We now look at which of get_render_mode, draw or snapshot vfuncs is the
latest to have been overwritten in the class tree and then use that one.
This allows GtkContainerClass and GtkBinClass to override all of them
for without screwing things up.
We now try to emulate cairo_t:
We keep a stack of nodes via push/pop and a transform matrix.
So whenever a new node is added to the snapshot, we transform it
by the current transform matrix and append it to the current node.
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
Switch code to use gdk_display_is_composited() instead.
The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
Before, we would immediately invalidate the GdkWindow of the widget, now
we call the parent's GtkWidgetClass.queue_draw_child() function.
This allows the parent to track redraw queueing of children.
By default GtkWidgetClass.queue_draw_child() will again chain up to its
parent while respecting the GdkWindow hierarchy for clipping.
GtkWindow is then the only widget actually invalidating the GdkWindow.
This essentially moves redraw queueing from GDK to GTK.
These complicate a lot of GdkWindow internals to implement features
that not a lot of apps use, and will be better achieved using gsk.
So, we just drop it all.
Add a new ::measure vfunc similar to GtkCssGadget's that widget
implementations have to override instead of the old get_preferred_width,
get_preferred_height, get_preferred_width_for_height,
get_preferred_height_for_width and
get_preferred_height_and_baseline_for_width.
While porting GTK to GskRenderer we noticed that the current fallback
code for widgets using Cairo to draw is not enough to cover all the
possible cases.
For instance, if a container widget still uses GtkWidget::draw to render
its children, and at least one of them has been ported to using render
nodes instead, the container won't know how to draw it.
For this reason we want to provide to layers above GSK the ability to
create a "fallback" renderer instance, created using a "parent"
GskRenderer instance, but using a Cairo context as the rendering target
instead of a GdkDrawingContext.
GTK will use this inside the gtk_widget_draw() implementation, if a
widget implements GtkWidgetClass.get_render_node().
Change get_render_node to return nodes that are sized to the clip
area and expect to be placed at the clip position; change
gtk_container_propagate_render_node to place child render nodes
accordingly, and change gtk_css_gadget_get_render_node to return
nodes that are sized accordingly as well.
GtkWidget.create_render_node() sets up a GskRenderNode appropriate for
rendering the contents of a widget, including its bounds,
transformation, and anchor point.
The naming is consistent with other scene graph libraries, as it
represents an additional translation transformation applied on top of
the provided transformation matrices.
We can also simplify the implementation by applying the translation when
we compute the world matrix.
We were allocating a surface thats big enough for the clip, and
we were setting the transform for that, but then GtkContainer
was overriding the transform with the one for the allocation.
Also, we were drawing at the clip position, not the allocation
position.
Render nodes need access to rendering information like scaling factors.
If we keep render nodes separate from renderers until we submit a nodes
tree for rendering we're going to have to duplicate all that information
in a way that makes the API more complicated and fuzzier on its
semantics.
By having GskRenderer create GskRenderNode instances we can tie nodes
and renderers together; since higher layers will also have access to
the renderer instance, this does not add any burden to callers.
Additionally, if memory measurements indicate that we are spending too
much time in the allocation of new render nodes, we can now easily
implement a free-list or a renderer-specific allocator without breaking
the API.
The clip rectangle may have non-zero offsets, so we need to ensure that
the GskRenderNode associated to the rendered area is translated by those
same offsets.
We need a virtual function to retrieve the GskRenderNode for each
widget, which is supposed to attach its own children's GskRenderNodes.
Additionally, we want to maintain the existing GtkWidget::draw mechanism
for widgets that do not implement get_render_node() — as well as widgets
that have handlers connected to the ::draw signal.