It was suggested that the project files to be moved to win32/, so that we can
have one less layer of directories we need to go down into to reach the project files.
Adds the gdk_display_ref_vulkan() and gdk_display_unref_vulkan()
functions which setup/tear down VUlkan support for the display.
Nothing is using those functions yet.
Now that GTK+ is built as a single DLL, and the .lib that is built is
gtk-4.lib, we need to update the autotools sections in generating the
NMake Makefile snippets so that we can have the correct commands and flags
for building the .gir files, which will all now link to gtk-4-vsXX.dll (or
so).
Now that the autotools build folded the GDK/GSK bits into the main GTK+
DLL, there are some updates that need to be done for this. We need to:
-Fold the DllMain() of GDK-Win32 into the main GTK+ DllMain(), as we need
the HINSTANCE to register the window. We can't have two DllMain()'s in a
single DLL.
-Remove the GDK rc(.in) files, as that is not used anymore. Make the GTK+
.rc(.in) file load the gtk.ico GTK+ logo file instead so that we still
get the GTK+ logo for the application icon by default. Update the
autotools build files as well.
-Revert commit b9f9980 as LRN pointed out in comment 25 in bug 773299, as
GTK+ is now a monolithic DLL, and we ought not to export this private
function.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
This merged gtk, gdk and gsk into one library, making it possible to
have internal private APIs between gtk them, as well as producing more
efficient code.
https://bugzilla.gnome.org/show_bug.cgi?id=773100
We now need C99 features from the compiler which are only supported by
Visual Studio 2013 and later, so drop the MSVC 2008~2012 projects, and make
the baseline supported Visual Studio version be 2013. Update the build files
as a result.
These complicate a lot of GdkWindow internals to implement features
that not a lot of apps use, and will be better achieved using gsk.
So, we just drop it all.
This updates all the projects files to be be named appropriately as we move from GTK-3.x to 4.x,
and updates the autotools files so that things are distributed and generated properly.
Also remove deprecated/gtkstatusicon-quartz.c from gtk/Makefile.am, as that was causing 'make dist'
to fail as that file has been removed.
This fixes 'make dist' with the updated existing project files in proper order.
Note that this does not include the new GSK, which will be added later, so the project files do
not yet build the whole stack on Visual Studio at this point.
Just like GLib, GTK+ would benefit from getting warnings and errors from
the compilers.
We check various, common warnings, especially for a future use of C99;
additionally, we promote some warnings to errors, in order to ensure
that simple mistakes are caught during the development phase, before
they are submitted to the code repository.
This is an interface meant to be implemented by the "pad" devices.
This device-specific interface exposes the mapping of all pad features,
it allows retrieving:
- The number of buttons/rings/strips
- The number of groups
- The number of modes a group has
- Whether a given button/ring/strip belongs to a given group
https://bugzilla.gnome.org/show_bug.cgi?id=770026
Instead of giving out Cairo contexts, GdkWindow should provide a
"drawing context", which can then create Cairo contexts on demand; this
allows us to future proof the API for when we're going to use a
different rendering pipeline, like OpenGL.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
This first adds a common autotools module that can be included by
the Makefile.am's to generate the file lists and the g-ir-scanner/
g-ir-compiler command lines to build the introspection files.
The autotools files for gdk/ and gtk/ are then updated to generate
the full file lists needed to build the introspection files, with
the full command lines for g-ir-scanner and g-ir-compiler as NMake
Makefile modules that can be used to build the introspection files
for Visual Studio builds.
https://bugzilla.gnome.org/show_bug.cgi?id=765195
Except for the init function, all the visual related code is made
of gdkscreen vfuncs, so let's move it to gdkscreen-win32. This way
we avoid keeping other static variables and instead store the info
inside the screen struct.
We need to rename the projects so that when these projects are added
into an all-in-one solution file that will build the GTK+ 2/3 stack,
the names of the projects will not collide with the GTK+-2.x ones,
especially as GTK+-2.x and GTK+-3.x are done to co-exist on the same
system. This is due to the case that the MSVC projects are directly
carried over from the GTK+-2.x ones and was then updated for 3.x.
We still need to update the GUIDs of the projects, so that they won't
conflict with the GTK+-2.x ones.
Use the common automake module from the previous commit in the
Makefile.am's, which means that the Makefile.am's in gdk/ and gtk/ can be
cleaned up as a result. As a side effect, the property sheet that is used
to "install" the build results and headers can now be generated in terms of
the listing of headers to copy during 'make dist', where we can acquire
most of the list of headers to "install", so that we can largely avoid the
situation where the property sheet files are not updated in time for this,
causing missing headers when this build of GTK+ is being used.
Also use the Visual Studio Project file generation for the following
projects:
gtk3-demo
gtk3-demo-application
gtk3-icon-browser
gdk-win32
gdk-broadway
gail-util
So that the maintenace of these project files can be simplified as well.
https://bugzilla.gnome.org/show_bug.cgi?id=681965
The current way of exposing GDK API that should be considered internal
to GTK+ is to append a 'libgtk_only' suffix to the function name; this
is not really safe.
GLib has been using a slightly different approach: a private table of
function pointers, and a macro that allows accessing the desired symbol
inside that vtable.
We can copy the approach, and deprecate the 'libgtk_only' symbols in
lieu of outright removal.
https://bugzilla.gnome.org/show_bug.cgi?id=739781
This adds the new type GdkGLContext that wraps an OpenGL context for a
particular native window. It also adds support for the gdk paint
machinery to use OpenGL to draw everything. As soon as anyone creates
a GL context for a native window we create a "paint context" for that
GdkWindow and switch to using GL for painting it.
This commit contains only an implementation for X11 (using GLX).
The way painting works is that all client gl contexts draw into
offscreen buffers rather than directly to the back buffer, and the
way something gets onto the window is by using gdk_cairo_draw_from_gl()
to draw part of that buffer onto the draw cairo context.
As a fallback (if we're doing redirected drawing or some effect like a
cairo_push_group()) we read back the gl buffer into memory and composite
using cairo. This means that GL rendering works in all cases, including
rendering to a PDF. However, this is not particularly fast.
In the *typical* case, where we're drawing directly to the window in
the regular paint loop we hit the fast path. The fast path uses opengl
to draw the buffer to the window back buffer, either by blitting or
texturing. Then we track the region that was drawn, and when the draw
ends we paint the normal cairo surface to the window (using
texture-from-pixmap in the X11 case, or texture from cairo image
otherwise) in the regions where there is no gl painted.
There are some complexities wrt layering of gl and cairo areas though:
* We track via gdk_window_mark_paint_from_clip() whenever gtk is
painting over a region we previously rendered with opengl
(flushed_region). This area (needs_blend_region) is blended
rather than copied at the end of the frame.
* If we're drawing a gl texture with alpha we first copy the current
cairo_surface inside the target region to the back buffer before
we blend over it.
These two operations allow us full stacking of transparent gl and cairo
regions.