These are being replaced by GtkFileDialog.
This commit only moves the headers for GtkFileChooserWidget and
GtkFileChooserDialog to deprecated/, and keeps the implementations
in gtk/, since they will eventually be salvaged into a private
GtkFileChooserWindow.
It is getting replaced by GtkAlertDialog
This commit only moves the header to deprecated/,
and keeps the implementation in gtk/, since it will
eventually be salvaged into a private, dialog-free
widget.
These are being replaced by GtkFontDialog
and GtkFontDialogButton
This commit only moves the headers for GtkFontChooserWidget and
GtkFontChooserDialog to deprecated/, and keeps the implementations
in gtk/, since they will eventually be salvaged into a private
GtkFontChooserWindow.
These are being replaced by GtkColorDialog
and GtkColorDialogButton.
This commit only moves the headers for GtkColorChooserWidget
and GtkColorChooserDialog to deprecated/, and keeps the
implementations in gtk/, since they will eventually be
salvaged into a private GtkColorChooserWindow.
Some of our tests use deprecated style context api.
Most of them should be ported to use global style
providers eventually. For now, ignore deprecations.
These are a family of pretty specialized widgets, and
are very rarely used. Instead of porting them away
from GtkTreeView and GtkComboBox, deprecate them.
Add a GtkColumnView scrolling performance test similar to the one used
previously in https://gitlab.gnome.org/GNOME/gtk/-/issues/3334.
The test creates a table with 20 columns and 10,000 rows and scrolls it
to a random position every frame, while measuring the frame times.
There is a commandline flag to pick the cell widget between none (for
benchmarking raw column view scrolling) and various label types. There
is also a commandline switch to disable automatic scrolling in case a
manual assessment is desired. Finally, there's an argument for
controlling the number of columns.
According to OpenGL spec, a shader object will only be flagged
for deletion unless it has been detached; when a program object
is deleted, those shader objects attached to it will be detached
but not deleted unless they have already been flagged for deletion.
So we shall detach a shader object before it is deleted, and delete
it before the program object is deleted best.
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.
It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.
To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.