With some GL drivers, it may be the case that menus are not shown
correctly in fullscreen GL windows because DWM is deactivated in the
process.
Force WS_BORDER to be applied to the fullscreen GL window so that we have
a small 1px border when needed (by setting an envvar), so that DWM does
not get deactivated, hence enabling the menus to show. Also, when we
force WS_BORDER to be applied in this situation, we also deliberately
place the window just outside the top lefthand corner of the screen by
1px and make the window 1px larger than the screen size, so that we
effectively hide the 1px border from view.
Fixes issue #1702.
_gdk_win32_display_convert_selection() does not return anything,
it generates a selection notify event instead. Depending on how
successful it was, the event will have property=GDK_NONE or
property="GDK_SELECTION".
property="GDK_SELECTION" is the default return value for successful
cases, and it tells GTK to grab the data that GDK previously deposited
using selection_property_store().
The problem is that the clipboard branch of this function calls
open_clipboard_timeout(), which can't return anything meaningful (it's
normally a timeout function), and thus doesn't know whether the function
succeeded or failed. Due to my oversight, this resulted in GDK
generating two selection notification events - one from inside of
open_clipboard_timeout() (with the right property, if successful),
and one from the catch-all last line (always defaulting to "GDK_SELECTION").
This caused issue #2223, where GTK only expected exactly one
notification per request, and got confused because it was getting two.
I've looked at the code in open_clipboard_timeout(), and it seems to me
that it always generates a notification (a successful one or an
unsuccessful one). Thus the branch of the function that calls it
directly does not need to follow up with a catch-all notification and
can just return.
This seems to be fixing issue #2223, at least for me, but i'm not
entirely sure that this will not have any adverse side-effects.
Clipboard handling in GTK3 is a complicated mess.
This will ensure that the version info is easily visible from the
GDK/GTK+ DLLs, and ensure that the print dialogs will have a more modern
look and feel.
ImmIsIME() doesn't work (always returns TRUE) since Vista.
Use ITfActiveLanguageProfileNotifySink to detect TSF changes,
which are equal to IME changes for us.
Also make sure that IMMultiContext re-loads the IM when keyboard layout
changes, otherwise there's a subtle bug that could happen:
* Run GTK application with non-IME layout (US, for example)
* Focus on an editable widget (GtkEntry, for example)
* IM Context is initialized to use the simple IM
* Switch to an IME layout (such as Korean)
* Start typing
* Since IME module is not loaded yet, keypresses are handled
by a default MS IME handler
* Once IME commits a character, GDK will get a WM_KEYDOWN,
which will trigger a GdkKeyEvent, which will be handled by
an event filter in IM Context, which will finally re-evaluate
its status and load IME, and only after that GTK will get
to handle IME by itself - but by that point input would
already be broken.
To avoid this we can emit a dummy event (with Void keyval),
which will cause IM Context to load the appropriate module
immediately.
We need to call g_strdup() on the name that we pass in for notifying the
GDK_SETTING event so that when we do gdk_event_free() later we will not
get a crash (stack corruption) that results from attempting to g_free()
something that is not dynamically allocated.
This makes apps use "Segoe UI 9" by default instead of whatever matches "Sans 10".
It also cleans up the code and uses some new pango API while at it.
This was previously disabled in 9e686d1fb5 because it led to a poor glyph coverage
on certain versions of Windows which don't default to "Segoe UI 9" (Chinese, Korean, ..)
because the font fallback list was missing in pango.
This is about to get fixed in https://gitlab.gnome.org/GNOME/pango/merge_requests/34
so enable it again when we detect a new enough pango version.
Enables hinting, antialiasing and set the subpixel orientation according to the
active clear type setting. This ensures that font rendering with the fontconfig backend
looks similar to the win32 backend, at least with the default system font.
GTK widgets expect the scroll deltas to be 1 or -1 and calculate a scroll value from that.
Multiplying the delta by the Windows scroll line setting (which defaults to 3) results
in a much larger delta and vastly different behaviour for running a GTK app on Windows
vs on Linux. For example text view and tree view scroll by 9 lines per scroll wheel tick
per default this way while on Linux it is around 3.
Remove the multiplication for now.
Do not lie to W32 about the formats that we provide or accept.
Originally the logic behind such lies was that GdkPixbuf allows
us to convert any supported image to BMP or PNG, and therefore
we should announce that we always provide/accept BMP and PNG along
with other formats.
But that's not how it works. The conversion between formats happens
at GTK level in GtkClipboard or, if GtkClipboard is not used, with
gtk_target_list_add_image_targets() to announce all supported image
formats, and with gtk_selection_data_set_pixbuf() to convert from
any GdkPixbuf formats to the format requested by the selection, and
with gtk_selection_data_get_pixbuf() to convert from the selection
format to GdkPixbuf, if supported.
GDK simply does not play any role in this. Therefore W32 GDK backend
should only offer formats that it can actually do conversion for
by itself (such as image/bmp <-> CF_DIB,
or text/uri-list <-> CFSTR_SHELLIDLIST).
This leverages the normal input module switching mechanism in GTK
by making it think that the gtk-im-module setting changed.
The backend returns gtk-im-module value as "ime" if W32
IME API says that an IME is in use. Otherwise it returns
and empty string - this still triggers an input module
loading code, which, not being able to load the desired module
(which is and empty string), falls back to looking at current
keyboard layout.
Paired with the code that signals gtk-im-module change on keyboard layout
switches, this is sufficient to make GTK capable of loading appropriate
input modules at runtime. At least, the kinds of modules that specify
languages for which they are loaded automatically by default, and the
IME module.
Loading other kinds of input modules might still work via specifying
the gtk-im-module setting in gtk ini file, but doing so will likely
make GTK incapable of loading the IME input module that is used
for Korean, Chinese and Japanese (and some other languages).
Until someone figures out a way to actually change gtk-im-module
setting on Windows at runtime with meaningful values, the behaviour
introduced by this commit seems like a sufficient workaround.
Commit 359df028be changed the
code to send GDK_SCROLL_SMOOTH with deltas instead of
GDK_SCROLL_(UP|DOWN|LEFT|RIGHT).
Windows defines deltas inversed for vertical direction
(positive values mean the wheel was turned forward)
but not for horizontal direction
(positive values mean the wheel was turned towards the right).
This commit fixes behavior as both axes were inverted previously.
Commit 359df028be changed the
code to send GDK_SCROLL_SMOOTH with deltas instead of
GDK_SCROLL_(UP|DOWN|LEFT|RIGHT). Change it again, to send
both the GDK_SCROLL_SMOOTH and the GDK_SCROLL_(UP|DOWN|LEFT|RIGHT)
event separately (with the discrete event marked as emulated),
as this is what other backends (such as wayland) do.
Set delta_x or delta_y for GdkScrollEvent.
HIWORD (wParam) in WM_MOUSE(H)WHEEL is the scroll delta.
A delta value of WHEEL_DELTA (which is 120) means scrolling
one full unit of something (for example, a line).
The delta should also be multiplied by the value that the
SystemParametersInfo (SPI_GETWHEELSCROLL(LINES|CHARS), 0, &value, 0)
call gives back, unless it gives back 0xffffffff, in which case
it indicates that scrolling is page- or screen-based, not line-based
(GDK doesn't support that at the moment).
Also, all deltas should be inverted, since MS sends negative deltas
when scrolling down (rotating the wheel back, in the direction of
the user).
With deltas set the mode should be set to GDK_SCROLL_SMOOTH.
Fixes issue 1263.
gdk_win32_window_set_transient_for() behaves incorrectly when
called in sequence with the same arguments. This fix ensures it
always operates correctly.
In some cases this function gets called multiple times with the
same arguments, e.g. when tooltips are shown.
See issue #1214
We also need to invalidate the OpenGL/ES window when we resize the
window via a mouse drag operation, so that we don't get glitches in such
situations, because they are not covered in GdkWindow's
impl_class->move_resize().
Make sure that we only force the invalidation when necessary (as it is
expensive), and clean up the gdkevents-win32.c code so that we include
gdkglcontext-win32.h in the right place instead of using an extern, as
we need to invalidate the window accordingly.
We need to force redraws of the whole window when we are using EGL/ANGLE
during maximize, restore and Aerosnap ops so that we do not get glitches
in the resulting window.
This is for adding a EGL-based renderer which is done via the ANGLE
project, which translate EGL calls to Direct3D 9/11. This is done as a
possible solution to issue #105, especially for cases where the needed
full GL extensions to map OpenGL to Direc3D is unavailable or
unreliable, or when the OpenGL implementation from the graphics drivers
are problematic.
To enable this, do the following:
-Build ANGLE and ensure the ANGLE libEGL.dll and libGLESv2.dll are
available. A sufficiently-recent ANGLE is needed for things to
work correctly--note that the copy of ANGLE that is included in
qtbase-5.10.1 is sufficient. ANGLE is licensed under a BSD 3-clause
license. Note also that Visual Studio 2013 or later is required to
build ANGLE from QT-5.10.1, but the 2013-built ANGLE DLLs can work
without without problems for GTK+ that is built with Visual Studio
2008 or later.
-Build libepoxy on Windows with EGL support enabled.
-Define GDK_WIN32_ENABLE_EGL when building gdk-win32.lib when building
with Visual Studio, or pass in --enable-win32-gles during configure
when building with MinGW/mingw-w64.
-Prior to running GTK+ programs, the GDK_GL envvar needs to contain
gles.
Known issues:
-Only OpenGL ES 3 is supported, ANGLE's ES 2 does not support the needed
extensions, notably GL_OES_vertex_array_object, but its ES 3 support is
sufficient.
-There is no autodetection or fallback mechanism to enable using
EGL/Angle automatically yet. There is no plans to do this in this
commit.
Thanks to LRN for pointing out that we should #include
"win32/gdkwin32.h" instead of #include "gdkwin32.h" for gdkgl.c. LRN
also did the autotools portion of this patch.
Further notes about the autotools --enable-win32-gles option, fom LRN:
This adds --enable-win32-gles option, which enables the
code for GLES renderer. This commit also adds tests for WGL and
EGL in epoxy. The absence of WGL is highly unlikely (it's enabled
by default), but checking for EGL when GLES is enabled is necessary,
as EGL is disabled in Windows builds of epoxy by default.
There is no reason why we shouldn't pass this flag every time
Z-order changes. We have separate routines that are used to
maintain relative Z-order, so it should be completely OK to
pass SWP_NOOWNERZORDER to let the OS know that it shouldn't try
to maintain relative Z-order of the windows when raising them.
Pass SWP_NOOWNERZORDER when rising TEMP surfaces to the top. This ensures that
they don't drag anything else to the top with them. The use-case for this is
a tooltip (which must be on top) appearing for a non-foreground surface,
causing said surface to rise above other surfaces, some of which may
be foreground at the moment.
https://bugzilla.gnome.org/show_bug.cgi?id=784766
Fixes issue #852
This was not needed before, but now it seems to be necessary for
some reason. The code is just an adjusted copy of the appropriate
piece of the OLE2 protocol code, sending GDK_SELECTION_REQUEST.
The rest is just fixing the fallout, allowing LOCAL protocol to pass
the functions it wasn't supposed to pass before.
Closes#82
_gdk_win32_data_to_string() is only available when G_ENABLE_DEBUG is
defined, so as in gdkproperty-win32.c, use GDK_NOTE on the parts where
we assemble and output the debug messages.
No idea why it's here, the hash table can store any kind of data,
there's no reason why it wouldn't be able to store an old X string type.
Might be a holdout from the old days, when strings were handled in
a special way (stored directly in the clipboard?).
https://bugzilla.gnome.org/show_bug.cgi?id=786509
This prevents GTK from throwing a bunch of warnings when it tries
to get drag source window -> screen of that window -> ipc widget for that screen,
and then tries to attach a signal handler to that widget.
Specifically, this happens when we get a DnD move from another
application.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
1) Ensure that any DELETE requests from the target are sent to GDK, even if
both the source and the target are in the same process and it
is therefore possible to use a shortcut and call the handler directly
in GTK layer
2) Ensure that target GDK doesn't do anything when GTK asks it to send
a DELETE request, just report back immediately (the code up the stack
does not check for successfullness when request is DELETE, so not giving
it any data is OK).
The source code already synthesizes a DELETE request, so that side is
also taken care of.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
We need to know the target atom value to know when we need to
do something with side-effects (since side-effects are expressed via
special target values). Previously, the code side-stepped that by looking
at the data type (which was rather unique for the one side-effect
target that we supported, signalled by the TARGETS target),
but for the DELETE target that seems to be no longer an option, hence the new
field to carry this information past the convert_selection() routine.
This prevents GDK from throwing a warning when trying to convert
a DELETE target, which has no format or data objects set.
The side-effects for the DELETE target happen earlier, in GTK layer.
By the point it gets to change_property(), it's a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
To do that, run the message loop for one second or until the side-effect
of running the selection request handler is achieved (as opposed to
running it until the event is no longer queued).
The disavantage of this method is that if the event handling is
somehow missed (due to a variety of reasons - after all, it's not
a straight path from an event being queued to property_change()
being called), this will loop for one second. Since we do process
events during that time, this will not hang the application, but
might still restrict some of the functionality.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Handle WM_CANCELMODE and do nothing in response to it when DnD is
active. Otherwise pass it to DefWindowProc, which will call ReleaseCapture()
on our behalf.
This prevents us from losing mouse capture when alt-tabbing during DnD
(this includes the feature of Windows Explorer where dragging stuff over
a window button in the taskbar causes that window to receive focus, i.e.
keyboardless alt-tabbing).
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Without this patch layered windows are only updated when they are moved
by the user or then their contents changes. This patch adds opacity
changes to the list of things that make GDK update a window. Without this
windows that don't redraw and are not moved by the used (DnD drag indicator
windows, for example) don't change their opacity.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Instead of using a boolean to indicate a modal operation being in progress,
use a set of flags, and allow these to be set and unset independently.
Specifically, this allows WM_CAPTURECHANGED handler to only act when a drag-move or
drag-resize modal operation is in progress, and ignore DND (which can also cause
WM_CAPTURECHANGED to be posted). This avoids a crash due to assertion failure when
OLE2 DND code tries to end a modal operation that was already ended by the WM_CAPTURECHANGED
handler.
https://bugzilla.gnome.org/show_bug.cgi?id=786121
Since on Windows we need to use a good amount of temporary GL contexts,
we need to switch back to the original GL contexts we were using when
we are done with the temporary GL contexts, otherwise multi-GL windows
will cause confusions causing display artifacts and crashes.
Also, use the GdkWin32GLContext::gl_hdc consistently throughout
the code and remove the GdkWin32Display::gl_hdc as Lukas K pointed out
that GdkWin32Display::gl_hdc becomes out-of-date and so the HDC that the
GL context is bound to becomes incorrect in sceanarios using multiple
windows with GtkGLArea/GdkGLArea items (which would cause the artifacts in
programs that use multiple windows with GtkGLArea/GdkGLArea items, and it
turns out that GdkWin32Display::gl_hdc is actually not necessary to help
keep track of the HDCs we use for our GL contexts.
Partly based on patch from Lukas K <lu@0x83.eu>
https://bugzilla.gnome.org/show_bug.cgi?id=789213