On older systems, the availability of some methods seem to be incorrect
based on Apple documentation. This works around the issue by using
the rect conversion on older systems.
These functions were not implemented when the sizing changes
landed before GTK 4 was released. This fixes an issue with non-
resizeable windows not reacting to layout changes.
Fixes#3532
According to OpenGL spec, a shader object will only be flagged
for deletion unless it has been detached; when a program object
is deleted, those shader objects attached to it will be detached
but not deleted unless they have already been flagged for deletion.
So we shall detach a shader object before it is deleted, and delete
it before the program object is deleted best.
Some GTK based applications such as Qemu UI create and manage
EGLSurfaces associated with the relevant GdkSurfaces. In order to create
an EGLSurface, there needs to be a way to pass the native window
object to eglCreateWindowSurface(). While running in an X environment,
the native window object can be obtained by calling
gdk_x11_surface_get_xid(). Likewise, the native window object can be
obtained by calling gdk_wayland_surface_get_wl_egl_window() while
running in a Wayland environment. Therefore, this API needs to be
exposed to apps.
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
If set to TRUE, does not call the free func for the removed items.
This can be used to move items between arrays without having to do the
refcounting dance.
../gdk/gdktoplevellayout.c:217: Warning: Gdk: gdk_toplevel_layout_get_maximized:
unknown parameter 'maximized' in documentation comment, should be 'maximize'
100% symbol docs coverage.
833 symbols documented.
0 symbols incomplete.
0 not documented.
What's left are just type system macros and windowing system opaque
structures.
Depending on the input driver, we will get XI_Motion based scroll
events for regular mouse wheels. These are intended to be handled
as discrete scroll, so detect smooth scroll events that move by
exactly 1.0 in either direction.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3459
When being fullscreen, and wanting to unfullscreen but not caring about
whether to go unmaximized or maximized (as this information is lost), if
the GdkToplevelLayout represents the full intended state, we won't be
able to do the right thing.
To avoid this issue, make the GdkToplevelLayout API intend based, where
if one e.g. doesn't call gdk_toplevel_set_maximized() with anything, the
backend will not attempt to change the maximized state.
This means we can also remove the old 'initially_maximized' and
'initially_fullscreen' fields from the private GtkWindow struct, as we
only deal with intents now.
This is a more reliable calling point than ::resume-events, and a
good one to schedule things so they happen on a frame clock in no
special phase (Thus still fixing the original issue at 80d4a08e30)
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3461
Those requests are received while dealing with the ::layout frame
clock phase, this has the unintended side effect of making the
frame clock "rewind" to handle ::flush-events again during this
frame, which delays everything and practically halves the frame
rate.
We do intend to make the motion events dispatches on the next frame,
so do this in an idle at a slightly lower priority than layout/draw,
so the ::flush-events phase is actually requested for the next frame.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/3264
We don't need to go through the NSOpenGLContext for these.
We can just use the C API directly. It's also clearer what is using
CGLEnable() vs CGLSetParameter().
It was used by all surfaces to track 'is-mapped', but still part of the
GdkToplevelState, and is now replaced with a separate boolean in the
GdkSurface structure.
It also caused issues when a widget was unmapped, and due to that
unmapped a popover which hid its corresponding surface. When this
surface was hidden, it emitted a state change event, which would then go
back into GTK and queue a resize on popover widget, which would travel
back down to the widget that was originally unmapped, causing confusino
when doing future allocations.
To summarize, one should not hide widgets during allocation, and to
avoid this, make this new is-mapped boolean asynchronous when hiding a
surface, meaning the notification event for the changed mapped state
will be emitted in an idle callback. This avoids the above described
reentry issue.
We only called xdg_toplevel.(un)set_maximize() if the toplevel layout
changed, but this misses the case when the compositor had changed the
maximized state. Change it to call the xdg_toplevel request if either
the local layout changed, or if the layout differs from the current
state.
This fixes an issue where one couldn't unmaximize a window by double
clicking the titlebar that, had previously been maximized e.g. using a
keyboard binding.
Do the same for fullscreen.
This will sometimes mean a frame is skipped if a resize was requested
during the update phase of the frame dispatch. Not doing so can cause
trying to allocate a window smaller than the minimum size of the widget.