Commit Graph

292 Commits

Author SHA1 Message Date
Carlos Garnacho
826030dcc2
gdk/surface: Handle clicks outside client surfaces
The owner_events=TRUE grab makes GDK on X11 see events happening
outside every client window as received on the grab window.
Additionally check that the pointer is inside the grab window
(i.e. it received GDK_CROSSING_NORMAL crossing events for the
core pointer) in order to handle clicks happening outside client
windows.

These new paths are expected to be a no-op on Wayland, and to
also work for touchscreen input on X11, due to emulated pointer
events.
2022-12-29 13:21:07 +11:00
Carlos Garnacho
cc5ba83eba gdksurface: Do not consider GDK_TOUCH_END/CANCEL as popup-dismiss worthy
GDK_TOUCH_END deserves the same treatment than GDK_BUTTON_RELEASE, since it's
subject to the same circumstances (popping up a menu on long press would be
immediately dismissed on release if we handled them there). Ideally, we would
want to match releases that we obtained a press for while grabbed, but as
the popup is also dismissed on GDK_BUTTON_PRESS/GDK_TOUCH_BEGIN, there's no
use for this tracking.

And GDK_TOUCH_CANCEL sounds weird as a reason to dismiss popups, just like
crossing events would.

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2512

(cherry-picked from commit 2ff4c77c5500110e2b387a8764ab19a92045ff4e)
2022-11-18 18:36:50 +01:00
Matthias Clasen
dd7cd6ffdd Add more names to sources
This helps with identifying things in sysprof logs,
and while debugging.
2022-09-28 12:37:21 -04:00
Matthias Clasen
4aabc45685 Drop gdkintl.h
This header was merely including gi18n-lib.h.
Just do that directly.
2022-09-23 23:33:42 -04:00
Matthias Clasen
a8af7caae1 Rename gdk-private.h to gdkprivate.h
The extra - does not add any value.
2022-09-23 23:23:27 -04:00
Matthias Clasen
a337b21a4f Make vulkan-disable always available
There is no need to restrict this to debug builds.
2022-09-21 20:51:35 -04:00
Sophie Herold
a546ae32d7 Remove all nicks and blurbs from param specs
Those property features don't seem to be in use anywhere.
They are redundant since the docs cover the same information
and more. They also created unnecessary translation work.

Closes #4904
2022-05-11 18:16:29 +02:00
Sebastian Keller
cc02076b75 surface: Use correct display when destroying a surface for depth switch
When surface depth switches from non-high-depth to high-depth (or vice
versa) the current surface has to be destroyed before a new one can be
created for this window. eglDestroySurface however was getting passed a
GdkDisplay, rather than the EGLDisplay it expects. As a result the old
surface did not get destroyed and the new surface could not be created
causing rendering to freeze.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4773
2022-03-22 08:18:26 +01:00
Carlos Garnacho
2b41e72196 gdk: Always request "flush events" frame clock phase on events
This change is done for 2 reasons:

- The logic to request this phase when compressing scroll events is
  slightly broken. If there are multiple scroll events that are
  coalesced into one, the surface frame clock will not get this request.
  The worst case is having >= 2 scroll events on every frame, as the
  compressed event will be left in the queue, and be further compressed
  on future events.

- Even scroll events aside, this phase is requested in oddly specific
  places that are not enough to cover all events, others do rely on
  unrelated GdkFrameClock activity that happens to flush the events
  as well.

Unify this phase request so it explicitly happens on the arrival of any
event. This ensures that events (compressed or not) will be handled
promptly after arrival.
2022-01-26 15:49:29 +01:00
Benjamin Otte
c419799313 gl: Clear current when destroying current's surface
When destroying the EGLSurface or GLXDrawable of a GdkSurface, make sure
the current context is not still bound to it.

If it is, clear the current context.

Fixes #4554
2021-12-22 20:00:52 +01:00
Christian Hergert
15d01d4315 surface: add missing va_marshaller for layout signal
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
2021-12-07 22:21:19 -08:00
Emmanuele Bassi
59f45aa30c docs: Fix wrong fragments in type links
Due to a bug in gi-docgen we're not getting a warning if a fragment to a
type does not match the actual type, and we're generating a broken link.

See: https://gitlab.gnome.org/GNOME/gi-docgen/-/merge_requests/120
2021-11-07 18:40:24 +00:00
Benjamin Otte
2601c39cb2 API: Add gdk_display_create_gl_context()
This is an alternative to gdk_surface_create_gl_context() when the
context is meant to only draw to textures.

This is useful in the testsuite or in GStreamer or with GLArea,
basically whenever we want to do GL stuff but don't need to actually
draw anything on screen.

A bunch of code will need to be updated to deal with context->surface
being NULL.
2021-10-20 20:31:33 +02:00
Benjamin Otte
53312cf696 surface: Remove (nullable)
The function only returns NULL on error, and such a function is not
considered nullable.
2021-10-20 20:02:26 +02:00
Benjamin Otte
dc6e831524 gdk: hdr => high depth
The term "hdr" is so overloaded, we shouldn't use them anywhere, except
from maybe describing all of this work in blog posts and other marketing
materials.

So do renames:
* hdr => high_depth
* request_hdr => prefers_high_depth

This more accurately describes what is going on.
2021-10-06 22:50:07 +02:00
Benjamin Otte
cdc85232b2 egl: Implement HDR support
If EGL supports:
* no-config contexts
* >8bits pixel formats
* (optionally) floating point pixel formats

Then select such a profile as the HDR format and use it when HDR is
requested.
2021-10-06 03:44:59 +02:00
Benjamin Otte
d128ffcc14 egl: Move EGLSurface handling to GdkSurface
Calling gdk_surface_set_egl_native_window() enables this.
2021-10-06 03:44:35 +02:00
Benjamin Otte
c8204a902c surface: Add a private struct
Adding a random member to it resulted in a lot of header surgery as a
side effect.
2021-10-06 03:43:47 +02:00
Benjamin Otte
04da2ff7c8 surface: Use g_clear_thing() 2021-10-05 04:48:15 +02:00
Benjamin Otte
a29474567a gdk: Remove gdkinternals.h 2021-09-24 22:50:29 +02:00
Benjamin Otte
e06e0e8555 gdk: Move GL context construction to GdkGLContext
Now that we have the display's context to hook into, we can use it to
construct other GL contexts and don't need a GdkSurface vfunc anymore.

This has the added benefit that backends can have different GdkGLContext
classes on the display and get new GLContexts generated from them, so
we get multiple GL backend support per GDK backend for free.

I originally wanted to make this a vfunc on GdkGLContextClass, but
it turns out all the abckends would just call g_object_new() anyway.
2021-07-22 16:27:32 +02:00
Benjamin Otte
505436340b gdk: Get rid of paint contexts
... or more exactly: Only use paint contexts with
gdk_cairo_draw_from_gl().

Instead of paint contexts being the only contexts who call swapBuffer(),
any context can be used for this, when it's used with
begin_frame()/end_frame().

This removes 2 features:

1. We no longer need a big sharing hierarchy. All contexts are now
   shared with gdk_display_get_gl_context().
2. There is no longer a difference between attached and non-attached
   contexts. All contexts work the same way.
2021-07-22 16:27:31 +02:00
Benjamin Otte
430b6f8fb1 gdk: Add GdkDisplay::init_gl vfunc
The vfunc is called to initialize GL and it returns a "base" context
that GDK then uses as the context all others are shared with. So the GL
context share tree now looks like:

+ context from init_gl
  - context1
  - context2
  ...

So this is a flat tree now, the complexity is gone.

The only caveat is that backends now need to create a GL context when
initializing GL so some refactoring was needed.

Two new functions have been added:

* gdk_display_prepare_gl()
  This is public API and can be used to ensure that GL has been
  initialized or if not, retrieve an error to display (or debug-print).
* gdk_display_get_gl_context()
  This is a private function to retrieve the base context from
  init_gl(). It replaces gdk_surface_get_shared_data_context().
2021-07-22 16:23:56 +02:00
Matthias Clasen
fff2b3c710 gdk: Clean up docs syntax
Replace leftover gtk-doc syntax (#Type) with backquotes.
2021-05-22 17:25:26 -04:00
Matthias Clasen
4a0d3d7acc docs: Reduce redundancy
Remove a boatload of "or %NULL" from nullable parameters
and return values. gi-docgen generates suitable text from
the annotation that we don't need to duplicate.

This adds a few missing nullable annotations too.
2021-05-20 20:45:06 -04:00
Matthias Clasen
7fe0610b68 introspection: Stop using allow-none
allow-none has been deprecated for a long time
already. Instead use optional and nullable everywhere.
2021-05-20 19:17:49 -04:00
Matthias Clasen
d225f14657 gdk: Avoid synthetic motion confusion
Don't emit a synthetic motion event on a surface
that is grab-shadowed by a popup. This has been
known to confuse GTK, at times.

Fixes: #3439
2021-04-22 21:09:54 -04:00
Carlos Garnacho
07167fdf22 surface: Always set PHASE_PAINT as pending when updates are scheduled
At times (most often when closing subsurfaces that are scheduling
relayouts) the PHASE_PAINT handling gets broken with the following
sequence:

1. Surface receives wl_callback.done for the previous frame.
   Surface is thawed.
2. A new update on the surface is scheduled. PHASE_PAINT is
   requested directly on the frame clock. priv->pending_phase is
   left unset in the surface.
3. Surface gets frozen
4. Frame clock processes the update scheduled at 2. The surface
   is frozen, so paint is prevented. PHASE_PAINT is considered
   handled.
5. Compositor emits wl_callback.done again. Surface is thawed.
6. At this point the machinery is off
   - The surface didn't paint but has pending update regions
   - priv->draw_needed is set in the toplevel and other portions
     of the widget tree
   - So queueing redraws is ineffective at eventually calling
     gdk_surface_schedule_update() again on the toplevel surface.
   - We don't paint anymore, so this broken state is not flushed
     until other subsurface changes manage to schedule the missing
     update.

To fix this, always set PHASE_PAINT in priv->pending_phase when
doing gdk_surface_schedule_update(). If the frame clock turns
around before the surface is thawed, it will still be waiting to
be processed the next iteration.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3750
2021-04-07 23:06:06 +02:00
Matthias Clasen
f131d68fef gdk: Add gdk_device_get_timestamp
Give each device a timestamp that reflects the last
user activity with that device, as reflected in the
events that are produced for this device.
2021-03-26 10:30:33 -04:00
Benjamin Otte
97fad45237 surface: Remove unused gdk_surface_get_unscaled_size()
Also remove unscaled_width/height members in the win32 backend.

Both of those are unused.
2021-03-15 02:56:28 +01:00
Matthias Clasen
d886ab9229 surface: Add property annotations
Connect properties, getters, and setters with annotations.
2021-03-11 16:37:32 +00:00
Matthias Clasen
9132f1831c docs: Rework the gdk docs
Convert links, make things more concise.
2021-03-11 16:37:31 +00:00
Emmanuele Bassi
f41012080f Validate arguments
We're just assuming everything is not NULL or with a valid type.
2021-01-26 12:56:32 +00:00
Emmanuele Bassi
786e9d351c Make the inout argument logic clearer
It's easy to misread a `+=`.
2021-01-26 12:54:53 +00:00
Emmanuele Bassi
3d2cf97fbf Fix annotations
The arguments are really (inout), not (out).
2021-01-26 12:54:00 +00:00
Rico Tzschichholz
9249717cf4 gdk: Add missing g-i annotations for gdk_surface_translate_coordinates 2021-01-25 20:18:33 +01:00
Matthias Clasen
1b961a9ae2 Merge branch 'surface-scale' into 'master'
Surface scale

Closes #3578

See merge request GNOME/gtk!3085
2021-01-17 05:23:22 +00:00
Matthias Clasen
aefc630d29 surface: Add a scale-factor property
This will allow us to notify when the scale changes.
2021-01-16 15:22:46 -05:00
Matthias Clasen
29868b2a05 docs: Remove a reference to configure events
Those don't exist anymore.
2021-01-16 12:52:06 -05:00
Matthias Clasen
338d3ffa13 Add a doc comment for gdk_surface_request_layout 2020-12-15 14:14:49 -05:00
Carlos Garnacho
8be0918d7e gdk/surface: Trigger motion check for next frame after thaw
This is a more reliable calling point than ::resume-events, and a
good one to schedule things so they happen on a frame clock in no
special phase (Thus still fixing the original issue at 80d4a08e30)

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3461
2020-12-12 02:14:02 +01:00
Carlos Garnacho
80d4a08e30 gdk/surface: Delay gdk_surface_request_motion() requests internally
Those requests are received while dealing with the ::layout frame
clock phase, this has the unintended side effect of making the
frame clock "rewind" to handle ::flush-events again during this
frame, which delays everything and practically halves the frame
rate.

We do intend to make the motion events dispatches on the next frame,
so do this in an idle at a slightly lower priority than layout/draw,
so the ::flush-events phase is actually requested for the next frame.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3264
2020-12-08 23:27:03 +01:00
Jonas Ådahl
d2c95a1b13 gdk: Replace 'WITHDRAWN' state with async 'is-mapped' boolean
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.

It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.

To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
2020-12-07 20:37:30 +01:00
Jonas Ådahl
3bbeb891c4 gdk/surface: Allow inhibit layout from backend
If compute_size() returns TRUE, the layout will not be propagated to
GTK. This will be used by the X11 backend to queue asynchronous resizes
that shouldn't yet allocate in GTK.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
96450ed9cc gdk/surface: Emit layout event while frozen
The allocation of popups are part dependent of the allocation of the
root, which means the root must still be allocated when updates are
frozen, otherwise we'll try to allocate non-laid out popups.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
b738054344 gdk: Remove GdkSurface::size-changed
It's not emitted, and everyone should use the GdkSurface::layout signal
from now on.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
42679f2903 gdk: Replace all GDK_CONFIGURE usage with GdkSurface::layout
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
2020-12-07 20:37:29 +01:00
Jonas Ådahl
3f96d4b6da gdk: Always get shadow width via GdkToplevelSize
This removes the gdk_surface_set_shadow_width() function and related
vfuncs. The point here is that the shadow width and surface size can now
be communicated to GDK atomically, meaning it's possible to avoid
intermediate stages where the surface size includes the shadow, but
without the shadow width set, or the other way around.
2020-12-07 09:46:39 +01:00
Jonas Ådahl
e0f13ecae7 gdk/surface: Try to reschedule pending phase until dispatched
If a surface scheduled a relayout, got frozen, and a layout phase
happened, then got unfrozen, it wouldn't see it's layout being
requested; avoid this race by remembering the pending phases until they
actually happened.
2020-12-07 09:46:39 +01:00
Jonas Ådahl
880ceebae4 gdk/surface: Make backends aware of when layout is requested 2020-12-07 09:46:39 +01:00