/* GSK - The GTK Scene Kit * Copyright 2016 Endless * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #ifndef __GSK_ENUMS_H__ #define __GSK_ENUMS_H__ #if !defined (__GSK_H_INSIDE__) && !defined (GSK_COMPILATION) #error "Only can be included directly." #endif /** * GskRenderNodeType: * @GSK_NOT_A_RENDER_NODE: Error type. No node will ever have this type. * @GSK_CONTAINER_NODE: A node containing a stack of children * @GSK_CAIRO_NODE: A node drawing a #cairo_surface_t * @GSK_COLOR_NODE: A node drawing a single color rectangle * @GSK_LINEAR_GRADIENT_NODE: A node drawing a linear gradient * @GSK_REPEATING_LINEAR_GRADIENT_NODE: A node drawing a repeating * linear gradient * @GSK_BORDER_NODE: A node stroking a border around an area * @GSK_TEXTURE_NODE: A node drawing a #GskTexture * @GSK_INSET_SHADOW_NODE: A node drawing an inset shadow * @GSK_OUTSET_SHADOW_NODE: A node drawing an outset shadow * @GSK_TRANSFORM_NODE: A node that renders its child after applying a * matrix transform * @GSK_OPACITY_NODE: A node that changes the opacity of its child * @GSK_COLOR_MATRIX_NODE: A node that applies a color matrix to every pixel * @GSK_REPEAT_NODE: A node that repeats the child's contents * @GSK_CLIP_NODE: A node that clips its child to a rectangular area * @GSK_ROUNDED_CLIP_NODE: A node that clips its child to a rounded rectangle * @GSK_SHADOW_NODE: A node that draws a shadow below its child * @GSK_BLEND_NODE: A node that blends two children together * @GSK_CROSS_FADE_NODE: A node that cross-fades between two children * @GSK_TEXT_NODE: A node containing a glyph string * * The type of a node determines what the node is rendering. * * Since: 3.90 **/ typedef enum { GSK_NOT_A_RENDER_NODE = 0, GSK_CONTAINER_NODE, GSK_CAIRO_NODE, GSK_COLOR_NODE, GSK_LINEAR_GRADIENT_NODE, GSK_REPEATING_LINEAR_GRADIENT_NODE, GSK_BORDER_NODE, GSK_TEXTURE_NODE, GSK_INSET_SHADOW_NODE, GSK_OUTSET_SHADOW_NODE, GSK_TRANSFORM_NODE, GSK_OPACITY_NODE, GSK_COLOR_MATRIX_NODE, GSK_REPEAT_NODE, GSK_CLIP_NODE, GSK_ROUNDED_CLIP_NODE, GSK_SHADOW_NODE, GSK_BLEND_NODE, GSK_CROSS_FADE_NODE, GSK_TEXT_NODE } GskRenderNodeType; /** * GskScalingFilter: * @GSK_SCALING_FILTER_LINEAR: linear interpolation filter * @GSK_SCALING_FILTER_NEAREST: nearest neighbor interpolation filter * @GSK_SCALING_FILTER_TRILINEAR: linear interpolation along each axis, * plus mipmap generation, with linear interpolation along the mipmap * levels * * The filters used when scaling texture data. * * The actual implementation of each filter is deferred to the * rendering pipeline. * * Since: 3.90 */ typedef enum { GSK_SCALING_FILTER_LINEAR, GSK_SCALING_FILTER_NEAREST, GSK_SCALING_FILTER_TRILINEAR } GskScalingFilter; /** * GskBlendMode: * @GSK_BLEND_MODE_DEFAULT: The default blend mode, which specifies no blending * @GSK_BLEND_MODE_MULTIPLY: The source color is multiplied by the destination * and replaces the destination * @GSK_BLEND_MODE_SCREEN: ... * @GSK_BLEND_MODE_OVERLAY: ... * @GSK_BLEND_MODE_DARKEN: ... * @GSK_BLEND_MODE_LIGHTEN: ... * @GSK_BLEND_MODE_COLOR_DODGE: ... * @GSK_BLEND_MODE_COLOR_BURN: ... * @GSK_BLEND_MODE_HARD_LIGHT: ... * @GSK_BLEND_MODE_SOFT_LIGHT: ... * @GSK_BLEND_MODE_DIFFERENCE: ... * @GSK_BLEND_MODE_EXCLUSION: ... * @GSK_BLEND_MODE_COLOR: ... * @GSK_BLEND_MODE_HUE: ... * @GSK_BLEND_MODE_SATURATION: ... * @GSK_BLEND_MODE_LUMINOSITY: ... * * The blend modes available for render nodes. * * The implementation of each blend mode is deferred to the * rendering pipeline. * * Since: 3.90 */ typedef enum { GSK_BLEND_MODE_DEFAULT = 0, GSK_BLEND_MODE_MULTIPLY, GSK_BLEND_MODE_SCREEN, GSK_BLEND_MODE_OVERLAY, GSK_BLEND_MODE_DARKEN, GSK_BLEND_MODE_LIGHTEN, GSK_BLEND_MODE_COLOR_DODGE, GSK_BLEND_MODE_COLOR_BURN, GSK_BLEND_MODE_HARD_LIGHT, GSK_BLEND_MODE_SOFT_LIGHT, GSK_BLEND_MODE_DIFFERENCE, GSK_BLEND_MODE_EXCLUSION, GSK_BLEND_MODE_COLOR, GSK_BLEND_MODE_HUE, GSK_BLEND_MODE_SATURATION, GSK_BLEND_MODE_LUMINOSITY } GskBlendMode; /** * GskCorner: * @GSK_CORNER_TOP_LEFT: The top left corner * @GSK_CORNER_TOP_RIGHT: The top right corner * @GSK_CORNER_BOTTOM_RIGHT: The bottom right corner * @GSK_CORNER_BOTTOM_LEFT: The bottom left corner * * The corner indices used by #GskRoundedRect. */ typedef enum { GSK_CORNER_TOP_LEFT, GSK_CORNER_TOP_RIGHT, GSK_CORNER_BOTTOM_RIGHT, GSK_CORNER_BOTTOM_LEFT } GskCorner; /** * GskSerializationError: * @GSK_SERIALIZATION_UNSUPPORTED_FORMAT: The format can not be * identified * @GSK_SERIALIZATION_UNSUPPORTED_VERSION: The version of the data * is not understood * @GSK_SERIALIZATION_INVALID_DATA: The given data may not exist in * a proper serialization * * Errors that can happen during (de)serialization. */ typedef enum { GSK_SERIALIZATION_UNSUPPORTED_FORMAT, GSK_SERIALIZATION_UNSUPPORTED_VERSION, GSK_SERIALIZATION_INVALID_DATA } GskSerializationError; #endif /* __GSK_TYPES_H__ */