This allows being more specific about the size.
It's useful in particular when the resulting render nodes might be
too small for the size, not only when they are too large. For the
latter case, using a clip node would be enough.
It also requires adding a clip node when rendering the resulting
paintable, but that should be optimized out by GtkSnapshot when not
necessary.
This is in preparation of using input streams to show that these
coordinates aren't needed most of the time and can otherwise be saved
during GtkWidget::drag-drop.
Instead of allowing people to pass a uint user-data, insist on them
comparing mime types.
The user data was a uint instead of a pointer anyway, so uniqueness
could not be guaranteed and it caused more issues than it was worth.
And that's ignoring the fact that it basically wasn't used.
Instead, add a function gtk_image_set_icon_size() for the cases where
overriding the icon size is necessary.
Treat icon sizes the same way as pixel sizes, too. So gtk_image_clear()
no longer unsets the icon size.