#ifndef __GDK_GL_TEXTURE_PRIVATE_H__ #define __GDK_GL_TEXTURE_PRIVATE_H__ #include "gdkgltexture.h" #include "gdktextureprivate.h" G_BEGIN_DECLS #define GDK_TYPE_GL_TEXTURE (gdk_gl_texture_get_type ()) G_DECLARE_FINAL_TYPE (GdkGLTexture, gdk_gl_texture, GDK, GL_TEXTURE, GdkTexture) GdkGLContext * gdk_gl_texture_get_context (GdkGLTexture *self); guint gdk_gl_texture_get_id (GdkGLTexture *self); G_END_DECLS #endif /* __GDK_GL_TEXTURE_PRIVATE_H__ */