/* GSK - The GTK Scene Kit * * Copyright 2016 Endless * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /** * SECTION:GskRenderer * @Title: GskRenderer * @Short_description: Renders a scene * * #GskRenderer is a class that renders a scene graph defined via a * tree of #GskRenderNode instances. * * Typically you will use a #GskRenderer instance to repeatedly call * gsk_renderer_render() to update the contents of its associated #GdkSurface. * * It is necessary to realize a #GskRenderer instance using gsk_renderer_realize() * before calling gsk_renderer_render(), in order to create the appropriate * windowing system resources needed to render the scene. */ #include "config.h" #include "gskrendererprivate.h" #include "gskcairorenderer.h" #include "gskdebugprivate.h" #include "gl/gskglrenderer.h" #include "gskprofilerprivate.h" #include "gskrendernodeprivate.h" #include "gskenumtypes.h" #include #include #include #ifdef GDK_WINDOWING_X11 #include #endif #ifdef GDK_WINDOWING_WAYLAND #include #endif #ifdef GDK_WINDOWING_BROADWAY #include "broadway/gskbroadwayrenderer.h" #endif #ifdef GDK_RENDERING_VULKAN #include "vulkan/gskvulkanrenderer.h" #endif typedef struct { GObject parent_instance; GdkSurface *surface; GskRenderNode *prev_node; GskRenderNode *root_node; GskProfiler *profiler; GskDebugFlags debug_flags; gboolean is_realized : 1; } GskRendererPrivate; G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GskRenderer, gsk_renderer, G_TYPE_OBJECT) enum { PROP_0, PROP_REALIZED, PROP_SURFACE, N_PROPS }; static GParamSpec *gsk_renderer_properties[N_PROPS]; #define GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \ g_critical ("Renderer of type '%s' does not implement GskRenderer::" # method, G_OBJECT_TYPE_NAME (obj)) static gboolean gsk_renderer_real_realize (GskRenderer *self, GdkSurface *surface, GError **error) { GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, realize); return FALSE; } static void gsk_renderer_real_unrealize (GskRenderer *self) { GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, unrealize); } static GdkTexture * gsk_renderer_real_render_texture (GskRenderer *self, GskRenderNode *root, const graphene_rect_t *viewport) { GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render_texture); return NULL; } static void gsk_renderer_real_render (GskRenderer *self, GskRenderNode *root, const cairo_region_t *region) { GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render); } static void gsk_renderer_dispose (GObject *gobject) { GskRenderer *self = GSK_RENDERER (gobject); GskRendererPrivate *priv = gsk_renderer_get_instance_private (self); /* We can't just unrealize here because superclasses have already run dispose. * So we insist that unrealize must be called before unreffing. */ g_assert (!priv->is_realized); g_clear_object (&priv->profiler); G_OBJECT_CLASS (gsk_renderer_parent_class)->dispose (gobject); } static void gsk_renderer_get_property (GObject *gobject, guint prop_id, GValue *value, GParamSpec *pspec) { GskRenderer *self = GSK_RENDERER (gobject); GskRendererPrivate *priv = gsk_renderer_get_instance_private (self); switch (prop_id) { case PROP_REALIZED: g_value_set_boolean (value, priv->is_realized); break; case PROP_SURFACE: g_value_set_object (value, priv->surface); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec); break; } } static void gsk_renderer_class_init (GskRendererClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); klass->realize = gsk_renderer_real_realize; klass->unrealize = gsk_renderer_real_unrealize; klass->render = gsk_renderer_real_render; klass->render_texture = gsk_renderer_real_render_texture; gobject_class->get_property = gsk_renderer_get_property; gobject_class->dispose = gsk_renderer_dispose; gsk_renderer_properties[PROP_REALIZED] = g_param_spec_boolean ("realized", "Realized", "The renderer has been associated with a surface", FALSE, G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS); gsk_renderer_properties[PROP_SURFACE] = g_param_spec_object ("surface", "Surface", "The surface associated to the renderer", GDK_TYPE_SURFACE, G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS); g_object_class_install_properties (gobject_class, N_PROPS, gsk_renderer_properties); } static void gsk_renderer_init (GskRenderer *self) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (self); priv->profiler = gsk_profiler_new (); priv->debug_flags = gsk_get_debug_flags (); } /** * gsk_renderer_get_surface: * @renderer: a #GskRenderer * * Retrieves the #GdkSurface set using gsk_renderer_realize(). If the renderer * has not been realized yet, %NULL will be returned. * * Returns: (transfer none) (nullable): a #GdkSurface */ GdkSurface * gsk_renderer_get_surface (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL); return priv->surface; } /*< private > * gsk_renderer_get_root_node: * @renderer: a #GskRenderer * * Retrieves the #GskRenderNode used by @renderer. * * Returns: (transfer none) (nullable): a #GskRenderNode */ GskRenderNode * gsk_renderer_get_root_node (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL); return priv->root_node; } /** * gsk_renderer_is_realized: * @renderer: a #GskRenderer * * Checks whether the @renderer is realized or not. * * Returns: %TRUE if the #GskRenderer was realized, and %FALSE otherwise */ gboolean gsk_renderer_is_realized (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE); return priv->is_realized; } /** * gsk_renderer_realize: * @renderer: a #GskRenderer * @surface: the #GdkSurface renderer will be used on * @error: return location for an error * * Creates the resources needed by the @renderer to render the scene * graph. */ gboolean gsk_renderer_realize (GskRenderer *renderer, GdkSurface *surface, GError **error) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE); g_return_val_if_fail (!gsk_renderer_is_realized (renderer), FALSE); g_return_val_if_fail (GDK_IS_SURFACE (surface), FALSE); g_return_val_if_fail (error == NULL || *error == NULL, FALSE); priv->surface = g_object_ref (surface); if (!GSK_RENDERER_GET_CLASS (renderer)->realize (renderer, surface, error)) { g_clear_object (&priv->surface); return FALSE; } priv->is_realized = TRUE; return TRUE; } /** * gsk_renderer_unrealize: * @renderer: a #GskRenderer * * Releases all the resources created by gsk_renderer_realize(). */ void gsk_renderer_unrealize (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_if_fail (GSK_IS_RENDERER (renderer)); if (!priv->is_realized) return; GSK_RENDERER_GET_CLASS (renderer)->unrealize (renderer); g_clear_pointer (&priv->prev_node, gsk_render_node_unref); priv->is_realized = FALSE; } /** * gsk_renderer_render_texture: * @renderer: a realized #GdkRenderer * @root: a #GskRenderNode * @viewport: (allow-none): the section to draw or %NULL to use @root's bounds * * Renders the scene graph, described by a tree of #GskRenderNode instances, * to a #GdkTexture. * * The @renderer will acquire a reference on the #GskRenderNode tree while * the rendering is in progress. * * If you want to apply any transformations to @root, you should put it into a * transform node and pass that node instead. * * Returns: (transfer full): a #GdkTexture with the rendered contents of @root. */ GdkTexture * gsk_renderer_render_texture (GskRenderer *renderer, GskRenderNode *root, const graphene_rect_t *viewport) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); graphene_rect_t real_viewport; GdkTexture *texture; g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL); g_return_val_if_fail (priv->is_realized, NULL); g_return_val_if_fail (GSK_IS_RENDER_NODE (root), NULL); g_return_val_if_fail (priv->root_node == NULL, NULL); priv->root_node = gsk_render_node_ref (root); if (viewport == NULL) { gsk_render_node_get_bounds (root, &real_viewport); viewport = &real_viewport; } texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport); #ifdef G_ENABLE_DEBUG if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER)) { GString *buf = g_string_new ("*** Texture stats ***\n\n"); gsk_profiler_append_counters (priv->profiler, buf); g_string_append_c (buf, '\n'); gsk_profiler_append_timers (priv->profiler, buf); g_string_append_c (buf, '\n'); g_print ("%s\n***\n\n", buf->str); g_string_free (buf, TRUE); } #endif g_clear_pointer (&priv->root_node, gsk_render_node_unref); return texture; } /** * gsk_renderer_render: * @renderer: a #GskRenderer * @root: a #GskRenderNode * @region: (nullable): the #cairo_region_t that must be redrawn or %NULL * for the whole window * * Renders the scene graph, described by a tree of #GskRenderNode instances, * ensuring that the given @region gets redrawn. * * Renderers must ensure that changes of the contents given by the @root * node as well as the area given by @region are redrawn. They are however * free to not redraw any pixel outside of @region if they can guarantee that * it didn't change. * * The @renderer will acquire a reference on the #GskRenderNode tree while * the rendering is in progress. */ void gsk_renderer_render (GskRenderer *renderer, GskRenderNode *root, const cairo_region_t *region) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); cairo_region_t *clip; g_return_if_fail (GSK_IS_RENDERER (renderer)); g_return_if_fail (priv->is_realized); g_return_if_fail (GSK_IS_RENDER_NODE (root)); g_return_if_fail (priv->root_node == NULL); if (region == NULL || priv->prev_node == NULL || GSK_RENDERER_DEBUG_CHECK (renderer, FULL_REDRAW)) { clip = cairo_region_create_rectangle (&(GdkRectangle) { 0, 0, gdk_surface_get_width (priv->surface), gdk_surface_get_height (priv->surface) }); } else { clip = cairo_region_copy (region); gsk_render_node_diff (priv->prev_node, root, clip); if (cairo_region_is_empty (clip)) { cairo_region_destroy (clip); return; } } priv->root_node = gsk_render_node_ref (root); GSK_RENDERER_GET_CLASS (renderer)->render (renderer, root, clip); #ifdef G_ENABLE_DEBUG if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER)) { GString *buf = g_string_new ("*** Frame stats ***\n\n"); gsk_profiler_append_counters (priv->profiler, buf); g_string_append_c (buf, '\n'); gsk_profiler_append_timers (priv->profiler, buf); g_string_append_c (buf, '\n'); g_print ("%s\n***\n\n", buf->str); g_string_free (buf, TRUE); } #endif g_clear_pointer (&priv->prev_node, gsk_render_node_unref); cairo_region_destroy (clip); priv->prev_node = priv->root_node; priv->root_node = NULL; } /*< private > * gsk_renderer_get_profiler: * @renderer: a #GskRenderer * * Retrieves a pointer to the GskProfiler instance of the renderer. * * Returns: (transfer none): the profiler */ GskProfiler * gsk_renderer_get_profiler (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL); return priv->profiler; } static GType get_renderer_for_name (const char *renderer_name) { if (renderer_name == NULL) return G_TYPE_INVALID; #ifdef GDK_WINDOWING_BROADWAY else if (g_ascii_strcasecmp (renderer_name, "broadway") == 0) return GSK_TYPE_BROADWAY_RENDERER; #endif else if (g_ascii_strcasecmp (renderer_name, "cairo") == 0) return GSK_TYPE_CAIRO_RENDERER; else if (g_ascii_strcasecmp (renderer_name, "opengl") == 0 || g_ascii_strcasecmp (renderer_name, "gl") == 0) return GSK_TYPE_GL_RENDERER; #ifdef GDK_RENDERING_VULKAN else if (g_ascii_strcasecmp (renderer_name, "vulkan") == 0) return GSK_TYPE_VULKAN_RENDERER; #endif else if (g_ascii_strcasecmp (renderer_name, "help") == 0) { g_print ("Supported arguments for GSK_RENDERER environment variable:\n"); #ifdef GDK_WINDOWING_BROADWAY g_print ("broadway - Use the Broadway specific renderer\n"); #else g_print ("broadway - disabled during GTK build\n"); #endif g_print (" cairo - Use the Cairo fallback renderer\n"); g_print (" opengl - Use the default OpenGL renderer\n"); #ifdef GDK_RENDERING_VULKAN g_print (" vulkan - Use the Vulkan renderer\n"); #else g_print (" vulkan - Disabled during GTK build\n"); #endif g_print (" help - Print this help\n\n"); g_print ("Other arguments will cause a warning and be ignored.\n"); } else { g_warning ("Unrecognized renderer \"%s\". Try GSK_RENDERER=help", renderer_name); } return G_TYPE_INVALID; } static GType get_renderer_for_display (GdkSurface *surface) { GdkDisplay *display = gdk_surface_get_display (surface); const char *renderer_name; renderer_name = g_object_get_data (G_OBJECT (display), "gsk-renderer"); return get_renderer_for_name (renderer_name); } static GType get_renderer_for_env_var (GdkSurface *surface) { static GType env_var_type = G_TYPE_NONE; if (env_var_type == G_TYPE_NONE) { const char *renderer_name = g_getenv ("GSK_RENDERER"); env_var_type = get_renderer_for_name (renderer_name); } return env_var_type; } static GType get_renderer_for_backend (GdkSurface *surface) { #ifdef GDK_WINDOWING_X11 if (GDK_IS_X11_SURFACE (surface)) return GSK_TYPE_GL_RENDERER; #endif #ifdef GDK_WINDOWING_WAYLAND if (GDK_IS_WAYLAND_SURFACE (surface)) return GSK_TYPE_GL_RENDERER; #endif #ifdef GDK_WINDOWING_BROADWAY if (GDK_IS_BROADWAY_SURFACE (surface)) return GSK_TYPE_BROADWAY_RENDERER; #endif return G_TYPE_INVALID; } static GType get_renderer_fallback (GdkSurface *surface) { return GSK_TYPE_CAIRO_RENDERER; } static struct { GType (* get_renderer) (GdkSurface *surface); } renderer_possibilities[] = { { get_renderer_for_display }, { get_renderer_for_env_var }, { get_renderer_for_backend }, { get_renderer_fallback }, }; /** * gsk_renderer_new_for_surface: * @surface: a #GdkSurface * * Creates an appropriate #GskRenderer instance for the given @surface. * * The renderer will be realized when it is returned. * * Returns: (transfer full) (nullable): a #GskRenderer */ GskRenderer * gsk_renderer_new_for_surface (GdkSurface *surface) { GType renderer_type; GskRenderer *renderer; GError *error = NULL; guint i; g_return_val_if_fail (GDK_IS_SURFACE (surface), NULL); for (i = 0; i < G_N_ELEMENTS (renderer_possibilities); i++) { renderer_type = renderer_possibilities[i].get_renderer (surface); if (renderer_type == G_TYPE_INVALID) continue; renderer = g_object_new (renderer_type, NULL); if (gsk_renderer_realize (renderer, surface, &error)) { GSK_RENDERER_NOTE (renderer, RENDERER, g_message ("Using renderer of type '%s' for surface '%s'\n", G_OBJECT_TYPE_NAME (renderer), G_OBJECT_TYPE_NAME (surface))); return renderer; } GSK_RENDERER_NOTE (renderer, RENDERER, g_message ("Failed to realize renderer of type '%s' for surface '%s': %s\n", G_OBJECT_TYPE_NAME (renderer), G_OBJECT_TYPE_NAME (surface), error->message)); g_object_unref (renderer); g_clear_error (&error); } g_assert_not_reached (); return NULL; } GskDebugFlags gsk_renderer_get_debug_flags (GskRenderer *renderer) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_val_if_fail (GSK_IS_RENDERER (renderer), 0); return priv->debug_flags; } void gsk_renderer_set_debug_flags (GskRenderer *renderer, GskDebugFlags flags) { GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer); g_return_if_fail (GSK_IS_RENDERER (renderer)); priv->debug_flags = flags; }