/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "glib.h" typedef struct _GRealListAllocator GRealListAllocator; struct _GRealListAllocator { GMemChunk *list_mem_chunk; GList *free_list; }; static GRealListAllocator *default_allocator = NULL; static GRealListAllocator *current_allocator = NULL; GListAllocator* g_list_allocator_new () { GRealListAllocator* allocator = g_new (GRealListAllocator, 1); allocator->list_mem_chunk = NULL; allocator->free_list = NULL; return (GListAllocator*) allocator; } void g_list_allocator_free (GListAllocator* fallocator) { GRealListAllocator* allocator = (GRealListAllocator *) fallocator; if (allocator && allocator->list_mem_chunk) g_mem_chunk_destroy (allocator->list_mem_chunk); if (allocator) g_free (allocator); } GListAllocator* g_list_set_allocator (GListAllocator* fallocator) { GRealListAllocator* allocator = (GRealListAllocator *) fallocator; GRealListAllocator* old_allocator = current_allocator; if (allocator) current_allocator = allocator; else { if (!default_allocator) default_allocator = (GRealListAllocator*) g_list_allocator_new (); current_allocator = default_allocator; } if (!current_allocator->list_mem_chunk) current_allocator->list_mem_chunk = g_mem_chunk_new ("list mem chunk", sizeof (GList), 1024, G_ALLOC_ONLY); return (GListAllocator*) (old_allocator == default_allocator ? NULL : old_allocator); } GList* g_list_alloc () { GList *new_list; g_list_set_allocator (NULL); if (current_allocator->free_list) { new_list = current_allocator->free_list; current_allocator->free_list = current_allocator->free_list->next; } else { new_list = g_chunk_new (GList, current_allocator->list_mem_chunk); } new_list->data = NULL; new_list->next = NULL; new_list->prev = NULL; return new_list; } void g_list_free (GList *list) { GList *last; if (list) { last = g_list_last (list); last->next = current_allocator->free_list; current_allocator->free_list = list; } } void g_list_free_1 (GList *list) { if (list) { list->next = current_allocator->free_list; current_allocator->free_list = list; } } GList* g_list_append (GList *list, gpointer data) { GList *new_list; GList *last; new_list = g_list_alloc (); new_list->data = data; if (list) { last = g_list_last (list); /* g_assert (last != NULL); */ last->next = new_list; new_list->prev = last; return list; } else return new_list; } GList* g_list_prepend (GList *list, gpointer data) { GList *new_list; new_list = g_list_alloc (); new_list->data = data; if (list) { if (list->prev) { list->prev->next = new_list; new_list->prev = list->prev; } list->prev = new_list; new_list->next = list; } return new_list; } GList* g_list_insert (GList *list, gpointer data, gint position) { GList *new_list; GList *tmp_list; if (position < 0) return g_list_append (list, data); else if (position == 0) return g_list_prepend (list, data); tmp_list = g_list_nth (list, position); if (!tmp_list) return g_list_append (list, data); new_list = g_list_alloc (); new_list->data = data; if (tmp_list->prev) { tmp_list->prev->next = new_list; new_list->prev = tmp_list->prev; } new_list->next = tmp_list; tmp_list->prev = new_list; if (tmp_list == list) return new_list; else return list; } GList * g_list_concat (GList *list1, GList *list2) { GList *tmp_list; if (list2) { tmp_list = g_list_last (list1); if (tmp_list) tmp_list->next = list2; else list1 = list2; list2->prev = tmp_list; } return list1; } GList* g_list_remove (GList *list, gpointer data) { GList *tmp; tmp = list; while (tmp) { if (tmp->data != data) tmp = tmp->next; else { if (tmp->prev) tmp->prev->next = tmp->next; if (tmp->next) tmp->next->prev = tmp->prev; if (list == tmp) list = list->next; g_list_free_1 (tmp); break; } } return list; } GList* g_list_remove_link (GList *list, GList *link) { if (link) { if (link->prev) link->prev->next = link->next; if (link->next) link->next->prev = link->prev; if (link == list) list = list->next; link->next = NULL; link->prev = NULL; } return list; } GList* g_list_reverse (GList *list) { GList *last; last = NULL; while (list) { last = list; list = last->next; last->next = last->prev; last->prev = list; } return last; } GList* g_list_nth (GList *list, guint n) { while ((n-- > 0) && list) list = list->next; return list; } GList* g_list_find (GList *list, gpointer data) { while (list) { if (list->data == data) break; list = list->next; } return list; } GList* g_list_last (GList *list) { if (list) { while (list->next) list = list->next; } return list; } GList* g_list_first (GList *list) { if (list) { while (list->prev) list = list->prev; } return list; } guint g_list_length (GList *list) { guint length; length = 0; while (list) { length++; list = list->next; } return length; } void g_list_foreach (GList *list, GFunc func, gpointer user_data) { while (list) { (*func) (list->data, user_data); list = list->next; } } GList* g_list_insert_sorted (GList *list, gpointer data, GCompareFunc func) { GList *tmp_list = list; GList *new_list; gint cmp; if (!list) { new_list = g_list_alloc(); new_list->data = data; return new_list; } cmp = (*func) (data, tmp_list->data); while ((tmp_list->next) && (cmp > 0)) { tmp_list = tmp_list->next; cmp = (*func) (data, tmp_list->data); } new_list = g_list_alloc(); new_list->data = data; if ((!tmp_list->next) && (cmp > 0)) { tmp_list->next = new_list; new_list->prev = tmp_list; return list; } if (tmp_list->prev) { tmp_list->prev->next = new_list; new_list->prev = tmp_list->prev; } new_list->next = tmp_list; tmp_list->prev = new_list; if (tmp_list == list) return new_list; else return list; }