Use window title, or custom title widget if it's set. Remove 'title'
property.
Update demos and tests to set the title on the window instead of
headerbar.
Putting a context menu on an overlay scrollbar
is too much of an easter egg to count as a useful
demo. Remove it, rather than changing it to a
popover.
We're a normal application, so we can use the normal way to hook up code
into builder files, which is using dlsym() for the function pointers.
There's no need to to extra work exporting static symbols.
Comments matched to reassure the compiler that fallthrough is
intentional are supposed to precede the case or default keywords, at
least in GCC, so the one here did not suppress the warning with GCC. We
can just the if condition and put the comment at the end to solve that.
https://developers.redhat.com/blog/2017/03/10/wimplicit-fallthrough-in-gcc-7/
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties
Instead of loading them into surfaces (which we want to get rid of), we
load into textures.
In fact, we introduce a new paintable subclass called a GtkScaler that
takes care of tracking scaling.
This also ideally gets rid of an extra conversion once renderers learn
to render textures directly.
This drops the pixbuf property and the pixbuf getters. We keep
gtk_image_new/set_from_pixbuf, but these are small helpers that
immediately convert to a surface, and there is no way to later get
back the pixbuf you passed in.
The from file/resource codepaths are also changed to load a surface
instead of a pixbuf.
Add a --run option which takes the name of an example and
launches it. Also add a --autoquit option which can be used
to quit after a given number of seconds.
We really want margins around the scrollable content, not around
the viewport. Make it so by using textview-specific properties.
This is unfortunately a little complicated for top/bottom.
Loading a builder file with a window leaves a ghost behind, since
windows need to be explicitly destroyed. Avoid that by using
gtk_builder_add_objects_from_resource.
... for displaying resources. Instead use the proven and way more
reliable method of trial and error.
It's less code and more portable for a start.
But most of all it displays PNM files as text if you fail to compile
the gdk-pixbuf loader for it.
In commit 4e41577b, we are using g_content_type_is_a() to determine how
to display the demo resources in the right pane of the gtk3-demo program.
Use g_content_type_get_mime_type(), so that we can obtain the mime
type of the demo resources on all platforms, as g_content_type_guess()
returns a platform-specific string, as
https://developer.gnome.org/gio/2.35/gio-GContentType.html states.
As .ui files and .css files are normally registered with a different mime
type string on Windows, check for those strings as well.
This will ensure the demo resources can be properly displayed on Windows
as well.
This is so we can prepare these buffers without them being set on the
widgets yet and only gtk_text_view_set_buffer() them afterwards. And
this in turn gets rid of all the a11y events we were needlessly
emitting.
https://bugzilla.gnome.org/show_bug.cgi?id=694406
This way, people know what stuff we are loading.
And instead of listing all the files in the top (and forgetting things),
we just take them from the resources list.