Commit Graph

18 Commits

Author SHA1 Message Date
Matthias Clasen
18e0eaa9d6 tests: Stop using gtk_widget_show/hide 2022-12-13 13:46:02 -05:00
Benjamin Otte
3078b180fe Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
Benjamin Otte
d7266b25ba Replace "gint" with "int" 2020-07-25 00:47:36 +02:00
Matthias Clasen
f59f355190 Use gtk_window_set_child throughout
Replace all uses of gtk_container_add on windows
by gtk_window_set_child.
2020-05-04 22:53:08 -04:00
Timm Bäder
d1cd6aacba tests: Add common_cflags to build
And fix all the errors and warnings resulting from that

See #2491
2020-03-06 18:21:58 +01:00
Benjamin Otte
a278edab22 window: Remove type argument from gtk_window_new() 2020-02-14 21:18:49 +01:00
Matthias Clasen
a6c5466900 Stop using gtk_main and gtk_main_quit
Replace these calls with direct use of GMainContext api.
2020-02-09 23:12:32 -05:00
Timm Bäder
ea897c6df4 Remove gtk_widget_show_all 2017-01-20 21:37:04 +01:00
Matthias Clasen
2c7e567f05 Update callers
Adapt all our tests and examples to the new initialization api.
2017-01-19 13:50:17 -05:00
Benjamin Otte
4a06d22c7d tests: Use drawing area instead of draw signal 2016-11-18 07:14:28 +01:00
Timm Bäder
5071206d60 widget: Remove app-paintable 2016-10-31 19:28:28 +01:00
Owen W. Taylor
a082f4d804 animated-resizing, video-timer: Add missing return value from ::draw
When we connect to GtkWidget::draw, the signal handler should have
a return value. This fixes overdrawing client-side decorations.
2013-04-25 13:44:58 -04:00
Owen W. Taylor
b7063509f8 tests/animated-resizing: Split frame statistics out into a separate file
Split the code for computing frame rate and latency into a separate file
so we can use it from multiple tests.
2013-04-23 14:04:40 -04:00
Owen W. Taylor
1db87c897f Add gdk_frame_clock_begin/end_updating()
Add an API to start or stop continually updating the frame clock.
This is a slight convenience for applcations and avoids the problem
of getting one more frame run after an animation stops, but the
primary motivation for this is because it looks like we might have
to use timeBeginPeriod()/timeEndPeriod() on Windows to get reasonably
accurate timing, and for that we'll need to know if there is an
animation running.

https://bugzilla.gnome.org/show_bug.cgi?id=693934
2013-02-18 17:14:24 +01:00
Owen W. Taylor
bb11195ec0 GdkFrameClock: Clean up the public API
* remove gdk_frame_clock_get_frame_time_val(); a convenience
  function that would rarely be used.
* remove gdk_frame_clock_get_requested() and
  ::frame-requested signal; while we might want to eventually
   be able to track the requested phases for a clock, we don't
  have a current use case.
* Make gdk_frame_clock_freeze/thaw() private: they are only
  used within GTK+ and have complex semantics.
* Remove gdk_frame_clock_get_last_complete(). Another convenience
  function that I don't have a current use case for.
* Rename:
  gdk_frame_clock_get_start() => gdk_frame_clock_get_history_start()
  gdk_frame_clocK_get_current_frame_timings() => gdk_frame_clock_get_timings()
2013-02-14 17:19:52 -05:00
Owen W. Taylor
515e5f74aa Merge GdkFrameHistory into GdkFrameClock
Now that GdkFrameClock is a  class, not interface, there's no real advantage
to splitting the frame history into an aggregate object, so directly
merge it into GdkFrameClock.
2013-02-14 17:19:52 -05:00
Owen W. Taylor
40fa28de3d video-timer: add simple example of PLL-style clock adjustment
The first version of the video-timer simply played back the video
according to the wall clock, and showed each frame at the neareste
presentatin time. But an alternative strategy for playing back
video is that if the frame-rate is an integer-divisor of the
display refresh rate, or very close to that, is to change the playback
speed to complete avoid frame drops and changes in latency.
(This would require resampling audio if present.)

Demonstrate this technique by adding a --pll option to the
video-timer demo.

https://bugzilla.gnome.org/show_bug.cgi?id=685460
2013-02-14 17:19:51 -05:00
Owen W. Taylor
e77a96a0ea video-timer: add a test case for display at a constant frame rate
Add a test case that simulates the timing operaton that goes on
when showing a constant frame rate stream like a video - each
frame is shown at the VBlank interval that is closest to when it
would ideally be timed.

https://bugzilla.gnome.org/show_bug.cgi?id=685460
2013-02-14 17:19:51 -05:00