This was not needed before, but now it seems to be necessary for
some reason. The code is just an adjusted copy of the appropriate
piece of the OLE2 protocol code, sending GDK_SELECTION_REQUEST.
The rest is just fixing the fallout, allowing LOCAL protocol to pass
the functions it wasn't supposed to pass before.
Closes#82
This prevents GTK from throwing a bunch of warnings when it tries
to get drag source window -> screen of that window -> ipc widget for that screen,
and then tries to attach a signal handler to that widget.
Specifically, this happens when we get a DnD move from another
application.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
We need to know the target atom value to know when we need to
do something with side-effects (since side-effects are expressed via
special target values). Previously, the code side-stepped that by looking
at the data type (which was rather unique for the one side-effect
target that we supported, signalled by the TARGETS target),
but for the DELETE target that seems to be no longer an option, hence the new
field to carry this information past the convert_selection() routine.
This prevents GDK from throwing a warning when trying to convert
a DELETE target, which has no format or data objects set.
The side-effects for the DELETE target happen earlier, in GTK layer.
By the point it gets to change_property(), it's a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
To do that, run the message loop for one second or until the side-effect
of running the selection request handler is achieved (as opposed to
running it until the event is no longer queued).
The disavantage of this method is that if the event handling is
somehow missed (due to a variety of reasons - after all, it's not
a straight path from an event being queued to property_change()
being called), this will loop for one second. Since we do process
events during that time, this will not hang the application, but
might still restrict some of the functionality.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Instead of using a boolean to indicate a modal operation being in progress,
use a set of flags, and allow these to be set and unset independently.
Specifically, this allows WM_CAPTURECHANGED handler to only act when a drag-move or
drag-resize modal operation is in progress, and ignore DND (which can also cause
WM_CAPTURECHANGED to be posted). This avoids a crash due to assertion failure when
OLE2 DND code tries to end a modal operation that was already ended by the WM_CAPTURECHANGED
handler.
https://bugzilla.gnome.org/show_bug.cgi?id=786121
Always associate a drag context with a GdkDisplay and use that when
getting a cursor for a given action.
If we don't do this, dragging on a window that doesn't use the default
display will make us use cursors from the wrong display.
https://bugzilla.gnome.org/show_bug.cgi?id=765565
Functions requiring CoInitialize are called just in two places:
- the filechooser thread which calls its own CoInitializeEx
- the dnd code
Moving CoInitialize in the dnd specific init is cleaner and
we can pair it with the corresponding CoUninitialize since
CoUninitialize should be called as many times as CoInitialize.
Note that it is ok to call this function multiple times, so it
will not break if another codepath will need it in the future.
The patch also replaces the deprecated CoInitialize with the
equivalent call to CoInitializeEx (already used in the filechooser).
Add a variant of gdk_drag_begin that takes the start position
in addition to the device. All backend implementation have been
updated to accept (and ignore) the new arguments.
Subsequent commits will make use of the data in some backends.
This turns GdkWin32DragContext into a proper GdkDragContext subclass.
Because we now correctly initialize GdkWin32DragContext in
gdk_drag_context_new, we no longer crash immediatly when a DnD
operation is initialized (the find_window, drag_status, ... vfuncs
where all pointing to 0x0 instead of their proper win32 implementations).
We now try to consistently refer to GdkDragContext as "context",
GdkWin32DragContext as "win32_context" and the ole2 related
target_drag_context and source_drag_context as "ctx".
Members of GdkWin32DragContext only used by the ole2 DnD codepaths
are now explicitly marked with a ole2_dnd_ prefix.
By reverting gdk_drag_find_window_for_screen logic to what it was
before eb21a7df29.
The old logic knew how to ignore drag_window when searching
for dest_window, but that code was removed (I guess by accident).
https://bugzilla.gnome.org/show_bug.cgi?id=616544
- replace GdkNativeWindow with HWND, remove type casts
- no more GdkDisplayClass::get_drag_protocol but GdkWindowImpl::get_drag_protocol
- remove *_client_message*()
There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
Intermediate commit of work in progress on integrating the old code
for OLE2-based generic drag and drop from Arhaeopteryx Software, from
a long time ago in the GTK+ 1.3 timeframe. Does still not work and is
as before not compiled in unless OLE2_DND is defined in
gdkdnd-win32.c. (Thus, for inter-process DND, still only WM_DROPFILES
style dropping of files on GTK+ apps works.)
Related slight refactoring of other code that shouldn't change how it
works. Add more global variables for run-time constants (once
initialized) representing well-known GdkAtoms and registered Windows
clipboard formats, as they with the generic DND code will be needed in
several source files. Some improved debugging output.
Bypassed with #if 0 because it is an awful hack and not really
acceptable from a privacy point of view for instance. It prevents
Firefox from deleting temporary files containing images being dragged,
so they stay on disk. Bug #561973.
2009-03-11 Tor Lillqvist <tml@iki.fi>
Bug 573067 - Intra-app dnd of text behavior on Windows is wrong
* gdk/win32/gdkdnd-win32.c (local_send_motion) (gdk_drag_motion):
The default action should be move, not copy. Tweak how the
GdkDragAction fields in GdkDragContexts are changed. Seems to help
the problem.
Add more debugging printout for --gdk-debug=dnd to many functions.
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h: (_gdk_win32_drag_protocol_to_string)
(_gdk_win32_drag_action_to_string): New functions for use in
debugging printouts.
svn path=/trunk/; revision=22522
2009-03-11 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c: Use G_DEFINE_TYPE. Some debugging
printout changes. Hacking on the OLE2_DND code, which still
doesn't work, though, and is not normally compiled.
svn path=/trunk/; revision=22517
2008-08-05 Tor Lillqvist <tml@novell.com>
Bug 544684 - Win64 issue, window handles are assumed to be 32-bit
* gdk/gdkdnd.h
* gdk/gdkdnd.c
* gdk/win32/gdkdnd-win32.c
* gdk/x11/gdkdnd-x11.c: Change return value and type of window id
from guint32 to GdkNativeWindow for
gdk_drag_get_protocol_for_display() and
gdk_drag_get_protocol(). This is not an API break on existing
platforms, as GdkNativeWindow has been guint32 for them
already.
svn path=/trunk/; revision=20988
2008-03-24 Tor Lillqvist <tml@novell.com>
Bug 524151 - Dragging of 0-byte files results in an empty filename
on Windows XP and above
* gdk/win32/gdkdnd-win32.c (resolve_link): Check for the file
being empty first. For some reason ISHellLink and IPersistFile
succeeds in interpreting empty files as shortcuts, claiming the
target of the shortcut is an empty path.
Change the function to take the wide character file name that the
caller already has anyway, to avoid a superfluous conversion from
UTF-8 to UTF-16.
svn path=/trunk/; revision=19931
2006-08-29 Tor Lillqvist <tml@novell.com>
Remove support for Windows 9x/ME. GTK+ hasn't worked on Win9x
since 2.6 or 2.8. It's pointless to keep the Win9x code in here as
it isn't being maintained anyway. If somebody is interested, it
can always be found in older GTK+ versions, and in CVS.
* gdk/win32/gdkcursor-win32.c
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkdrawable-win32.c
* gdk/win32/gdkgc-win32.c
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkkeys-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkproperty-win32.c
* gdk/win32/gdkselection-win32.c: Remove the G_WIN32_IS_NT_BASED()
and G_WIN32_HAVE_WIDECHAR_API() tests and their false (Win9x)
branches, and any variables or static functions used only by the
Win9x branches.
* gdk/win32/gdkprivate-win32.h: Remove backup definitions for
constants that aren't missing from current mingw and MSVC6
headers.
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h: Remove the _gdk_win32_gdi_failed()
function. On NT-based Windows GetLastError() returns error codes
also for failed GDI calls, so we can use _gdk_win32_api_failed()
always.
2005-06-17 Tor Lillqvist <tml@novell.com>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Set the actions
and suggested_action fields in the GdkDragContext to
GDK_ACTION_COPY. Otherwise apps that check the suggested_action
field, like eog, won't accept dropped files.
2005-03-16 Tor Lillqvist <tml@novell.com>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Drop global variable _gdk_root_window, just call
GetDesktopWindow(). Rename the GdkWindow* _gdk_parent_root to
_gdk_root.
* gdk/win32/gdkwindow-win32.h (GdkWindowImplWin32): Add
toplevel_window_type field.
* gdk/win32/gdkwindow-win32.c: As there is only one root
window in GDK on Win32, we can compare directly to _gdk_root
instead of checking the window type.
(gdk_window_reparent): When reparenting a child of the desktop
clear out the window decorations. Correspondingly, when
reparenting to the desktop, add decorations. As in the X11
backend, save the window type of a toplevel window when
reparenting, in case it is reparented back to toplevel.