Commit Graph

72447 Commits

Author SHA1 Message Date
Christian Hergert
b19526489e macos: short-circuit on NSEventPhaseMayBegin
We only need to send a single event in this case, so just short-circuit
instead of trying to return an additional event.
2022-03-16 12:24:11 -07:00
Christian Hergert
856728ea10 macos: support mix-rate monitors
Previously, a single CVDisplayLink was used to drive updates for all
surfaces across all monitors. It used a 'best guess' rate which would
allow for updates across monitors of mixed rates. This is undesirable for
situations where you might have a 144hz monitor as it does not allow for
reaching up to that frame rate.

Instead, we want to use a per-monitor CVDisplayLink which will fire at the
rate of the monitor down to the level of updates we require. This commit
does just that.

When a surface crosses onto a new monitor, that monitor is used to drive
the GdkFrameClock.

Fixes #4732
2022-03-16 12:24:11 -07:00
Christian Hergert
df2fb3b520 macos: use video mode for refresh rate and interval
Using the mode allows better detection of refresh rate and refresh
interval for the CVDisplayLink bridge to GdkFrameClock. Using it can help
ensure that our 144hz displays can actually reach that rather than falling
back to just 60hz.

This will also need future commits to rework the displaylink source to be
per-monitor.
2022-03-16 12:24:11 -07:00
Christian Hergert
48c650c102 macos: send stop event when fingers touch
When the fingers are placed on the touchpad, we get a scroll event with
the phase NSEventPhaseMayBegin. We can use this to synthesize an is_stop
event. This results in the scrolledwindow stopping scroll with stop
gestures.

This can cause another warning as well, however, which should be addressed
from #4730.

Fixes #4733
2022-03-16 12:24:11 -07:00
Christian Hergert
ccf18c239d macos: remove emulated scroll events
We don't appear to actually need the emulated scroll events and they get
in the way of proper scrolling with the touchpad.

Fixes #4734
2022-03-16 12:24:11 -07:00
Christian Hergert
48b408e2c3 macos: do not inherit parents frame clock
Windows can end up on different monitors despite having a parent or
transient-for ancestor. We want them to be driven by the CVDisplayLink
for the best-monitor, and so this needs to be unshared.
2022-03-16 12:24:11 -07:00
Christian Hergert
433de2849d macos: calculate best monitor when changing screens
When we change screens, we can keep track of the best monitor so that we
can use it to register CVDisplayLink callbacks.
2022-03-16 12:24:11 -07:00
Christian Hergert
94deb551aa macos: remove duplicated opaque_region field
This can be relied upon from GdkSurface and we do not need to keep a copy
of it. Just remove it and use the GdkSurface.opaque_region field.
2022-03-16 12:24:11 -07:00
Christian Hergert
9767b3a97e macos: use display id when creating CVDisplayLink
Currently we're using a display link that is for all active displays which
is just the display server trying to find some timings that try to overlap
as many as possible.

That was fine for a prototype, but we really need to do better for
situations with mixed frame rate (such as 60hz and 120hz promotion
displays). Additionally, the 144hz external monitor I have will never
reach 144hz using the current design.

This is just the first step in changing this, but the goal is to have
one of these attached to each GdkMacosMonitor which we can then use to
thaw surfaces specific to that monitor.
2022-03-16 12:24:11 -07:00
Christian Hergert
676e9ab127 macos: move feedback mechanisms into separate file
We will eventually be needing additional feedback from the display server
which would be nice to keep away from the rest of GdkMacosDisplay for
cleanliness sake. Particularly for feedback from mission control and other
environment factors that requires private API for proper integration.
2022-03-16 12:23:34 -07:00
Christian Hergert
5b15bc86a3 macos: fix origin during live resize of titled window
When using server-side-decorations, we need to avoid potential cycles with
compute-size as it may not have the new sizing information yet. We can
just short circuit during "live resize" to get that effect.

Fixes poor window resizing from top-left on titled windows.
2022-03-16 12:23:04 -07:00
Christian Hergert
bad392eb2a macos: restore unfullscreen frame with style mask
This doesn't give us appropriate results if we use the window delegate.
Instead, we need to adjust the frame at the same time we change the
style mask so that we end up in the same location.
2022-03-16 12:23:04 -07:00
Christian Hergert
278f976add macos: fix kinetic scrolling with overshoot
Previously we had issues on macos where the overshoot would keep showing.
To fix this we need to actually use discrete events instead of the
generated deltas from macOS in the scroll wheel case. Additionally, we need
to drop the kinetic momentum events from macOS and rely on the gtk kinetic
events which are already happening anyway. We also need to submit the
is_stop event for the GDK_SCROLL_SMOOTH case when we detect it.

To keep the discrete scroll events correct, we need to alter the hack in
gtkscrolledwindow.c to use the same path as other platforms except for
when a smooth scroll event is in place. In the future, I would imagine that
this falls into the boundary of high-precision scrolling and would share
the same code paths as other platforms.

With all of these in place, kinetic scrolling with overshoot appears the
same on macOS as other platforms.
2022-03-16 12:23:04 -07:00
Christian Hergert
f58ece72cf macos: remove unused code 2022-03-16 12:23:04 -07:00
Christian Hergert
af3f34ca94 macos: create new windows with slight origin offset
When creating new windows, it is better if we create them with a slight
offset to where they were created before so that they are visible to the
user separately from what they might be overshadowing.
2022-03-16 12:22:52 -07:00
Matthias Clasen
38bbcb7411 gtk-builder-tool: Operate without display
The simplify and validate commands can function
without a display connection, only preview absolutely
needs one. Allow this, by using gtk_init_check().
2022-03-15 22:08:01 -04:00
Matthias Clasen
3223f3e3b8 build: Avoid objcopy on arm
The trickery we do with objcopy and ld to speed up
resource inclusion does not seem to work right on
32bit Arm, so just skip it there.

Fixes: #4757, #4748, #4752
2022-03-15 22:07:52 -04:00
Matthias Clasen
ba885e2ace Apply 1 suggestion(s) to 1 file(s) 2022-03-15 22:07:35 -04:00
Fina Wilke
9cc051ffa5 gtkplacessidebar: Prevent calling g_object_unref on null
g_object_unref would be called on a null end_icon when provider_account_status
is CLOUD_PROVIDERS_ACCOUNT_STATUS_IDLE
2022-03-15 22:07:20 -04:00
Ting-Wei Lan
e8dd40ccca build: Don't use ld and objcopy when cross-compiling
These commands don't work when compiling Windows binaries on Linux.
2022-03-15 22:06:30 -04:00
Caolán McNamara
53263d3d27 fix docs for gtk_accessible_update_relation example 2022-03-15 22:06:04 -04:00
Sebastien Bacher
71c935d1f4 Use the correct name for installed gdk tests 2022-03-15 22:05:31 -04:00
Matthias Clasen
5e07e216d3 Fix a documentation typo
It is XDG_DATA_HOME.

Fixes: #4747
2022-03-15 22:05:22 -04:00
Matthias Clasen
88894b705b Fix up preconditions of gsk_gl_shader_node_new
These were not quite right, and implied that args
may be NULL, when it really can't.

Fixes: #4739
2022-03-15 22:05:14 -04:00
Emmanuel Gil Peyrot
b8d01bf041 gdk: Add a rgb8 → rgba8 conversion macro
This one can be used for both premultiplied and non-premultiplied alpha
formats, since alpha is always 255.  It is useful for opaque PNG upload
on both cairo and GL renderers.
2022-03-15 22:05:00 -04:00
Emmanuel Gil Peyrot
c636ea036a gdk: Make the optimized premultiply function a macro
That way, all permutations are possible.  Previously it was only useful
in the cairo renderer, which required rgba8 → premultiplied bgra8, while
the GL renderer required rgba8 → premultiplied rgba8.  Now both are
available.
2022-03-15 22:04:52 -04:00
Emmanuel Gil Peyrot
08099ed17d gdk: Remove pixel format conversion ARM intrinsics
This was only useful when building for AArch32 without -mfpu=neon, on
AArch64 or with -mfpu=neon gcc is smart enough to do the auto-
vectorisation, leading to code almost as good as what I wrote in
1fdf5b7cf8.
2022-03-15 22:04:44 -04:00
Christian Hergert
f0e8ee3c29 gdk: use EGL_KHR_swap_buffers_with_damage
It appears that NVIDIA does not implement EGL_EXT_swap_buffers_with_damage
on their EGL implementation, but does implement the KHR variant of it.
This checks for a suitable implementation and stores a pointer to the
compatible implementation within the GdkGLContextPrivate struct.
2022-03-15 22:04:30 -04:00
Bilal Elmoussaoui
33a1cf203e headerbar: Fix docs 2022-03-15 22:04:23 -04:00
Matthias Clasen
5adce748cb text: Stop blinking when we lose focus
We were looking at GtkWidget:has-focus from
event controller signal handlers here, but
the widget property is only changed after
the event controllers.
2022-03-15 22:03:50 -04:00
Matthias Clasen
21d39b6054 focus controller: Update for active window
When the window gains or looses active status,
update the focus controllers status.
2022-03-15 22:03:42 -04:00
Matthias Clasen
a2f30ac1ab window: Update has-focus property
Update the :has-focus property of the focus
widget when the active status of the window
changes.

We change the property after generating the
GDK_CROSSING_ACTIVE crossing events.
2022-03-15 22:03:34 -04:00
Carlos Garnacho
3764b27bab gtkscrolledwindow: Do not try to doubly trigger deceleration
This may come from different sources at around the same time, e.g.
a hold gesture while on overshoot. Avoid doing that if an
animation is already set.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4730
2022-03-15 22:02:45 -04:00
Rico Tzschichholz
8fb610915c gdk: Add missing out annotation on gdk_content_deserialize_finish 2022-03-15 22:01:19 -04:00
Benjamin Otte
16a7e3e3d8 listview: Fix return_if_fail()s 2022-03-15 22:00:58 -04:00
Benjamin Otte
47ea51efab flattenlistmodel: Fix indentation 2022-03-15 22:00:47 -04:00
Benjamin Otte
50554bb92b renderers: Handle large viewports
When large viewports are passed to gsk_renderer_render_texture(), don't
fail (or even return NULL).

Instead, draw multiple tiles and assemble them into a memory texture.

Tests added to the testsuite for this.
2022-03-15 22:00:39 -04:00
Christoph Reiter
0ea0fc9c7b CI: disable debug for MSVC
CI currently fails with "fatal error LNK1318: Unexpected PDB error; OK (0) ''"
Google tells me it might be related to hitting a memory limit. Let's try
disabling debug for now.
2022-03-15 22:00:30 -04:00
Luca Bacci
206e837dde Fix last error reporting when calling GetClipboardOwner
Fixes https://gitlab.gnome.org/GNOME/gtk/-/issues/1402
2022-03-15 22:00:10 -04:00
Matej Urbančič
f43d0365dd Update Slovenian translation 2022-03-15 21:27:06 +00:00
Kjartan Maraas
72a557087c Update Norwegian Bokmål translation 2022-03-15 15:26:33 +00:00
Мирослав Николић
b59f9b97f3 Update Serbian translation 2022-03-15 06:33:22 +00:00
Christian Kirbach
a1f4735652 Update German translation 2022-03-13 22:08:50 +00:00
Balázs Úr
c5e372490d Update Hungarian translation 2022-03-13 00:25:05 +00:00
Baurzhan Muftakhidinov
78e083b014 Update Kazakh translation 2022-03-12 16:34:02 +00:00
Baurzhan Muftakhidinov
6ac723321f Update Kazakh translation 2022-03-12 13:23:19 +00:00
Anders Jonsson
343b08f3e6 Update Swedish translation 2022-03-12 11:39:05 +00:00
Dušan Kazik
c8d1f23ff5 Update Slovak translation 2022-03-11 07:43:53 +00:00
Balázs Úr
8a7fd71697 Update Hungarian translation 2022-03-11 01:08:54 +00:00
Yosef Or Boczko
39fcfa4473 Update Hebrew translation 2022-03-10 18:42:34 +00:00