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Benjamin Otte
e1572e003a
vulkan: No need to redefine gl_PerVertex
...
The compiler has those predefined, so use them.
2017-10-24 01:29:28 +02:00
Benjamin Otte
12637195de
vulkan: Add compiled shaders
...
I forgot to include them when adding the shaders.
2017-01-18 16:42:01 +01:00