Most users were just forgetting to set the proper flags.
And flags aren't the right way to set this anyway, it was just
acceptable as a workaround during GTK3 to not break API.
The API encouraged wrong usage - most of the users were indeed wrong.
Use the correct version instead:
gtk_icon_theme_get_for_display (gtk_widget_get_display ())
When looking for the get_type function for GThemedIcon,
try both g_themed_icon_get_type and gthemed_icon_get_type
The former is what gio has, the latter is still supported
to avoid breaking gweather_location_get_type.
Update tests to cover this new case.
GtkBuilderScope is an interface that provides the scope that a builder
instance operates in.
It creates closures and resolves types. Language bindings are meant to
use this interface to customize the behavior of builder files, in
particular when instantiating templates.
A default implementation for C is provided via GtkBuilderCScope (to keep
with the awkward naming that glib uses for closures). It is derivable on
purpose so that languages or extensions that extend C can use it.
The reftest code in fact does derive GtkBuilderCScope for its own scope
implementation that implements looking up symbols in modules.
gtk-widget-factory was updated to use the new GtkBuilderCScope to add
its custom callback symbols.
So it does it different from gtk-demo, which uses the normal way of
exporting symbols for dlsym() and thereby makes the 2 demos test the 2
ways GtkBuilder uses for looking up symbols.
All the list model tests were leaking items,
because g_list_model_get_item is transfer full.
Fixing these unveils a crash in the treelistmodel
and maplistmodel tests.
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.
Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
gtk_builder_connect_signals() is no longer necessary, because all the
setup that made it necessary to have this extra step is now done
automatically via the closure functions.
This is pretty unused and gets in the way of the next steps.
A potential side effect is that for templates the widget was passed as
the user data argument. If that turns out to be important, we have to
special case that situation.
This adds support using the GtkTextHistory helper for undo/redo to the
GtkText widget. It is similar in use to GtkTextView, but with a simplified
interface.
You can disable undo support using the GtkText:enable-undo property. By
default, it is enabled.
The code previously forgot to include the left child of the model's
node. Which of course only happened if that child wasn't NULL, which is
a common case.
Found and test provided by Matthias Clasen.
Instead of playing games with mapping negative symbolic values to
positive ones, let's use the appropriate constants everywhere. This
allows us to use:
GTK_CONSTRAINT_STRENGTH_WEAK * 2
Or
GTK_CONSTRAINT_STRENGTH_STRONG + 1
In code using the public API.
We also store the strength values as integers, so we can compare them
properly, and only turn them into doubles when they are inserted into
the solver, just like every other variable.
Make the 'repeat edit' test make more than to
suggestions in a single edit phase. It turns out
that this does not work, whereas just doing
two in a row does.
GtkConstraintSolver is an implementation of the Cassowary constraint
solving algorithm:
http://constraints.cs.washington.edu/cassowary/
The Cassowary method allows to incrementally solve a tableau of linear
equations, in the form of:
x = y × coefficient + constant
with different weights, or strengths, applied to each one.
These equations can be used to describe constraints applied to a layout
of UI elements, which allows layout managers using the Cassowary method
to quickly, and efficiently, lay out widgets in complex relations
between themselves and their parent container.