Commit Graph

10356 Commits

Author SHA1 Message Date
Matthias Clasen
27fa51cfa6 wayland: Add sequences for touchpad gestures
It makes sense.
2021-12-15 21:58:57 -05:00
Matthias Clasen
2772ff624f gdk: Prepare touchpad events for sequences
It makes sense to connect the begin/update/end events
for touchpad swipes and pinches in a sequence. This
commit adds the plumbing for it, but not backends
are setting sequences yet.
2021-12-15 21:58:57 -05:00
Matthias Clasen
abf6068d91 docs: Add some information about event axes 2021-12-15 21:58:57 -05:00
Matthias Clasen
6012276093 Fix event history
Collecting of history wasn't working correctly
for either motion or scroll events.
2021-12-15 00:30:50 -05:00
Matthias Clasen
56532a505d Cosmetrics: Remove mention of a nonexisting type
No such thing as GdkScrollHistory.
2021-12-14 23:42:35 -05:00
Matthias Clasen
4d865cd7ba tiff loader: Catch more errors
tiff_open_read may fail, and we should not crash
in that case but return an error.
2021-12-13 17:54:11 -05:00
Benjamin Otte
af2a172197 Merge branch 'wip/otte/for-main' into 'main'
x11: Fix a deadlock in INCR transfers

See merge request GNOME/gtk!4242
2021-12-13 01:17:00 +00:00
Benjamin Otte
252b9fc39c x11: Don't delete important signal handlers randomly
We finish the write to the output stream long after the stream has been
closed, so we want to keep the event handler around to do just that.

Instead, remove the handler on finalize.
2021-12-13 01:54:21 +01:00
Benjamin Otte
6fc5e04d7c x11: Explicitly track end of stream
The OutputStream needs to write a 0 byte end of stream Property. We need
to track if that has been written, and we do that with that new
property.

We also use that property to always request flushes when the stream is
being closed, so that we don't wait for another flush() call.
2021-12-13 01:52:30 +01:00
Benjamin Otte
66f1fef083 x11: Explicitly close_async() the output stream
We need to be very careful when writing data, because if we aren't, sync
functions will be called on the output stream and X11 does not like that
at all.
2021-12-13 01:51:35 +01:00
Benjamin Otte
645d4807c3 x11: Keep a reference to the SelectionOutputStream while writing
This ensures close() isn't called from dispose() while we're still busy
writing.

In theory this should never happen, but in practice it just did.
2021-12-13 01:42:45 +01:00
Matthias Clasen
a463ead739 gdk: Drop some pointless code
There is no point in sorting png first when
registering (de)serializers, since we ignore
the png format now when walking the list.
2021-12-12 18:36:58 -05:00
Benjamin Otte
4cd0a39794 Merge branch 'wip/otte/inspector' into 'main'
inspector: Add a clipboard page

See merge request GNOME/gtk!4237
2021-12-11 22:46:30 +00:00
Benjamin Otte
5fbc510f94 contentformats: Make sure 0 elements means the array is NULL
Don't return arrays with 0 elements, return NULL.
2021-12-11 23:21:53 +01:00
Matthias Clasen
5371e4403e Merge branch 'deprecate-device-source' into 'main'
Deprecate GdkDevice:source

See merge request GNOME/gtk!4207
2021-12-10 18:35:00 +00:00
Bilal Elmoussaoui
57518a2bb4 gdk: drop removed method from the header 2021-12-09 20:29:17 +00:00
Christian Hergert
15d01d4315 surface: add missing va_marshaller for layout signal
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
2021-12-07 22:21:19 -08:00
Chun-wei Fan
bdf879427c gdksurface-win32.c: Call gdk_surface_set_egl_native_window()
.. when creating the surface (with the HWND associated with the
newly-created surface) as well as destroying the surface (with NULL,
since the HWND is going to be destroyed), so that we can tie the EGL
calls to the HWND that we want to do the EGL stuff.
2021-12-03 10:39:59 +08:00
Carlos Garnacho
9539cc4a93 gdk/wayland: Unset GDK_BUTTON1_MASK on proximity_in
In some circumstances (e.g. activating with a stylus something that
closes a window), we can receive zwp_tablet_tool.proximity_out without
receiving a zwp_tablet_tool.up beforehand.

In those cases, we are not expecting neither .up nor .button, so
reset the stylus device button modifiers on proximity_out.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4103
2021-12-02 17:06:35 +01:00
Carlos Garnacho
72cf304a86 gdk/wayland: Use right modifiers for tablet button events
We are looking up the seat logical pointer modifiers (i.e. the wl_pointer),
not the ones for the tablet tool device. This breaks accounting further
along in GTK leaving stuck implicit grabs.

Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4102
2021-12-02 17:06:35 +01:00
Matthias Clasen
fd9e0dd13a Deprecate GdkDevice:source
GdkDeviceTool is more consistently supported across
backends, and provides the same information.
2021-12-01 14:04:35 -05:00
Benjamin Otte
354fa6544a texture: Remove gdk_texture_download_float()
The download API is not well thought out yet, so postpone it until
there's an actual usecase for it.

Remove testcases, too.
2021-11-30 14:12:10 +01:00
Matthias Clasen
9aaf54140f Merge branch 'wip/fix-randr-race' into 'master'
x11: Trap error when getting CRTC info

See merge request GNOME/gtk!4169
2021-11-20 14:43:48 +00:00
Luca Bacci
48b83d3e97 Merge branch 'win32-egl-cleanup' into 'master'
GDK-Win32: Port EGL code to newer common GDK code

See merge request GNOME/gtk!4040
2021-11-19 08:42:40 +00:00
Chun-wei Fan
b801125797
GDK-Win32: Fix AeroSnap indicator and positioning
Ensure that we take the DPI scaling into account so that surfaces will
be placed at their correct positions upon an AeroSnap operation on HiDPI
displays.

Also, use the X coordinate of the surface as-is during snap up so that
we do not inadvertently move the surface to the very left.  Also fix the
AeroSnap indicator drawing for snap up so that it is drawn at the
correct places.

Since we are updating these functions, make the old GdkWindow-era
variable names to match better the names we use nowadays.
2021-11-18 12:40:57 +01:00
Jonas Ådahl
b9bdbe9aae x11: Trap error when getting CRTC info
This should fix a race happening when RANDR changes quickly, e.g. during
unit testing where tests change monitor configurations rapidly.
2021-11-17 11:15:40 +01:00
Bilal Elmoussaoui
40c08954db g-i: add missing since annotations 2021-11-13 17:50:53 +01:00
Ian Douglas Scott
1c6608f426 gdk/wayland/surface: Remove unused argument 2021-11-08 14:46:38 -08:00
Ian Douglas Scott
fcdc5538cf gdk/wayland/surface: Move *idle_inhibitor* to GdkWaylandToplevel 2021-11-08 14:46:34 -08:00
Ian Douglas Scott
dd327bc8a6 gdk/wayland/surface: Move *exported to GdkWaylandToplevel 2021-11-08 14:43:19 -08:00
Ian Douglas Scott
b878353f0b gdk/wayland/surface: Move server_decoration to GdkWaylandToplevel 2021-11-08 14:00:00 -08:00
Luca Bacci
9f9479a50f Merge branch 'forward-port-mr-3931-to-gtk4' into 'master'
Remove the GdkWin32 global screen offset

Closes #4348 and #1477

See merge request GNOME/gtk!4104
2021-11-08 18:55:07 +00:00
Chun-wei Fan
41599e5e90 GDK-Win32: Make EGL a runtime opt-in
Use the debug envvar 'GDK_DEBUG=gl-egl' to determine whether we want to try to
initialize EGL first before trying WGL, as a means for people to more easily
enable EGL support on Windows to test EGL there (such as to debug the shaders,
for instance)
2021-11-08 15:40:59 +08:00
Chun-wei Fan
1b2e69f6c0 GDK-Win32: Realize EGL using common realization code
This will clean up the EGL code in GDK-Win32, as well as fixing crashes caused
by using an invalid EGL context in gdk_gl_context_make_current() as we did not
store up the EGL context in the correct place (lost during the transition to
the common EGL initialization code).

On the Windows/libANGLE side, the initialization of EGL has now fully moved to
the common code in GDK, but we will still default on WGL for now.  Help is
really appreciated for fixing the shaders on libANGLE!
2021-11-08 15:40:49 +08:00
Chun-wei Fan
ee45869759 gdkdisplay.c: Fix builds without EGL
We need to ensure that gdk_display_get_egl_display() is available even if EGL
is not enabled in the build, so that things will continue to link and work.

For builds without EGL, just return NULL.
2021-11-08 15:25:24 +08:00
Chun-wei Fan
048fe84888 GDK-Win32: Port to common EGL handling code
This will port the EGL code in GDK-Win32 to use the common GDK code to
initialize EGL.  However, at the current state, although EGL is
correctly initialized, this code is disabled for now since
gdk_gl_context_make_current() fails as the shaders do not work for EGL
via libANGLE on Windows.

We can now clean things up in gdkglcontext-win32-egl.c as a result.
2021-11-08 15:25:24 +08:00
Chun-wei Fan
480031439f GDK-Win32: Drop GDK_WIN32_ENABLE_EGL flag
Instead, use HAVE_EGL check macro instead, which is used by the other
platforms as well.
2021-11-08 15:25:24 +08:00
Emmanuele Bassi
59f45aa30c docs: Fix wrong fragments in type links
Due to a bug in gi-docgen we're not getting a warning if a fragment to a
type does not match the actual type, and we're generating a broken link.

See: https://gitlab.gnome.org/GNOME/gi-docgen/-/merge_requests/120
2021-11-07 18:40:24 +00:00
Luca Bacci
4c8e703803
GdkWin32: Remove the global screen offset
Removes the _gdk_offset_x / _gdk_offset_y variables,
as today are not needed anymore.
2021-11-07 19:08:30 +01:00
Luca Bacci
8338e55549
GdkWin32: Use a signed integral type for the DPI scale 2021-11-07 19:01:32 +01:00
Marco Melorio
da72cfea40 docs: Tag Gdk.ModifierType as flags 2021-11-07 18:14:15 +01:00
Yuri Chornoivan
e80d938ee5 Fix minor typo: Unsupportd -> Unsupported 2021-11-05 18:42:20 +00:00
Carlos Garnacho
c5ac80be2b gdk/wayland: Do not use xdg_wm_base.ping serials as "user input" serials
Ping/pong serials are not meant to be interpreted as user input serials
(e.g. those given back later to the compositor on grabs). As a matter
of fact, Mutter uses a different count (i.e. timestamps) in these, so
using these serials may confuse the compositor into denying certain
operations like DnD.
2021-11-05 14:42:53 +01:00
Benjamin Otte
6536e3dc54 macos: Fix return value 2021-11-03 22:53:59 +01:00
Benjamin Otte
164d0a5201 gdk: #if => #ifdef
Makes compilers happy
2021-11-03 22:53:59 +01:00
Benjamin Otte
bca77b5505 egl: Set the draw buffer to GL_BACK_LEFT
Instead of using GL_BACK, use GL_BACK_LEFT, because the spec demands
this (many drivers don't).

Also move the call from the GDK backends into the GLContext code, as
this is a generic EGL issue (nvidia being the main driver in need of
this call, see 9c4c4eaaa1 for a longer
discussion).

Fixes #4402
2021-11-03 22:53:59 +01:00
Emmanuele Bassi
49032b4b63 docs: Fix link to g_signal_emit() 2021-11-01 12:54:07 +00:00
Carlos Garnacho
206d7635f7 Merge branch 'x11-xi2.4-gestures' into 'master'
Touchpad gestures for X11 (XInput 2.4, X Server 21.1)

See merge request GNOME/gtk!3610
2021-10-28 16:44:52 +00:00
Benjamin Otte
9962ef9ac4 broadway: fix texture upload
This was carelessly broken by me in 5b473911.

While fixing it anyway, at some support for better error handling.

Fixes #4381
2021-10-28 14:48:20 +02:00
Benjamin Otte
c11a43418e docs: standard names are CSS names, not X11 names
We updated Pango a while ago to use these more common names, but apparently forgot the docs.
2021-10-27 22:12:58 +00:00