Commit Graph

8 Commits

Author SHA1 Message Date
Matthias Clasen
89ad7893ad gdk: Make GdkKeymap a private api
We have replacement apis in GdkDevice and GdkDisplay.
2020-04-06 16:32:03 -04:00
Emmanuele Bassi
def700739d Use a single compilation symbol
We use a compilation symbol in our build to allow the inclusion of
specific headers while building GTK, to avoid the need to include only
the global header.

Each namespace has its own compilation symbol because we used to have
different libraries, and strict symbol visibility between libraries;
now that we have a single library, and we can use private symbols across
namespaces while building GTK, we should have a single compilation
symbol, and simplify the build rules.
2019-11-27 13:33:43 +00:00
Matthias Clasen
4c150d8eb5 The big versioning cleanup
Remove all the old 2.x and 3.x version annotations.
GTK+ 4 is a new start, and from the perspective of a
GTK+ 4 developer all these APIs have been around since
the beginning.
2018-02-06 01:16:32 -05:00
Руслан Ижбулатов
5e6c1928b4 W32: Prefer the deadkey combinations that the OS uses
Pick the W32 API for possible deadkey+<something> combinations
and prefer these to other sources of deadkey combos.
Specifically, if W32 API supports at least one combo for a particular
deadkey, only use that data and do not attempt to do other, unsupported
combinations, even if they make sense otherwise.
This is needed to, for example, correctly support US-International
keyboard layout, which produces a combined character for <' + a>
combo, but not for <' + s>, for example.

This is achieved by stashing all the deadkeys that we find in
an array, then doing extra loop through all virtual key codes and
trying to combine them with each of these deadkeys. Any combinations
that produce a single character are cached for later use.

In GTK Simple IM context, call a new GDK W32 function to do a lookup
on that cached combination table early on, among the "special cases"
(which are now partially obsolete).

A limitation of this code is that combinations with more than
one deadkey are not supported, except for combinations that consist
entirely of 2 known deadkeys. The upshot is that lookups should
be relatively fast, as deadkey array stays small and the combination
tree stays shallow.

Note that the use of ToUnicodeEx() seems suboptimal, as it should
be possible to just load a keyboard library (KBD*.DLL) manually
and obtain and use its key table directly. However, that is much more
complicated and would result in a significant rewrite of gdkkeys-win32.
The code from this commit, though hacky, is a direct addition to
existing code and should cover vast majority of the use-cases.

https://bugzilla.gnome.org/show_bug.cgi?id=569581
2016-08-04 16:37:19 +00:00
Matthias Clasen
ca81028901 Add GDK_AVAILABLE_IN_ALL annotations in gdk
This is in preparation to modernizing our handing
of exported symbols.
2013-05-05 15:38:46 -04:00
Matthias Clasen
5adecf183b Move single-include guards inside include guards
gcc has optimizations for include guards that only work
if they are outermost in the the header.
https://bugzilla.gnome.org/show_bug.cgi?id=689810
2012-12-28 09:57:56 -05:00
Javier Jardón
9d0febc9a6 Change FSF Address 2012-02-27 17:06:11 +00:00
Hans Breuer
1d838f586c win32: gdk3 resurrection
There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
2011-01-02 13:33:04 +01:00