With the vendor provided Nvidia driver there is a small window of time
after drawing to a GL surface before the updates to that surface
can be used by the compositor.
Drawing is already coordinated with the compositor through the frame
synchronization protocol detailed here:
https://fishsoup.net/misc/wm-spec-synchronization.html
Unfortunately, at the moment, GdkX11Surface tells the compositor the
frame is ready immediately after drawing to the surface, not later,
when it's consumable by the compositor.
This commit defers announcing the frame as ready until it's consumable
by the compositor. It does this by listening for the X server to announce
damage events associated with the frame drawing. It tries to find the
right damage event by waiting until fence placed at buffer swap time
signals.
For the X11 backend, keep a list of monitors for which the surface
intersects the monitor area.
Whenever the X11 surface is configured, check against the list of
monitors to determine whether it enters a new monitor or if it left a
monitor, to emit the corresponding ::enter/leave-monitor signals just
like a Wayland compositor would.
As monitors can be added, removed or reconfigured at any time, redo
those checks whenever any of these events occur.
replace all uses with const char * (non-interned).
Also remove a lot fo juggling from atom to GdkAtom to string and back.
The X Atom hash table is now mapping to (again, non-interned) strings.
Make them use o-r windows, and move
with their parent.
We do a sort-of ok job on stacking order
here - whenever the parent window gets a
ConfigureNotify, we just restack all popups
directly on top of their parent. This is good
enough to keep popups on top of their parent
while we drag it around, and it gets the popup
to disappear when raising another window on
top of the parent.
We don't need the complicated wrapper system anymore,
since client-side windows are gone. This commit moves
all the vfuncs to GtkSurfaceClass, and changes the
backends to just derive their surface implementation
from GdkSurface.
All the information in it is already contained
in the surface object we pass along, and none
of the backend implementations were using the
attributes at all.
XInput2 is more than a decade old already, and the input improvements
there (and in every other backend really) make it untenable to have
support for X11 core input events dragging things behind.
This is to go along with the newly introduced GdkDrop.
This commit includes the necessary updates to the X11, Wayland
and Broadway backends. Other backends have to be updated separately.
In particular, this patch removes:
gdk_surface_get_events()
gdk_surface_set_events()
gdk_surface_get_device_events()
gdk_surface_set_device_events()
Event masks so far still exist for grabs.
Use the new method of connecting to the xevent signal instead.
Also, don't consume the xevent, there might be other code listening for
it. And we don't use PropertyNotify in the generic code path anymore, so
it'll just be ignored there.
... and its implementation in the X11 backend.
GDK does lots of work trying to reduce the region in expose events
so that when the server sends multiple expose events, touching the
same area we can make sure to only redraw stuff once. However:
(1) this is only relevant of there's tons of delay and multiple
expose events get sent
(2) we coalesce multiple events into a single expose event anyway
(3) we do this on the frame clock
But most importantly:
(4) Since the invention of compositing, servers caches all contents
anyway
This is an automatic rename of various things related
to the window->surface rename.
Public symbols changed by this is:
GDK_MODE_WINDOW
gdk_device_get_window_at_position
gdk_device_get_window_at_position_double
gdk_device_get_last_event_window
gdk_display_get_monitor_at_window
gdk_drag_context_get_source_window
gdk_drag_context_get_dest_window
gdk_drag_context_get_drag_window
gdk_draw_context_get_window
gdk_drawing_context_get_window
gdk_gl_context_get_window
gdk_synthesize_window_state
gdk_surface_get_window_type
gdk_x11_display_set_window_scale
gsk_renderer_new_for_window
gsk_renderer_get_window
gtk_text_view_buffer_to_window_coords
gtk_tree_view_convert_widget_to_bin_window_coords
gtk_tree_view_convert_tree_to_bin_window_coords
The commands that generated this are:
git sed -f g "GDK window" "GDK surface"
git sed -f g window_impl surface_impl
(cd gdk; git sed -f g impl_window impl_surface)
git sed -f g WINDOW_IMPL SURFACE_IMPL
git sed -f g GDK_MODE_WINDOW GDK_MODE_SURFACE
git sed -f g gdk_draw_context_get_window gdk_draw_context_get_surface
git sed -f g gdk_drawing_context_get_window gdk_drawing_context_get_surface
git sed -f g gdk_gl_context_get_window gdk_gl_context_get_surface
git sed -f g gsk_renderer_get_window gsk_renderer_get_surface
git sed -f g gsk_renderer_new_for_window gsk_renderer_new_for_surface
(cd gdk; git sed -f g window_type surface_type)
git sed -f g gdk_surface_get_window_type gdk_surface_get_surface_type
git sed -f g window_at_position surface_at_position
git sed -f g event_window event_surface
git sed -f g window_coord surface_coord
git sed -f g window_state surface_state
git sed -f g window_cursor surface_cursor
git sed -f g window_scale surface_scale
git sed -f g window_events surface_events
git sed -f g monitor_at_window monitor_at_surface
git sed -f g window_under_pointer surface_under_pointer
(cd gdk; git sed -f g for_window for_surface)
git sed -f g window_anchor surface_anchor
git sed -f g WINDOW_IS_TOPLEVEL SURFACE_IS_TOPLEVEL
git sed -f g native_window native_surface
git sed -f g source_window source_surface
git sed -f g dest_window dest_surface
git sed -f g drag_window drag_surface
git sed -f g input_window input_surface
git checkout NEWS* po-properties po docs/reference/gtk/migrating-3to4.xml
Rename all *window.[ch] source files.
This is an automatic operation, done by the following commands:
for i in $(git ls-files gdk | grep window); do
git mv $i $(echo $i | sed s/window/surface/);
git sed -f g $(basename $i) $(basename $i | sed s/window/surface/) ;
done
git checkout NEWS* po-properties po
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties
Drop the public filtering API. The x11 backend already has
the ::xevent signal as replacement. The win32 backend needs
a similar signal to replace filtering.
Reshuffle header inclusions in the x11 backend a little bit
to avoid a cyclic inclusion between gdkprivate-x11.h and
gdkdisplay-x11.h that is otherwise causing problems.
Instead of just passing the GdkContentFormats, we are now passing the
GdkContentProvider to gdk_drag_begin().
This means that GDK itself can now query the data from the provider
directly instead of having to send selection events.
Use this to provide the private API gdk_drag_context_write() that allows
backends to pass an output stream that this data will be written to.
Implement this as the mechanism for providing drag data on Wayland.
And to make this all work, implement a content provider named
GtkDragContent that is implemented by reverting to the old DND
drag-data-get machinery inside GTK, so for widgets everything works just
like before.
Instead, pass the actions as part of gdk_drag_begin() and insist DND is
always managed.
A new side effect is that gdk_drag_begin() can now return %NULL.
Instead, turn the functions into backend API:
gdk_broadway_display_add_selection_targets()
gdk_broadway_display_clear_selection_targets()
Remove the old per-backend functions, too.
Instead of creating a GdkX11Cursor, create GdkCursors. Cache the XCursor
in a hash table instead.
Also, make use of the new fallback mechanism for fallback code: Make
sure to provide cursors for the names that are guaranteed to exist, but
do not do bad attempts at displaying texture surfaces.
Black/White/transparent is not a replacement for those.