Benjamin Otte
be237dbb5a
inspector: Pass the renderer when recording
...
... and collect the profiler information from the renderer.
2016-11-20 03:54:43 +01:00
Benjamin Otte
32adb31428
inspector: Record a "start" event whenever we start recording
2016-11-20 03:54:43 +01:00
Benjamin Otte
305ea71b97
inspector Reselect bottom row in recorder
...
When inserting a new recording and the bottommost row was selected,
select the newly added row. This way, you can observe the ongoing
recording.
2016-11-19 20:58:36 +01:00
Matthias Clasen
295066dad8
inspector: Show render node properties
2016-11-18 20:59:10 -05:00
Matthias Clasen
2d14217cd7
inspector: Cosmetic improvements to the recorder
2016-11-01 22:06:25 -04:00
Benjamin Otte
72a9c53262
inspector: Add a button to clear all recordings
...
Clears the recordings list, and even better: Frees all your memory.
2016-11-01 18:34:40 +01:00
Benjamin Otte
3741e6906e
inspector: Require toggling on/off of recording
...
This way, we don't eat up all your memory every time you start the
inspector.
2016-11-01 18:34:40 +01:00
Benjamin Otte
4673318028
inspector: Add list of render nodes to recorder
...
And make it possible to view the actually selected node in the view.
2016-11-01 18:34:40 +01:00
Benjamin Otte
4265c0e5b0
inspector: Next step in the recorder view
...
We now record all render operations and display them.
Warning: This is very brute force, you can't clear the recordings or
turn recording off. And this thing easily records 25MB per recorded
frame, so be careful to not run out of memory and get your browser
killed. ;)
2016-11-01 18:34:40 +01:00
Benjamin Otte
e6f711a94a
inspector: Add more infrastructure
...
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
2016-11-01 18:34:40 +01:00
Benjamin Otte
98a500a434
inspector: Add outline for a new "recorder" tab
2016-11-01 18:34:40 +01:00