Commit Graph

10 Commits

Author SHA1 Message Date
Matthias Clasen
a62e75964c quartz: Make GdkQuartzScreen a plain object
No need to derive this from GdkScreen anymore.
2017-11-17 13:47:15 -05:00
Tom Schoonjans
758d26738a quartz: add support for Gtk+4
The addition of GdkMonitor broke the quartz backend. This patch restores
that support by adding a new class GdkQuartzMonitor, and by modifying
the existing classes GdkQuartzDisplay and GdkQuartzScreen where
necessary.

It should be noted that this patch is essentially a refactor as no new
functionality that will impact the user has been added or removed.

https://bugzilla.gnome.org/show_bug.cgi?id=779184
2017-04-01 16:45:37 -04:00
Javier Jardón
9d0febc9a6 Change FSF Address 2012-02-27 17:06:11 +00:00
Kristian Rietveld
caa9794af8 quartz: Clean up header files, use same arrangement as X11 backend 2010-12-23 14:17:41 +01:00
Kristian Rietveld
d024153c96 quartz: Fix screen implementation, rename to GdkQuartzScreen 2010-12-22 17:47:02 +01:00
Kristian Rietveld
b2844cb48b quartz: Make GdkQuartzDisplay compile 2010-12-22 17:47:02 +01:00
Benjamin Otte
cf4cb4f6d9 API: Remove colormap handling from GdkScreen
In particular, the following functions are gone:
- gdk_screen_get_default_colormap()
- gdk_screen_set_default_colormap()
- gdk_screen_get_system_colormap()
- gdk_screen_get_rgba_colormap()
2010-09-26 15:11:34 +02:00
Kristian Rietveld
8846012c6d Rework coordinate transformation to be based on root window
The root window contains all the monitors attached to a Mac.  The
coordinate transformation now both translates the x and y coordinate,
translating it from the Cocoa monitor coordinate space to the GDK
coordinate space.  How monitors are laid out in the root window differs
between Cocoa and GDK, which is why it is important to translate based
on the root window to get multi monitor setups to work properly.

We have replaced the old y coordinate transformation function with
new functions that translate both the x and y coordinate.

When creating new toplevels, we have to determine the Cocoa screen on
which the toplevel should appear and translate the coordinates according
to that screen.

This change also fixes event handling in case there is a monitor left
of the screen containing the menu bar.  In such a case all coordinates
on the left monitor are negative.  Event handling broke, because of
_gdk_quartz_window_find_child() checking bounds.  Now that coordinates
are always properly translated to GDK coordinate space, in which negative
coordinates do never occur, the checks here will work properly.
2009-10-26 09:52:54 +01:00
Kristian Rietveld
63e2f54516 Emit monitors-changed signal when appropriate 2009-10-26 09:52:53 +01:00
Kristian Rietveld
d47772f002 Create a proper subclass of GdkScreen: GdkScreenQuartz 2009-10-26 09:52:52 +01:00