GtkGrid has a
keybinding - 2 in fact), we need that controller everywhere.
This is a huge reorganization of GtkDropTarget. I did not know how to
split this up, so it's unfortunately all one commit.
Highlights:
- Split GtkDropTarget into GtkDropTarget and GtkDropTargetAsync
GtkDropTarget is the simple one that only works with GTypes and offers
a synchronous interface.
GtkDropTargetAsync retains the full old functionality and allows
handling mime types.
- Drop events are handled differently
Instead of picking a single drop target and sending all DND events to
it, every event is sent to every drop target. The first one to handle
the event gets to call gdk_drop_status(), further handlers do not
interact with the GdkDrop.
Of course, for the ultimate GDK_DROP_STARTING event, only the first
one to accept the drop gets to handle it.
This allows stacking DND event controllers that aren't necessarily
interested in handling the event or that might decide later to drop
it.
- Port all widgets to either of those
Both have a somewhat changed API due to the new event handling.
For the ones who should use the sync version, lots of cleanup was
involved to operate on a sync API.