Now that popups share the frame clock of their
parent, we have to be much more careful about
freezing the clock, since that may stop updates
for another surface.
This commit makes two changes that make the
X11 handling of the frame clock more similar
to the Wayland backend:
- Use gdk_surface_freeze_updates instead of
gdk_surface_freeze_toplevel_updates to avoid
affecting the frame clock
- Bail out early in before_paint/after_paint
if the surface is frozen, to avoid affecting
the frame clock
Together, these two make the X11 popup surface
type work without freezing updates for the toplevel.
With separate clocks, the phases are not coordinated,
which messes with GTKs size allocation machinery treating
the entire widget tree as a whole, and causes us to
run into assertion where popups get drawn before they
are allocated.
Make them use o-r windows, and move
with their parent.
We do a sort-of ok job on stacking order
here - whenever the parent window gets a
ConfigureNotify, we just restack all popups
directly on top of their parent. This is good
enough to keep popups on top of their parent
while we drag it around, and it gets the popup
to disappear when raising another window on
top of the parent.
Store popup parents separately from transient-for
parents, since these are separate concepts with
different behaviors. And we need the parent in
the frontend, so we can use it in the fallback
move-to-rect implementation.
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename
gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup
The temp surface type will disappear eventually.
All the information in it is already contained
in the surface object we pass along, and none
of the backend implementations were using the
attributes at all.
We are not creating such surfaces anymore, and
they were only ever meaningfully implemented
on X11. Drop the concept, and the api for determining
if a surface is input-only.
We were adding incomplete frame timings to the
profile, which lead to occasional nonsense
numbers. Instead, only add timings to the profile
once we marked them as complete. This also
gives us an opportunity to add the presentation
time as a marker.
Besides requiring it at build time, require that the server the client
is running against exposes the XInput2 protocol. We no longer fallback
on a device manager for core events.
XInput2 is more than a decade old already, and the input improvements
there (and in every other backend really) make it untenable to have
support for X11 core input events dragging things behind.
The skip-taskbar, skip-pager and urgency hints were
only ever implemented for X11, and are not very useful
with modern desktops. Relegate the functionality to
x11 backend api, and drop the GtkWindow api.
Change the all the begin_drag and begin_move apis in
GdkSurface and GtkWindow to expect surface coordinates.
Update the x11 implementation to translate to root
coordinates where it matters. Wayland is ignoring the
coordinates anyway.
Some of the flags got lost in the meson transition or were demoted from
error flags to warning flags.
This commit reintroduces them.
It also includes fixes for the code that had warnings with those flags.
The big one being -Wshadow.
Tools on the same physical item have the same serial number, so the eraser
and the pen part of a single pen share that serial number. With the current
lookup code, we'll always return whichever tool comes first into proximity.
Change the code to use the hw id in addition to the serial number, this way we
can differ between two tools.
Generic tools (Bamboo, built-in tablets) always have the same serial number
assigned by the wacom driver. This includes the touch tool when the wacom
driver handles the touch evdev node (common where users require the wacom
gestures to work).
When the first device is the touch device, a tool is created with that serial.
All future tools now return the touch tool on lookup since they all share the
same serial number. Worse, this happens *across* devices, so the pen
event node gets assigned the touch tool because they all have the same serial.
Since we don't actually care about the touch as a tool, let's skip any unknown
tool. This captures pads as well.
Any wacom device currently sets the tool type to UNKNOWN. The wacom driver has
a property that exports the tool type as one of stylus, eraser, cursor, pad or
touch. Only three of those are useful here but that's better than having all
of them as unknown.