The Mesa Vulkan drivers need XInitThreads() being called, because their
implementation has to use threads.
And I don't want to make the call depend on if Vulkan is compiled in
because that makes GTK's X11 behavior depend on compile-time flags, so
it's always called.
It was suggested that the project files to be moved to win32/, so that we can
have one less layer of directories we need to go down into to reach the project files.
Since the status of the GDK broadway backend is more or less unsupported,
drop the projects that build gtk4-broadwayd and gdk-broadway, and update
the projects to not to refer to them.
However, keep the Broadway configs for now as we will later transform
them to become configs for Vulkan, so bascially besides "installation"
parts and output settings, they will do the same as their Release|Debug
counterparts with no support for Broadway.
This adds support to the GDK Win32 backend so that we can support Vulkan
context creation for use in the GSK Vulkan renderer, so that we can test
it on Windows platforms as well.
https://bugzilla.gnome.org/show_bug.cgi?id=776544
Fix the build after the branch wip/alexl/simplify-gdkwindow was merged, as
there are some changes that broke things in the Windows backend, namely:
-gdk_win32_input_shape_combine_region() should not be removed at this
point (though it is a stub--otherwise GDK/Win32 will crash)
-Some more code need to be removed due to the removal of items in the
above-mentioned merged branch
Also, like the X11 backend, do not allow the creation of native child
windows, and stop checking for subsequent child windows
(GDK_WINDOW_CHILD), so that we can clean things up a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=773299
We're not currently using this, and dropping it allows us to loose
a bunch of code which leads us towards the goal of having GdkWindow
only for toplevels (and reparenting makes not sense for toplevels).
We can't really support these on e.g. wayland anyway, and we're trying
to get rid of subwindow at totally in the long term, so lets drop this.
It allows us to drop a lot of complexity.
For subsurfaces, the new state which includes the input shape is not
applied by the compositor if the subsurface is in effective synchronous
mode.
So we need to apply the input shape once parent surface is in effective
desynchronized mode, which is when it's committed, otherwise the input
shape may never be applied if the widget is not using being_paint() /
end_paint() to draw on its subsurface, like clutter does.
We do that only for empty input shape as those won't need update when
the subsurface is resized, for all other non-empty input shape, the
client still has to use begin_paint()/end_paint() for the input shape to
be applied.
https://bugzilla.gnome.org/show_bug.cgi?id=774534
Previously, code would work fine with --disable-vulkan if the Vulkan
headers were installed - code would happily just use them as they're
installed in /usr/include.
Instead, complain if somebody calls gdk_x11_window_get_xid() on a
non-native window.
We cannot make random windows native anymore because there's no GSK
renderer associated with them, so we cannot draw them.