/* gdkscreen-quartz.c * * Copyright (C) 2005 Imendio AB * Copyright (C) 2009,2010 Kristian Rietveld * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include "config.h" #include #include "gdkprivate-quartz.h" #include "gdkdisplay-quartz.h" #include "gdkmonitor-quartz.h" /* A couple of notes about this file are in order. In GDK, a * GdkScreen can contain multiple monitors. A GdkScreen has an * associated root window, in which the monitors are placed. The * root window "spans" all monitors. The origin is at the top-left * corner of the root window. * * Cocoa works differently. The system has a "screen" (NSScreen) for * each monitor that is connected (note the conflicting definitions * of screen). The screen containing the menu bar is screen 0 and the * bottom-left corner of this screen is the origin of the "monitor * coordinate space". All other screens are positioned according to this * origin. If the menu bar is on a secondary screen (for example on * a monitor hooked up to a laptop), then this screen is screen 0 and * other monitors will be positioned according to the "secondary screen". * The main screen is the monitor that shows the window that is currently * active (has focus), the position of the menu bar does not have influence * on this! * * Upon start up and changes in the layout of screens, we calculate the * size of the GdkScreen root window that is needed to be able to place * all monitors in the root window. Once that size is known, we iterate * over the monitors and translate their Cocoa position to a position * in the root window of the GdkScreen. This happens below in the * function gdk_quartz_screen_calculate_layout(). * * A Cocoa coordinate is always relative to the origin of the monitor * coordinate space. Such coordinates are mapped to their respective * position in the GdkScreen root window (_gdk_quartz_surface_xy_to_gdk_xy) * and vice versa (_gdk_quartz_surface_gdk_xy_to_xy). Both functions can * be found in gdksurface-quartz.c. Note that Cocoa coordinates can have * negative values (in case a monitor is located left or below of screen 0), * but GDK coordinates can *not*! */ static void gdk_quartz_screen_dispose (GObject *object); static void gdk_quartz_screen_finalize (GObject *object); static void gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen); static void display_reconfiguration_callback (CGDirectDisplayID display, CGDisplayChangeSummaryFlags flags, void *userInfo); static gint get_mm_from_pixels (NSScreen *screen, int pixels); G_DEFINE_TYPE (GdkQuartzScreen, gdk_quartz_screen, G_TYPE_OBJECT); static void gdk_quartz_screen_init (GdkQuartzScreen *screen) { NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription]; NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue]; gdk_quartz_screen_calculate_layout (screen); CGDisplayRegisterReconfigurationCallback (display_reconfiguration_callback, screen); quartz_screen->emit_monitors_changed = FALSE; } static void gdk_quartz_screen_dispose (GObject *object) { GdkQuartzScreen *screen = GDK_QUARTZ_SCREEN (object); if (screen->screen_changed_id) { g_source_remove (screen->screen_changed_id); screen->screen_changed_id = 0; } CGDisplayRemoveReconfigurationCallback (display_reconfiguration_callback, screen); G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->dispose (object); } static void gdk_quartz_screen_finalize (GObject *object) { G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->finalize (object); } /* Protocol to build cleanly for OSX < 10.7 */ @protocol ScaleFactor - (CGFloat) backingScaleFactor; @end static void gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen) { NSArray *array; int i; int max_x, max_y; GdkDisplay *display = screen->display; GdkQuartzDisplay *display_quartz = GDK_QUARTZ_DISPLAY (display); g_ptr_array_free (display_quartz->monitors, TRUE); display_quartz->monitors = g_ptr_array_new_with_free_func (g_object_unref); GDK_QUARTZ_ALLOC_POOL; array = [NSScreen screens]; screen->width = 0; screen->height = 0; screen->min_x = 0; screen->min_y = 0; max_x = max_y = 0; /* We determine the minimum and maximum x and y coordinates * covered by the monitors. From this we can deduce the width * and height of the root screen. */ for (i = 0; i < [array count]; i++) { GdkQuartzMonitor *monitor = g_object_new (GDK_TYPE_QUARTZ_MONITOR, "display", display, NULL); g_ptr_array_add (display_quartz->monitors, monitor); monitor->monitor_num = i; NSRect rect = [[array objectAtIndex:i] frame]; screen->min_x = MIN (screen->min_x, rect.origin.x); max_x = MAX (max_x, rect.origin.x + rect.size.width); screen->min_y = MIN (screen->min_y, rect.origin.y); max_y = MAX (max_y, rect.origin.y + rect.size.height); } screen->width = max_x - screen->min_x; screen->height = max_y - screen->min_y; for (i = 0; i < [array count] ; i++) { NSScreen *nsscreen; NSRect rect; GdkMonitor *monitor; monitor = GDK_MONITOR(display_quartz->monitors->pdata[i]); nsscreen = [array objectAtIndex:i]; rect = [nsscreen frame]; monitor->geometry.x = rect.origin.x - screen->min_x; monitor->geometry.y = screen->height - (rect.origin.y + rect.size.height) + screen->min_y; monitor->geometry.width = rect.size.width; monitor->geometry.height = rect.size.height; if (gdk_quartz_osx_version() >= GDK_OSX_LION) monitor->scale_factor = [(id ) nsscreen backingScaleFactor]; else monitor->scale_factor = 1; monitor->width_mm = get_mm_from_pixels(nsscreen, monitor->geometry.width); monitor->height_mm = get_mm_from_pixels(nsscreen, monitor->geometry.height); monitor->refresh_rate = 0; // unknown monitor->manufacturer = NULL; // unknown monitor->model = NULL; // unknown monitor->subpixel_layout = GDK_SUBPIXEL_LAYOUT_UNKNOWN; // unknown } GDK_QUARTZ_RELEASE_POOL; } void _gdk_quartz_screen_update_window_sizes (GdkQuartzScreen *screen) { GList *windows, *list; /* The size of the root window is so that it can contain all * monitors attached to this machine. The monitors are laid out * within this root window. We calculate the size of the root window * and the positions of the different monitors in gdkscreen-quartz.c. * * This data is updated when the monitor configuration is changed. */ _gdk_root->x = 0; _gdk_root->y = 0; _gdk_root->abs_x = 0; _gdk_root->abs_y = 0; windows = get_toplevels (); for (list = windows; list; list = list->next) _gdk_quartz_surface_update_position (list->data); } static void process_display_reconfiguration (GdkQuartzScreen *screen) { gdk_quartz_screen_calculate_layout (screen); _gdk_quartz_screen_update_window_sizes (GDK_SCREEN (screen)); } static gboolean screen_changed_idle (gpointer data) { GdkQuartzScreen *screen = data; process_display_reconfiguration (data); screen->screen_changed_id = 0; return FALSE; } static void display_reconfiguration_callback (CGDirectDisplayID display, CGDisplayChangeSummaryFlags flags, void *userInfo) { GdkQuartzScreen *screen = userInfo; if (flags & kCGDisplayBeginConfigurationFlag) { /* Ignore the begin configuration signal. */ return; } else { /* We save information about the changes, so we can emit * ::monitors-changed when appropriate. This signal must be * emitted when the number, size of position of one of the * monitors changes. */ if (flags & kCGDisplayMovedFlag || flags & kCGDisplayAddFlag || flags & kCGDisplayRemoveFlag || flags & kCGDisplayEnabledFlag || flags & kCGDisplayDisabledFlag) screen->emit_monitors_changed = TRUE; /* At this point Cocoa does not know about the new screen data * yet, so we delay our refresh into an idle handler. */ if (!screen->screen_changed_id) { screen->screen_changed_id = g_idle_add (screen_changed_idle, screen); g_source_set_name_by_id (screen->screen_changed_id, "[gtk] screen_changed_idle"); } } } static gint get_mm_from_pixels (NSScreen *screen, int pixels) { const float mm_per_inch = 25.4; NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription]; NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue]; float dpi = size.width; return (pixels / dpi) * mm_per_inch; } static void gdk_quartz_screen_class_init (GdkQuartzScreenClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->dispose = gdk_quartz_screen_dispose; object_class->finalize = gdk_quartz_screen_finalize; }