Drop the screen argument from gdk_dnd_find_window_for_screen
and rename the function to gdk_dnd_find_window. The screen
argument does not add anything here since the drag context
is already tied to the display. Update all backends, and
update all callers.
We need to reference the types file directly, because it won't be copied
into the builddir by Meson — except for GTK, which needs to generate its
own types file using configure_file().
This is a way to query the damaged area of the backbuffer.
The GL renderer uses this to compute the extents of that damage region
(computed via buffer age) and use them to minimize the area to redraw.
This changes the semantics of GL rendering to "When calling
gdk_window_begin_frame() with a GL context, the area by
gdk_gl_context_get_damage() needs to be redrawn and every other pixel of
the backbuffer is guaranteed to be correct.
After gdk_window_end_frame() on a GL-drawn window, the whole backbuffer
must be correct.
We can always glXBufferSwap() now because of this.
The functions gdk_pixbuf_get_from_window() and
gdk_cairo_set_source_window() are unreliable and depend on the windowing
system (they work great on X11 and Win32, less so on Quartz and Wayland).
With the switch to new drawing API and OpenGL, we can definitely no
longer support a generic way to snapshot windows.
People should either write windowsystem-specific code or draw their
widgets directly - like with gtk_widget_draw() - if they need to get a
rendering.
Switch code to use gdk_display_is_composited() instead.
The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
Also add properties for those two properties.
The first property is equivalent to checking if an RGBA visual exists,
the 2nd is equivalent to gdk_screen_is_composited().
This merged gtk, gdk and gsk into one library, making it possible to
have internal private APIs between gtk them, as well as producing more
efficient code.
https://bugzilla.gnome.org/show_bug.cgi?id=773100
These complicate a lot of GdkWindow internals to implement features
that not a lot of apps use, and will be better achieved using gsk.
So, we just drop it all.
This is an attempt to get rid of gdk_window_new() for more specific use
cases. These 2 are for client-side windows - regular ones and input-only
ones resepectively.
So far all those functions just call into gdk_window_new().
The update tracking code was ugly and using deprecated drawing APIs. It
was also in the wrong place.
So instead of trying to keep it working, I'll remove it. We need to find
a better way to put it and make it work there.
... and gdk_screen_get_window_stack().
Those functions were originally added in
5afb4f0f11 but do not seem to be used as
they are not implemented anywhere but in X.
As GDK is not meant to fulfill window management functionality I'm going
to remove these functions without replacements.
... and gdk_screen_get_width_mm() and gdk_screen_get_height_mm() and
the shortcut counterparts that call these functions on the default
screen.
Modern display servers don't provide an ability to query the size of a
screen or display so we shouldn't allow that either.
This is an interface meant to be implemented by the "pad" devices.
This device-specific interface exposes the mapping of all pad features,
it allows retrieving:
- The number of buttons/rings/strips
- The number of groups
- The number of modes a group has
- Whether a given button/ring/strip belongs to a given group
https://bugzilla.gnome.org/show_bug.cgi?id=770026
GDK_PAD_BUTTON*,RING and STRIP will be emitted respectively when
pad buttons, rings or strips are interacted with. Each of those
pad components belong to a group (a pad can contain several of
those), which may be in a given mode. All this information is
contained in the event.
GDK_PAD_GROUP_MODE is emitted when a group in the pad switches
mode, which will generally result in a different set of actions
being triggered from the same buttons/rings/strips in the group.
https://bugzilla.gnome.org/show_bug.cgi?id=770026
Instead of associating the GdkWindow that created the GdkDrawingContext
we can directly bind the Cairo context to the GDK drawing context.
Cairo contexts created via gdk_cairo_create() go back to not having a
GdkWindow associated to them, like they did before we introduced the
gdk_window_begin_draw_frame() API.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
Existing code drawing on a GDK window has to handle the direct drawing
and the buffered drawing by itself, by checking the window type and
whether or not the window is backed by a native windowing surface. After
that, the calling code has to create a Cairo context from the window and
keep an association between the context and the window itself.
This is completely unnecessary: GDK can determine whether or not it
should use a backing store to draw on a GdkWindow as well as create a
Cairo context, and keep track of it.
This allows to simplify the calling code, and enforce some of the
drawing behavior we want to guarantee to users.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
In Wayland, surfaces get an enter/leave notification each time they
enter or leave an output.
Add an API to GdkWaylandWindow to retrieve the output the window has
last entered.
https://bugzilla.gnome.org/show_bug.cgi?id=766566
Because there are multiple different types of styluses that can be used with
tablets, we have to have some sort of identifier for them attached to the
GdkDeviceTool, especially since knowing the actual tool type for a GdkDeviceTool
is necessary for matching up a GdkDeviceTool with it's appropriate
GdkInputSource in Wayland (eg. matching up a GdkDeviceTool eraser with the
GDK_SOURCE_ERASER GdkInputSource of a wayland tablet).
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
GdkDeviceTool is an opaque object that can be used to identify a given
tool (eg. pens on tablets) during the app/device lifetime. Tools are only
set on non-master devices, and are owned by these.
The accounting functions are made private, the only public call on
GdkDeviceTool so far is gdk_device_tool_get_serial(), useful to identify
the tool across runs.
We should conform to a minimal set of reasons for the gtk side to emit
a better GtkDragResult than GTK_DRAG_RESULT_ERROR. This fixes the notebook
tab DnD feature, where we rely on GTK_DRAG_RESULT_NO_TARGET.
In the wayland side, unfortunately we can't honor either NO_TARGET nor
USER_CANCELLED, we don't know of the latter, so we could return false
positives on the former.
https://bugzilla.gnome.org/show_bug.cgi?id=761954
And use it to handle kinetic scrolling in the GtkScrolledWindow.
However, dropping the delta check causes the X11-based kinetic
scroll to break since we don't have the stop event here. Correct handling of
xf86-input-libinput-based scroll events is still being discussed.
https://bugzilla.gnome.org/show_bug.cgi?id=756729
GdkWaylandDeviceData conceptually gathers the data that belongs to
a seat, so it's been renamed (although the old typedef stays, plenty
of refactoring is due here...).
The methods in GdkSeatClass have also been implemented, the most
remarkable is ::grab, which ensures the grab is performed on all
the relevant "master" devices.
https://bugzilla.gnome.org/show_bug.cgi?id=759309
Add a variant of gdk_drag_begin that takes the start position
in addition to the device. All backend implementation have been
updated to accept (and ignore) the new arguments.
Subsequent commits will make use of the data in some backends.
Each gesture type has its separate GdkEvent struct, and begin/update/
end/cancel event types.
There is support for multi-finger swipe (3-4 fingers), and 2-finger
rotate/pinch gestures.
GdkKeymap already has support for _get_num_lock_state() and
_get_caps_lock_state(). Adding _get_scroll_lock_state() would be good
for completness and some backends (Windows?) could take advantage of
this.
The existence of OpenGL implementations that do not provide the full
core profile compatibility because of reasons beyond the technical, like
llvmpipe not implementing floating point buffers, makes the existence of
GdkGLProfile and documenting the fact that we use core profiles a bit
harder.
Since we do not have any existing profile except the default, we can
remove the GdkGLProfile and its related API from GDK and GTK+, and sweep
the whole thing under the carpet, while we wait for an extension that
lets us ask for the most compatible profile possible.
https://bugzilla.gnome.org/show_bug.cgi?id=744407
Store the OpenGL version when we first do the extensions check; this
allows client code to check the available GL version without requiring a
call to gdk_gl_context_make_current() and epoxy_gl_version().
This is not really needed. The gl context is totally tied to the
window it is created from by virtue of sharing the context with the
paint context of that window and that context always has the visual
of the window (which we already can get).
Also, all user visible contexts are essentially offscreen contexts, so
a visual doesn't make sense for them. They only use FBOs which have
whatever format that the users sets up.
This adds the new type GdkGLContext that wraps an OpenGL context for a
particular native window. It also adds support for the gdk paint
machinery to use OpenGL to draw everything. As soon as anyone creates
a GL context for a native window we create a "paint context" for that
GdkWindow and switch to using GL for painting it.
This commit contains only an implementation for X11 (using GLX).
The way painting works is that all client gl contexts draw into
offscreen buffers rather than directly to the back buffer, and the
way something gets onto the window is by using gdk_cairo_draw_from_gl()
to draw part of that buffer onto the draw cairo context.
As a fallback (if we're doing redirected drawing or some effect like a
cairo_push_group()) we read back the gl buffer into memory and composite
using cairo. This means that GL rendering works in all cases, including
rendering to a PDF. However, this is not particularly fast.
In the *typical* case, where we're drawing directly to the window in
the regular paint loop we hit the fast path. The fast path uses opengl
to draw the buffer to the window back buffer, either by blitting or
texturing. Then we track the region that was drawn, and when the draw
ends we paint the normal cairo surface to the window (using
texture-from-pixmap in the X11 case, or texture from cairo image
otherwise) in the regions where there is no gl painted.
There are some complexities wrt layering of gl and cairo areas though:
* We track via gdk_window_mark_paint_from_clip() whenever gtk is
painting over a region we previously rendered with opengl
(flushed_region). This area (needs_blend_region) is blended
rather than copied at the end of the frame.
* If we're drawing a gl texture with alpha we first copy the current
cairo_surface inside the target region to the back buffer before
we blend over it.
These two operations allow us full stacking of transparent gl and cairo
regions.
This is a new function that gets called every time we're drawing
some area in the Gtk paint machinery. It is a no-op right now, but
it will be required later to keep track of what areas which
we previously rendered with GL was overwritten with cairo contents.
Add gdk_device_get_last_event_window(), and use to implement the window
tracking we need for synthesizing crossing events for sensitivity changes
and gtk grabs, rather than keeping the information in qdata and updating
it based when GTK+ gets events.
https://bugzilla.gnome.org/show_bug.cgi?id=726187
And deprecate the X11-specific version of it.
We call this new API _set_shadow_width() and not _set_frame_extents()
because we already have a gdk_window_get_frame_extents() with a
different meaning and different type of value.
https://bugzilla.gnome.org/show_bug.cgi?id=720374