/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-x11.c: X11 specific OpenGL wrappers
*
* Copyright © 2014 Emmanuele Bassi
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see .
*/
#include "config.h"
#include "gdkglcontext-x11.h"
#include "gdkdisplay-x11.h"
#include "gdkprivate-x11.h"
#include "gdkscreen-x11.h"
#include "gdkx11display.h"
#include "gdkx11glcontext.h"
#include "gdkx11screen.h"
#include "gdkx11surface.h"
#include "gdkx11property.h"
#include
#include "gdkinternals.h"
#include "gdkintl.h"
#include
#include
G_DEFINE_ABSTRACT_TYPE (GdkX11GLContext, gdk_x11_gl_context, GDK_TYPE_GL_CONTEXT)
static void
gdk_x11_gl_context_class_init (GdkX11GLContextClass *klass)
{
}
static void
gdk_x11_gl_context_init (GdkX11GLContext *self)
{
}
gboolean
gdk_x11_display_init_gl_backend (GdkX11Display *self,
Visual **out_visual,
int *out_depth,
GError **error)
{
GdkDisplay *display G_GNUC_UNUSED = GDK_DISPLAY (self);
if (GDK_DISPLAY_DEBUG_CHECK (display, GL_DISABLE))
{
g_set_error_literal (error, GDK_GL_ERROR,
GDK_GL_ERROR_NOT_AVAILABLE,
_("GL support disabled via GDK_DEBUG=gl-disable"));
return FALSE;
}
if (GDK_DISPLAY_DEBUG_CHECK (display, GL_EGL))
return gdk_x11_display_init_egl (self, TRUE, out_visual, out_depth, error);
if (GDK_DISPLAY_DEBUG_CHECK (display, GL_GLX))
return gdk_x11_display_init_glx (self, out_visual, out_depth, error);
/* No env vars set, do the regular GL initialization.
*
* We try EGL first, but are very picky about what we accept.
* If that fails, we try to go with GLX instead.
* And if that also fails, we try EGL again, but this time accept anything.
*
* The idea here is that EGL is the preferred method going forward, but GLX is
* the tried and tested method that we know works. So if we detect issues with
* EGL, we want to avoid using it in favor of GLX.
*/
if (gdk_x11_display_init_egl (self, FALSE, out_visual, out_depth, error))
return TRUE;
g_clear_error (error);
if (gdk_x11_display_init_glx (self, out_visual, out_depth, error))
return TRUE;
g_clear_error (error);
return gdk_x11_display_init_egl (self, TRUE, out_visual, out_depth, error);
}