Commit Graph

16 Commits

Author SHA1 Message Date
Matthias Clasen
cd79159420 picture: Fix hi-dpi image handling
The idea behind this code was to let scalable
images (i.e. mainly SVGs) provide twice as much
detail when the scale is 2. But we were also
using a scaler for pngs, causing them to be too
small on a hidpi screen. Fix that.

Note that there are cases where you want scaling
for pngs (when you display them scaled down, so
the image has 'hidden' detail). But we are not
attempting to handle that situation automatically.
2023-01-16 08:48:37 -05:00
Matthias Clasen
1430142ad8 Revert "Add delayed loading for textures"
This reverts commit 4a89cfe2c9.
2021-09-21 23:10:53 -04:00
Matthias Clasen
3a5091cb6e Revert "Use GtkLoader for image loading"
This reverts commit da115ad075.
2021-09-21 23:10:53 -04:00
Matthias Clasen
da115ad075 Use GtkLoader for image loading
This avoids blocking on image loading while
we have better things to do.
2021-09-18 17:35:00 -04:00
Matthias Clasen
4a89cfe2c9 Add delayed loading for textures
Add a private GdkPaintable implementation that
loads a texture in a thread, and does not show
anything until the texture is loaded. This avoid
blocking on image loading in the main thread.
2021-09-18 17:35:00 -04:00
Benjamin Otte
e58f70d7bb pixbufutils: Don't hardcode formats
Just let the loaders figure out the file format themselves.
2021-09-17 02:34:15 +02:00
Benjamin Otte
679c93e843 texture: Add private can_load() function
... and use it to load textures in gtk_picture_set_from_file().
2021-09-17 00:25:22 +02:00
Benjamin Otte
7fd8899092 pixbufutils: Simplify function 2021-09-15 22:00:41 -04:00
Matthias Clasen
91f3f5c63b image, picture: Move pixbuf code to gdkpixbufutils
This cleans up and moves the code to load files
while taking the scale into account. Along the way,
we drop the last uses of GdkPixbufAnimation, and
consolidate the pixbuf using code in one place.
2021-04-16 18:27:40 -04:00
Matthias Clasen
08b101ace8 pixbufutils: Remove an unused function 2021-04-16 09:19:06 -04:00
Matthias Clasen
ac0f524722 build: Redo the tools build
Move the tools directory to be toplevel, and instead of
recompiling sources twice, link them with the our new
static libgtk.a.
2021-01-28 12:27:07 -05:00
Matthias Clasen
eed19c9269 Move tools to a subdirectory
A small step towards splitting up gtk/
2018-08-19 03:41:25 +00:00
Matthias Clasen
b8b33d1f36 Make texture variants of some pixbuf utils
This will let us avoid direct pixbuf use in some places.
2017-11-30 07:54:27 -05:00
Matthias Clasen
1da7dc890c Make the recoloring code more robust
Pass both width+height and scale, so we can handle the case
where width+height are zero and we are using the file, scaled.
2017-11-07 21:27:38 -05:00
Matthias Clasen
284fd36e5d Fix symbolic.svg rendering
With the shader approach to symbolic recoloring, we must
not recolor the svgs anymore as we're loading them. Instead,
load them the same way that gtk-encode-symbolic-svg does.

This fixes the rendering of large symbolic icons e.g. the
'no search results found' page in the file chooser.
2017-11-07 18:56:32 -05:00
Matthias Clasen
001598a821 icon theme: Improve loading of unthemed files
When creating icon info objects for unthemed files, we don't
really have a nominal size, so we pass 0 to mean 'load at
original size'. However, this is not what was happening.
To make this possible, add variants of some pixbuf loading
functions that take a scale factor instead of a desired size,
and use those when we don't have a nominal size.
2016-01-29 17:27:35 -05:00