For reasons that only apply to the old serial handling, asking for
the surrounding after IM changes resulted in lazy handling of
commit() afterwards.
With the recent interpretation of serials, this problem became more
apparent, since it is in fact very likely that the last interaction
step after an IM change is notifying of the changed surrounding
text after the IM change was applied.
Make handling of surrounding text similar to caret position changes,
always commit() after the state change, but skip through non-changes.
This makes the compositor state fully up-to-date after an IM change.
The gesture as connected currently on the child GtkText is easily overridden
by the parent editables (and gently done so in the attempt to consume all
clicks).
Connect this gesture to the parent editable widget in these cases, so the
gesture can cohabit with the click-consuming one. It's not part of the same
group, but it won't be abruptly cancelled.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4795
Since GdkTimeCoord stores only axis values, prior to this change,
if a device didn't report GDK_AXIS_X or GDK_AXIS_Y, the history
attached to merged motion events wouldn't contain any positional
information.
Commit 6012276093 already addressed
this issue for devices without tools by storing the event position
in GdkTimeCoord using GDK_AXIS_X and GDK_AXIS_Y and augmenting the
GdkTimeCoord's axis bitmask accordingly.
This change generalizes that workaround to all devices. Note that
if a device DOES report values for GDK_AXIS_X and GDK_AXIS_Y, those
values won't be overwritten.
Closes#4809
We now collect this information during node
construction, so use it here.
The concrete change here is that we now avoid
offscreens for container nodes with multiple children,
as long as they don't overlap. In particular, this
avoid offscreens for ellipsized dim labels.
This fixes two issues with the offscreen rendering code for nodes with
bounds not aligned with the pixel grid:
1.) When drawing to an offscreen buffer the size of the offscreen buffer
was rounded up, but then later when used as texture the vertices
correspond to the original bounds with the unrounded size. This could
then result in the offscreen texture being drawn onscreen at a slightly
smaller size, which then lead to it being visually shifted and blurry.
This is fixed by adjusting the u/v coordinates to ignore the padding
region in the offscreen texture that got added by the size increase from
rounding.
2.) The viewport used when rendering to the offscreen buffer was not
aligned with the pixel grid for nodes at coordinates not aligned with
the pixel grid. Then because the content of the offscreen buffer is not
aligned with the pixel grid and later when used as textures sampling
from it will result in interpolated values for an onscreen pixel. This
could also result in shifting and blurriness, especially for nested
offscreen rendering at different offsets.
This is fixed by adding similar padding at the beginning of the
texture and also adjusting the u/v coordinates to ignore this region.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3833
When a window is minimized by user action, the `showAndMakeKey` method is not executed when idle. This prevents the window from being un-minimized immediately.
And allow programmatic minimization of a window by un-minimizing them in `_gdk_macos_toplevel_surface_present`
Closes#4811
macos: prohibit fullscreen transition if in transtion
This prevents performing additional fullscreen transitions while
a transition is already in progress.
Closes#4808
See merge request GNOME/gtk!4612