Add properties, and use string arrays instead of lists.
Among other things, this renames gtk_icon_theme_list_icons
to gtk_icon_theme_get_icon_names.
Fixes: https://gitlab.gnome.org/GNOME/gtk/issues/2410
These don't take a duration, instead they call g_get_monotonic_time() to
and subtract the start time for it.
Almost all our calls are like this, and this makes the callsites clearer
and avoids inlining the clock call into the call site.
When we use if (GDK_PROFILER_IS_RUNNING) this means we get an
inlined if (FALSE) when the compiler support is not compiled in, which
gets rid of all the related code completely.
We also expand to G_UNLIKELY(gdk_profiler_is_running ()) in the supported
case which might cause somewhat better code generation.
usec is the scale of the monotonic timer which is where we get almost
all the times from. The only actual source of nsec is the opengl
GPU time (but who knows what the actual resulution of that is).
Changing this to usec allows us to get rid of " * 1000" in a *lot* of
places all over the codebase, which are ugly and confusing.
We test this by looking at the produced render nodes now that
we don't actualluy scale the icon. Also, it turns out that this
code was broken due to some typos, so we also fix those.
If you called gtk_icon_theme_lookup(), then always return some useful
icon name from gtk_icon_paintable_get_icon_name(), even if we picked
an unthemed icon.
Also rewrite the gtk_icon_paintable_get_icon_name() docs to make this
clearer.
Instead of having the IconTheme have a hashtable that owns
individual strings and then IconThemeDirSize have a similar
hash (but with the strings owned by the other hash), we
have a consecutive memory chunks where we store the icon names
and then the hashtable has pointers into this.
This means we can avoid a bunch of individual strdup()s in a
way that is less fragmented and wastes less space. Additionally,
since we do an initial lookup anyway we have the internalized
icon name during lookup which means we can use g_direct_hash/equal
instead of g_str_hash/equal making the lookup faster too.
If icon lookup fails or if loading it fails later, just always
fall back to the built in image-missing icon. Nobody is handling
missing icons in a sane way anyway.
If you *truly* need to handle missing icons, you need to manually
use gtk_icon_theme_has_icon().
While changing the loading code I also fixed an issue where it
was always passing "png" to pixbuf, now it also handles "xpm" if
that is the filename suffix.
We had a pretty complex setup where we tried to avoid scaling up themes from dirs
that specified a size. However, not only was it very complex, but it didn't quite
work with window scales, because when using e.g. a size 32 directory for 16@2x
the dir size is wrong anyway. Additionally it turns out most code either picks
an existing icon size, or uses the FORCE_SIZE flags, so it doesn't seem
like a useful behaviour.
This change drops the FORCE_SIZE flags, and always scales
icons. Additionally it moves the scaling of the icon to rendering,
which seems more modern, and allows us to (later) share icons loaded
for different sizes that happened to use the same source file (at
different scales).
Note that this changes the behaviour of
gtk_icon_paintable_download_texture() is it now returns the unscaled
source icon. However, ignore thats, as I plan to remove this function
and replace it with a way to render a paintable to a cairo-surface
instead.
It never makes sense to paint a texture that needs recoloring. If
you call the regular snapshot on a symbolic texture we just use the
default recoloring colors.
To support this we also change gtk_css_style_snapshot_icon_paintable()
to call gtk_icon_paintable_snapshot_with_colors() for IconPaintables
so that we get the correct colors, and we make it not emit the color
matrix.
Since we now rely on the icon to do the recoloring we also drop the
recolor argument in gtk_icon_paintable_snapshot_with_colors() as its
not needed anymore.
1. Rename the thing
2. Turn it from a signal to a vfunc
3. Pass the GtkCssStyleChange to it
We don't export any public API about the GtkCssStyleChange yet, it's
just a boring opaque struct.
Instead, rely on people passing fallbacks explicitly.
Alternatively, GThemedIcon provides the functionality to create
fallbacks, which is what GtkImage and the testsuite now use.
That method is slightly better, too, so the expected test results
have been updated accordingly.
There is no way to query contexts or do anything useful with them.
So don't keep track of them and don't make them an argument in public
APIs with the docs saying "I don't know what to use here, maybe read
some spec somewhere".
Those functions are unused and the documentation says "Returns some
random number that the icon theme creator chose" which does not seem at
all useful and an implementation detail.
So get rid of it.
We expose no API to get at any colors for drawing symbolics, so we
shouldn't have APIs to draw with them.
Apart from that, those APIs look like a box of crayons, not like an
icontheme.
Most users were just forgetting to set the proper flags.
And flags aren't the right way to set this anyway, it was just
acceptable as a workaround during GTK3 to not break API.
The API encouraged wrong usage - most of the users were indeed wrong.
Use the correct version instead:
gtk_icon_theme_get_for_display (gtk_widget_get_display ())
It turns out with the icon cache now using the virtual SYMBOLIC_PNG_SUFFIX
flag the two enums are now identical, so lets just use one of them, the
one GtkIconCache (so we move it to the header).
Traditionally the icon lookup for a theme has been:
lookup (icon_name, size):
best_directory = NULL
forearch theme
foreach directory in theme
if dir_size_matches (directory, size) && dir_has_icon (directory, icon-name)
best_directory = chose_best_size_dir (best_directory, directory)
if best_directory
return icon from best_directory
However, it turns out that there are a lot of subdirectories which have the same
size, as they differ only in the (essentially useless) "context" value. For example
the "16x16/apps" subdirectory is essentially the same as the "16x16/actions" one.
So, instead rathern than keeping all the directories as separate we store the
all the directories with the same size as a single entity (DirSize) and the
icon lookup in that DirSize looks up not only which suffix to use for that icon
but also which subdir it is in.
Additionally we keep a hashtable with all icon names that are
available in the entire theme (i.e. all DirSizes), which allows use
both to store each icon name only once, but also to do a quick
negative lookup and early exit in case we're looking up an icon that
doesn't exist. This is pretty common because we often look up sets of
icons like "image-png-symbolic", "image-png", "image", expecting some
to fail.
This brings down the time of the initial css validation from 20msec to 15msec for
me when running icon-factory.
This lists the icons in a particular director, with their flags in a
hashtable. We also convert from "icon.symbolic" + SUFFIX_PNG to
"icon" + SUFFIX_SYMBOLIC_PNG.
In gtk_icon_theme_get_for_display() we were calling
gtk_icon_theme_set_display() which eventually (via the css machinery)
called back into gtk_icon_theme_get_for_display() which created a
second icon theme. We avoid this by setting the user-data earlier so
that the css machinery gets back the currently initializing theme
instead.
This happens when we first get the theme for a display, or then the
icon theme setting changes.
This means we don't have to do this scan in the first snapshot
and can do the i/o it in parallel with other stuff. This moves
a 10msec block from the first snapshot cycle to early setup.
If some other thread is lock the icon or icon theme locks they are likely
to do so for a long time, doing i/o. So, switch to trylock() for the
nonblocking part of _async(). This way we can return directly if the
result is available, but do a thread otherwise, never blocking the
calling (main) thread.
Move the lru cache under the global cache lock to avoid some ABBA
style deadlocks when going from icon_theme->icon lock an icon->icon_theme.
We also move all the icon lock uses to a small part of code and make
sure that code never calls out or blocks with any locks held.
Rename the GtkIcon->cache_lock to texture_lock to avoid confusion withe
the global cache_lock.
Removed any mentions of threadsafety from the API docs, we don't
want apps to rely on this, but rather use it outselves internally.
This was added in 0b1c9b7cc2 to protect
against reentrancy from the theme-changed signal, but we only emit this
from an idle these days, so thats not necessary anymore, and the recursion
check was causing issues with the async operations where a different
thread loading the theme caused the calling thread to thing the
theme is valid.
This makes GtkIconInfo directly implement paintable by loading
the icon as needed. This is done in a blocking fashion for now, but
could be made more async in the future.
It also means we can't return errors to the called, but I doubt
anyone actually does anything useful with them other than showing
nothing (which we already do).
This also changes a fringe behaviour for unthemed icons. They used to
be never scaled down, but that means we can't tell without i/o the
size of the paintable. Since this is the only case we can't know the
size i took an executive decision and removed that behaviour. I don't
think picking some arbitrary much larger than requested size is ever
right, nor do i think using GtkIconTheme with unthemed icons is overly
useful. If you want to display some random non-iconish image, use
GtkImage instead.
Replace uses of gtk_css_style_get_value with direct access,
throughout the tree. We don't replace all uses, just those
where we are dealing with a fixed property. Be careful to
handle the currentColor special case for color properties.
The differenciation between a literal color value and an RGBA value
caused problems in various situations. Just treat the two the same but
don't allow access to the rgba value of a non-literal color value.
This gets rid of around 1.6k rgba values in the widget-factory.
GtkIconInfo contains too much redundant data,
and it is hard to know which fields are to be
used when.
This commit starts to move towards dropping the
icon_file field - we prefer to work with the
filename directly, since it lets us avoid mime
sniffing and strdups.
This function is not useful. Every icon theme
on my system either does not have that field,
or has it as 'folder'. So, just use 'folder'
when you need an example icon.