Commit Graph

16 Commits

Author SHA1 Message Date
Christian Hergert
f4f104c9f9 macos: fix typedef on older macOS
On older systems, we don't have a typedef for gravity. They are a NSString
pointer and we can provide that manually just fine.
2021-01-05 13:53:22 -08:00
Christian Hergert
28a6f0df05 macos: handle point conversion on older macOS
On older systems, the availability of some methods seem to be incorrect
based on Apple documentation. This works around the issue by using
the rect conversion on older systems.
2021-01-05 13:52:11 -08:00
Christian Hergert
0236fe80c1 macos: fix macOS build breakage
Fixes breakages due to recent refactoring around sizing changes.
2020-12-08 11:29:31 -08:00
Jonas Ådahl
42679f2903 gdk: Replace all GDK_CONFIGURE usage with GdkSurface::layout
This removes the GDK_CONFIGURE event and all related functions and data
types; it includes untested changes to the MacOSX, Win32 and Broadway
backends.
2020-12-07 20:37:29 +01:00
Christian Hergert
b38d0d7d9e macos: resign main/key when hiding window
This isn't done automatically for us, so we need to synthesize it in
our hide helper.

With this commit, we properly re-focus the new main/key window after
we have closed a transient-for window.
2020-12-02 11:36:38 -08:00
Matthias Clasen
5a77994516 Merge branch 'matthiasc/for-master' into 'master'
Matthiasc/for master

See merge request GNOME/gtk!2760
2020-10-29 18:55:53 +00:00
Matthias Clasen
574a3a456d gdk: Drop GdkPoint from the api
This typedef was not used in any public APIs, and is
only used in the MacOS backend. It is not worth preserving
as public API, move it to the only user.
2020-10-29 14:23:46 -04:00
Christian Hergert
eb809ba425 macos: tweak gravity while resizing
This helps a situation where the window contents has not changed
in time for a drawing. Setting the texture gravity helps that side or
corner to be less jittery while moving.

Ideally, we can get to a point where we are synchronized and keeping
up with drawing fast enough to not need this. That may require some
work to drive frame clocks from drawRect: though.
2020-10-29 10:57:02 -07:00
Christian Hergert
d700cfa2ef macos: break grabs after sending release event 2020-10-14 15:45:50 -07:00
Christian Hergert
58f9413464 macos: track various changes in GDK 2020-10-09 20:02:18 -07:00
Matthias Clasen
929a56e53c Clean up lots of GTK+ -> GTK
Replace most remaining uses of GTK+ in the docs and
user-visible strings by GTK. Also remove some leftover
"Was added in 3.x" sentences from the docs.
2020-09-12 12:01:04 -04:00
Matthias Clasen
93078e52c0 gdk: Rename GdkSurfaceState to GdkToplevelState
That is what it is.

Fixes: #2790
2020-09-10 00:39:03 -04:00
Björn Daase
6315cd977c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
Jonas Ådahl
c7c71137b2 gdk/monitor: Remove gdk_monitor_work_area and GdkMonitor::work-area
It's not a portable API, so remove it. The corresponding backend
specific functions are still available, if they were implemented, e.g.
gdk_macos_monitor_get_workarea() and gdk_x11_monitor_get_workarea().
2020-07-29 17:57:30 +02:00
Benjamin Otte
d7266b25ba Replace "gint" with "int" 2020-07-25 00:47:36 +02:00
Christian Hergert
9dbf99d91a macos: prototype new GDK backend for macOS
This is fairly substantial rewrite of the GDK backend for quartz and
renamed to macOS to allow for a greenfield implementation.

Many things have come across from the quartz implementation fairly
intact such as the eventloop integration design and discovery of
event windows from the NSEvent.

However much has been changed to fit in with the new GDK design and
how removal of child GdkWindow have been completely eliminated.
Furthermore, the new GdkPopup allows for regular NSWindow to be used
to provide popovers unlike the previous implementation.

The object design more closely follows the ideal for a GDK backend.

Views have been broken out into subclasses so that we can support
multiple GSK renderer paths such as GL and Cairo (and Metal in the
future). However mixed mode GL and Cairo will not be supported. Currently
only the Cairo renderer has been implemented.

A new frame clock implementation using CVDisplayLink provides more
accurate information about when to draw drawing the next frame. Some
testing will need to be done here to understand the power implications
of this.

This implementation has also gained edge snapping for CSD windows. Some
work was also done to ensure that CSD windows have opaque regions
registered with the display server.

     ** This is still very much a work-in-progress **

Some outstanding work that needs to be done:

 - Finish a GL context for macOS and alternate NSView for GL rendering
   (possibly using speciailized CALayer for OpenGL).
 - Input rework to ensure that we don't loose remapping of keys that was
   dropped from GDK during GTK 4 development.
 - Make sure input methods continue to work.
 - Drag-n-Drop is still very much a work in progress
 - High resolution input scrolling needs various work in GDK to land
   first before we can plumb that to NSEvent.
 - gtk/ has a number of things based on GDK_WINDOWING_QUARTZ that need
   to be updated to use the macOS backend.

But this is good enough to start playing with and breaking things which
is what I'd like to see.
2020-07-21 14:45:12 -07:00