Commit Graph

8291 Commits

Author SHA1 Message Date
Matthias Clasen
c7fd3ebbaf Add GdkPaintable to the docs
Just the usual pre-release doc fixups.
2018-05-07 07:47:18 -04:00
Benjamin Otte
7f8a8f221d wayland: Redo DND offer handling
Instead of tracking offers in GdkWaylandSelection objects, track the
pending offer in the GdkWaylandSeat and pass it to the GdkDragContext
once we get an enter event.
2018-05-06 02:10:20 +02:00
Benjamin Otte
03a85ff2a0 gdk: Remove unnecessary assignments
The variable is never read again.
2018-05-06 02:10:20 +02:00
Matthias Clasen
4a72cab818 Document gdk_drop_read_async 2018-05-03 22:04:28 -04:00
Matthias Clasen
45db4a5550 Merge branch 'wip/xdg-shell' into 'master'
xdg shell (stable)

See merge request GNOME/gtk!35
2018-05-04 00:43:01 +00:00
Benjamin Otte
35e74a1501 win32: Fix build 2018-05-03 01:56:44 +02:00
Benjamin Otte
eb9105acea dnd: Add a private struct
And put member veriables into it.

Also fix backends to use accessors instead of direct access.
2018-05-03 01:31:40 +02:00
Benjamin Otte
8366ef71c0 dnd: Remove gdk_drop_reply()
It was only necessary for Motif DND, and we don't support that anymore.
2018-05-03 01:31:40 +02:00
Benjamin Otte
fb53568c04 gdk: Remove gdk_drag_grop_succeeded()
It's unused and most backends don't implement it.
2018-05-03 01:31:39 +02:00
Ting-Wei Lan
7fed0b74ed wayland: Use dev/evdev/input.h on FreeBSD
The header linux/input.h used by GDK is specific to Linux. It is
possible to get a few Linux headers on FreeBSD by installing v4l_compat,
but it is usually better to use the one shipped with FreeBSD.

We prefer dev/evdev/input.h to linux/input.h here, so it will always use
dev/evdev/input.h on FreeBSD regardless of v4l_compat.

https://svnweb.freebsd.org/changeset/ports/465644
2018-05-01 22:28:57 +08:00
Jonas Ådahl
5f19421bc9 wayland: Various whitespace cleanups
Broke up a long line, added an empty one, indented another one, and re-aligned
a large amount of function parameter names that got misaligned in some past
refactoring.

https://bugzilla.gnome.org/show_bug.cgi?id=791939
2018-05-01 13:39:42 +02:00
Jonas Ådahl
a40923b03a wayland: Add support for xdg-shell stable
This commit adds support the stable version of the xdg-shell protocol.
Support for the last version of the unstable series is left intact, but
will not receive new features.

The stable version is prioritized above the older version.

https://bugzilla.gnome.org/show_bug.cgi?id=791939
2018-05-01 13:36:38 +02:00
Rico Tzschichholz
2cf55c1686 Fix some g-i annotation warnings 2018-05-01 12:35:32 +02:00
Samuel Thibault
01455399e8 gdk: do not deactivate surface on keyboard grabs
When pressing e.g. a window manager shortcut, which acquires keyboard grab,
Xorg would send FocusOut NotifyGrab then FocusIn NotifyUngrab.  Currently
gdk would then deactivate the current surface, which makes accessibility
screen readers think that we have switched to a non-accessible application
and came back again, and thus reannounce the application frame etc. which we
don't want when e.g. just raising volume.

And actually, receiving FocusOut NotifyGrab does not mean losing the
X focus, it only means an application aqcuired a grab, i.e. it is
temporarily stealing keyboard events. On Wayland, this isn't even
notified actually.

This commit makes gdk only deactivate surfaces when there was an actual
focus switch to another window, as determined by has_focus_window (instead
of just has_focus), which happens either normally through FocusOut with
NotifyNormal, or during grabs through FocusOut with NotifyWhileGrabbed.

Fixes #85
2018-04-30 10:57:53 +02:00
Matthias Clasen
3684b72121 Misc documentation fixes
Close some gaps in gdk docs.
2018-04-28 22:34:14 -04:00
Matthias Clasen
059a181f7d Document GdkMemoryTexture 2018-04-28 16:22:29 -04:00
Benjamin Otte
4aaeb7de19 dnd: Make GdkDragContext::device a (construct-only) property
Also remove gdk_drag_context_set_device() and insist on backends using
the property.
2018-04-27 14:32:28 +02:00
Benjamin Otte
a86359af2b wayland: Create drop contexts on demand
Instead of creating and reusing the same one from start to finish.
2018-04-27 14:32:28 +02:00
Benjamin Otte
ae7a677346 cairocontext: Remove fallback implementations
Now that all Cairo contexts are ported to managing cairo surfaces
themselves, the old fallback code that didi the managing is no longer
needed.

Also clarify the behavior of gdk_cairo_context_cairo_create() wrt the
vfunc by doing the early exit and the clipping outside of it.
2018-04-24 23:24:55 +02:00
Руслан Ижбулатов
7002f08cc1 GDK W32: Switch to GdkCairoContext
* Remove DC refcounting (we trust GDK to always do
  begin_frame/end_frame calls in pairs)
* Now that there's no GDK-provided double-buffer up the stack,
  double-buffering is implemented here
  (though it's disabled by default - in my tests it didn't provide
   any visual improvements, but did decrease performance).
* For some reason delaying window resizes until the point where
  we need to blit the double-buffer into the window leads
  to visual glitches, so doulbe-buffered windows are resized
  in begin_frame, same as non-double-buffered ones.
* New code to clear the paint region, for all drawing modes.
  Hopefully, it isn't duplicated anywhere up the stack.
* GL has its own context now, so remove any GL-related comments.
* Layered windows are still used (because cairo actually works
  better with them)
* A bit more code re-use for layered windows
* Some functions that were local to gdksurface-win32.c are made
  usable for the whole backend
* Drag-indicator drawing is temporarily commented out to match
  a similar change in X11 backend
2018-04-24 23:24:55 +02:00
Alexander Larsson
a329de63ea broadway: Add and use GdkBroadwayDrawContext 2018-04-24 23:24:55 +02:00
Alexander Larsson
99c46f263e broadway: Add basic GdkCairoContext implementation 2018-04-24 23:17:14 +02:00
Alexander Larsson
9421cb8b3a broadway: Call _gdk_surface_update_size when resizing surface 2018-04-24 23:17:14 +02:00
Benjamin Otte
83ea0b3714 drawcontext: Only pass the region that matters
We used to pass 2 regions to GdkDrawCotnext.end_frame() but code was
confusing what they meant. So we now don't do that anymore and only pass
the region that matters: The frame region.
2018-04-24 23:16:58 +02:00
Benjamin Otte
fd686afeb2 drawcontext: Add gdk_draw_context_in_frame() API
This makes the previous gdk_draw_context_is_drawing() function public
under a new name.

I decided against the old name because we use the term "frame" for a
drawing operation, so I wanted to have this boolean flag reuse the term.
2018-04-24 23:16:58 +02:00
Benjamin Otte
6aa89f2163 drawcontext: Move variable into private struct
... and get rid of duplicate variable in the process.
2018-04-24 23:16:58 +02:00
Benjamin Otte
a865621519 gdk: Move begin/end_frame() functions
As they require a draw context and the draw context is already bound to
the surface, it makes much more sense and reduces abiguity by moving
these APIs to the draw context.

As a side effect, we simplify GdkSurface APIs to a point where
GdkSurface now does not concern itself with drawing anymore at all,
apart from being the object that creates draw contexts.
2018-04-24 23:16:58 +02:00
Benjamin Otte
48fc18c37b gdk: Get rid of GdkDrawingContext
All information is kept in GdkDrawContext these days, so use that one.
2018-04-24 23:16:58 +02:00
Benjamin Otte
c6ae0ff2d1 gdk: Get rid of gdk_drawing_context_get_clip()
Use the identical gdk_draw_context_get_frame_region() instead.
2018-04-24 23:16:58 +02:00
Benjamin Otte
dbe4f1d766 gdk: Add gdk_draw_context_get_frame_region()
This does the same as gdk_drawing_context_get_clip().
2018-04-24 23:16:58 +02:00
Benjamin Otte
e7d6648f46 gdk: Remove gdk_gl_context_get_damage()
Remove it only form public API, because we still use the vfunc to figure
out the damage area in begin_frame().
2018-04-24 23:16:58 +02:00
Benjamin Otte
4aac0760b3 wayland: Rewrite Cairo rendering
Also, split it into its own file - which was the original reason for
looking at this code, the rewrite was an unintentional side effect.

This changes the context to create surfaces on demand.
So whenever the compositor holds onto a surface while GDK wants to
render, it just creates a new surface. If the compositor releases
surfaces, we will retain one for the next frame to be rendered, but free
all extra ones.
This way, we should get to a stage where we have exactly as many
surfaces as needed and never allocate/free any.
2018-04-24 23:16:58 +02:00
Benjamin Otte
03e6cefe73 x11: Move implementation of Cairo context backends
Also, don't implement SurfaceClass.ref_cairo_surface() anymore. This
means calls to it will crash now. But as they only happen in the generic
GdkCairoContext implementation, we shouldn't be affected by that.

Plus, once all backends have been ported, that call is going away
anyway.
2018-04-24 23:16:13 +02:00
Benjamin Otte
c48d78525e surface: Merge function into only caller 2018-04-24 23:16:13 +02:00
Benjamin Otte
899674d445 gdk: Remove GDK_DEBUG=cairo-image
This is the default now - at least until cairo rendering gets split
into backends.
2018-04-24 23:16:13 +02:00
Benjamin Otte
54a83d0288 surface: Fold function into only user 2018-04-24 23:16:12 +02:00
Benjamin Otte
7a6871ea5f cairocontext: Turn cairo_create() function into a vfunc 2018-04-24 23:16:12 +02:00
Benjamin Otte
a6553b0e20 gdk: Remove unused GL setting 2018-04-24 23:16:12 +02:00
Benjamin Otte
813e9c95fb gdk: Add Cairo context implementations for all backends
And make the GdkCairoContext as abstract.

The idea of this and thje following commits is to get rid of all
Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c)
by moving that code into the Cairo context files.
In particular, the GdkSurfaceClass.begin_frame/end_frame()
functions (which are currently exclusively used by the Cairo code
should end up being moved to GdkDrawContextClass.begin/end_frame().

This has multiple benefits:

1. It unifies code between the different drawing contexts.
   GL lives in GLContext, Vulkan in VulkanContext and Cairo in
   CairoContext. In turn, this makes it way easier to reason about
   what's going on in surface-specific code. Currently pretty much
   all backends do things wrong when they want to sync to drawing
   or to the frame clock.

2. It makes the API of GdkSurface smaller. No drawing code (apart
   from creating the contexts) needs to remain.

3. It confines Cairo to the Drawcontext, thereby making it way
   more obvious when backends are still using it in situations
   where it may now conflict with OpenGL (like when doing the dnd
   failed animation or in the APIs that I'm removing in this
   branch).

4. We have 2 very different types of Cairo contexts: The X/win32
   model, where we have a natively supported Cairo backend but do
   double buffering ourselves and use similar surfaces and the
   Wayland/Broadway model where we use image surfaces without any
   Cairo backend support and have to submit the buffers manually.
   By not sharing code between those 2 versions, we can make the
   actual code way smaller. We also get around the need to create
   1x1 image surfaces in the Wayland backend where we pretend
   there's a native Cairo surface.
2018-04-24 23:16:12 +02:00
Benjamin Otte
a83487a0c4 cairocontext: Move a function
A function of GdkDrawingContext is only used when drawing with Cairo, so
move it to GdkCairoContext.
2018-04-24 23:16:12 +02:00
Benjamin Otte
52de880c1c gdk: Move Cairo code from surface to CairoContext
This just moves code, no actual changes to functionality are happening.
2018-04-24 23:16:12 +02:00
Benjamin Otte
f396786051 gdk: Add GdkCairoContext
This does nothing but disallow passing NULL to gdk_surface_begin_paint()
and instead require this context.

The ultimate goal is to split out Cairo drawing into its own source file
so it doesn't clutter up the generic rendering path.
2018-04-24 23:16:12 +02:00
Benjamin Otte
73b4a62f51 snapshot: Redo debug messages
Instead of every snapshot function having debug messages, have an
explicit gtk_snapshot_push_debug() function that appends a debug node.
2018-04-24 04:06:58 +02:00
Emmanuele Bassi
fc57d3b5a3 wayland: Allow a NULL inhibitors hash table
The shortcuts inhibitors hash table is created when we create a
GdkWaylandWindow implementation for a GdkWindow, and it's destroyed once
we finalize the instance. The fake "root" window we create for the
Wayland display does not have a backing native window, so the shortcuts
inhibitors hash table is set to NULL; this causes a critical error
message when calling g_hash_table_destroy() on it. The finalization of
the root window happens when we close a display connection.

We should use g_clear_pointer(), instead, as it's NULL safe.

Without this change, the displayclose test fails, as all warnings are
considered fatal.
2018-04-23 10:57:07 +01:00
Timm Bäder
8d11e7685a build: Remove 'name' kwarg from has_function calls
They cause warnings with later meson versions.
2018-04-21 19:30:12 +02:00
Timm Bäder
5b453ecd19 Always use #ifdef for G_ENABLE_DEBUG
Release builds don't define it to 0, they just don't define it. Avoid
the compilation warning we get otherwise.
2018-04-21 19:18:20 +02:00
Benjamin Otte
fc6018f192 wayland: Don't freeze the frame clock too early
We can't freeze the frame clock on commit, but only after-paint,
otherwise the frameclock will resume in the paint stage.

So freeze the frame clock at the end of the frame if we are waiting for
a frame callback.

Note; The diff is only lage because of indentation changes due to
avoiding early returns in favor of a branch.
2018-04-13 02:16:10 +02:00
Benjamin Otte
4aab8e970b gdk: Remove gdk_surface_create_similar_image_surface()
It's unused.
2018-04-12 14:04:33 +02:00
Benjamin Otte
7ef8696a7d gdk: Remove gdk_cairo_surface_create_from_pixbuf()
It's unused and people should use textures and snapshots anyway.
2018-04-12 14:04:20 +02:00
Benjamin Otte
3a1c69dce6 gdk: Remove gdk_cairo_get_drawing_context()
It's unused.
2018-04-12 14:03:40 +02:00