1999-10-03 Tor Lillqvist <tml@iki.fi>
* gdk/gdkimage.h gdk/gdkpixmap.h: Change GDK_WINDOWING_WIN32 usage
to #ifdef also here.
* gdk/win32/*.h gdk/win32/*.c: Make corresponding changes as those
Owen did to the X11 backend.
* gdk/win32/gdkdraw.c (gdk_draw_pixmap): Fix it again, don't use
ScrollWindowEx when blitting inside a window, it can't be correct
in the general case.
* gdk/win32/gdkevents.c: Don't handle WM_SIZING, handling
WM_GETMINMAXINFO is easier.
* gdk/win32/gdkimage.c (gdk_image_new): Create new image with
depth equal to the bitspixel value, not the visual's depth.
* gdk/win32/gdkvisual.c (gdk_visual_init): Set the visual's depth
to 24 even if the bitspixel value is 32.
* gdk/gdkrgb.c (gdk_rgb_select_conv): After the above change, no
need to check for depth==32 when bpp==32, depth will always be 24.
directory hierarchy like this, with common gdk.h and gdktypes.h
for all backends. gdkrectangles.c and gdkrgb.c is copied before
compilation from the x11 backed (which still is in .., but
eventually will be in ..\x11).